Player Matchup

King Arthur
King Arthur
Diamond V
Altayr_snake
King Arthur
Diamond V
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
179W - 173L
1,967 MMR
Solo
Chang'e
Chang'e
Masters
GloryBoro
Chang'e
Masters
Level 155
God Stats
43W - 33L
1,695 SR
Queue Stats
211W - 179L
2,689 MMR
Solo
Ganesha
Ganesha
Diamond IV
Yoeri-U97
Ganesha
Diamond IV
Level 147
God Stats
8W - 11L
1,664 SR
Queue Stats
88W - 81L
2,133 MMR
Solo
Jing Wei
Jing Wei
Platinum II
cdvjose
Jing Wei
Platinum II
Level 124
God Stats
0W - 1L
1,205 SR
Queue Stats
118W - 114L
1,816 MMR
Solo
Loki
Loki
Platinum I
troolingj
Loki
Platinum I
Level 154
God Stats
10W - 19L
1,371 SR
Queue Stats
411W - 412L
1,866 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 138
1,487 SR
2,094 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,587 SR
1,919 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond V
ImSoNoobHelpMe
Cthulhu
Diamond V
Level 159
God Stats
43W - 43L
1,594 SR
Queue Stats
369W - 373L
1,964 MMR
Solo
Khepri
Khepri
Platinum III
LACHMICH TOD
Khepri
Platinum III
Level 160
God Stats
3W - 5L
1,434 SR
Queue Stats
778W - 793L
1,703 MMR
Solo
Fenrir
Fenrir
Platinum IV
demonioazul027
Fenrir
Platinum IV
Level 107
God Stats
5W - 1L
1,684 SR
Queue Stats
35W - 26L
1,865 MMR
Solo
Merlin
Merlin
Masters
iGE Creed
Merlin
Masters
Level 156
God Stats
24W - 18L
1,722 SR
Queue Stats
671W - 683L
2,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Altayr_snake
King Arthur
17
0 / 3 / 1
11,255
469
19,435
19,925
21,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
GloryBoro
Chang'e
18
4 / 3 / 2
11,701
488
16,470
18,550
9,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Yoeri-U97
Ganesha
15
0 / 3 / 3
9,530
397
7,737
17,787
20,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
cdvjose
Jing Wei
19
1 / 7 / 0
12,115
505
12,304
21,136
8,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Loki
18
3 / 3 / 3
11,031
460
13,076
23,095
10,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
PoseidonAchillesGebKali

VS

Bans
CliodhnaAtlasNemesisRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
8 / 0 / 6
15,870
661
28,169
23,673
13,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 0 / 4
13,797
575
14,216
34,108
41,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
17
1 / 0 / 9
12,098
504
6,620
19,063
26,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 5 / 9
12,448
519
7,287
26,417
13,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
iGE Creed
Merlin
19
3 / 3 / 9
12,701
529
17,868
12,425
6,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
8
Kills
19
19
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
6
11
L
King Arthur
Altayr_snake
King Arthur
0
3
1
0.17
L
Chang'e
GloryBoro
Chang'e
4
3
2
1.67
W
4
0
4
6
W
Khepri
1
0
9
5.5
L
Ganesha
Yoeri-U97
Ganesha
0
3
3
0.5
L
Jing Wei
cdvjose
Jing Wei
1
7
0
0.14
W
3
5
9
1.5
W
Merlin
iGE Creed
Merlin
3
3
9
2.5
L
Loki
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,022
Damage
74,160
100,493
Taken
115,686
69,238
Mitigated
101,060
29,693
Healing
55,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
28,169
19,024
0
12,572
23,673
13,535
4,883
3,483
20,190
0
193,807
L
King Arthur
Altayr_snake
King Arthur
19,435
2,345
0
2,536
19,925
21,378
156
12,233
7,692
0
102,547
L
Chang'e
GloryBoro
Chang'e
16,470
1,223
3,730
7,887
18,550
9,179
0
9,887
8,663
142,797
0
W
14,216
1,802
2,114
20,796
34,108
41,480
542
4,590
29,518
106,908
0
W
Khepri
6,620
591
650
5,207
19,063
26,148
294
9,390
9,673
47,539
0
L
Ganesha
Yoeri-U97
Ganesha
7,737
894
0
2,209
17,787
20,316
0
9,342
8,445
28,381
0
L
Jing Wei
cdvjose
Jing Wei
12,304
10,053
0
4,364
21,136
8,175
0
1,805
19,331
0
113,403
W
7,287
2,345
0
11,269
26,417
13,725
1,258
6,728
19,689
0
94,784
W
Merlin
iGE Creed
Merlin
17,868
517
0
2,512
12,425
6,172
2,573
2,985
9,440
130,653
0
L
Loki
13,076
2,562
0
8,967
23,095
10,190
0
5,437
17,658
0
113,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,632
Gold Earned
66,914
827
Minions Killed
787
0
Camps Cleared
0
2,317,273
Distance Traveled
2,430,115
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,870
661
237
10
0
487,465
0
L
King Arthur
11,255
469
181
8
0
435,284
2
L
Chang'e
11,701
488
264
11
0
444,506
4
W
Cthulhu
13,797
575
191
8
0
447,847
7
W
Khepri
12,098
504
63
3
0
496,589
13
L
Ganesha
9,530
397
10
0
0
468,845
9
L
Jing Wei
12,115
505
224
9
0
442,924
8
W
Fenrir
12,448
519
115
5
0
540,338
3
W
Merlin
12,701
529
181
8
0
457,876
2
L
Loki
11,031
460
148
6
0
525,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role