Player Matchup

Jormungandr
Jormungandr
Ace39041
Jormungandr
Level 147
God Stats
5W - 4L
1,241 SR
Queue Stats
427W - 398L
1,471 Elo+
Solo
Izanami
Izanami
Georgette Polta
Izanami
Level 157
God Stats
15W - 12L
1,558 SR
Queue Stats
104W - 102L
1,468 Elo+
Solo
Susano
Susano
Vikxzu
Susano
Level 87
God Stats
4W - 4L
1,433 SR
Queue Stats
124W - 109L
1,491 Elo+
Party 1
Sol
Sol
tobi478
Sol
Level 121
God Stats
4W - 0L
1,500 SR
Queue Stats
131W - 115L
1,366 Elo+
Party 1
He Bo
He Bo
tonyberegi
He Bo
Level 103
God Stats
2W - 3L
1,012 SR
Queue Stats
70W - 63L
1,403 Elo+
Solo
Team Averages
Level 123
1,349 SR
1,440 Elo+

VS

Team Averages
Level 108
1,525 SR
1,438 Elo+
Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Halnas-
Zhong Kui
Level 120
God Stats
4W - 3L
1,706 SR
Queue Stats
142W - 197L
1,403 Elo+
Solo
Bacchus
Bacchus
Hunter_Patriot
Bacchus
Level 95
God Stats
5W - 6L
1,488 SR
Queue Stats
26W - 30L
1,437 Elo+
Solo
Lancelot
Lancelot
Jacobbjam
Lancelot
Level 117
God Stats
5W - 8L
1,477 SR
Queue Stats
96W - 120L
1,440 Elo+
Solo
Neith
Neith
murasakibara_8
Neith
Level 78
God Stats
9W - 16L
1,455 SR
Queue Stats
89W - 90L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ace39041
Jormungandr
7
0 / 0 / 2
4,755
594
4,271
5,099
2,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
1 / 0 / 0
4,407
551
2,667
3,762
1,242
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
Vikxzu
Susano
7
4 / 0 / 1
4,756
595
2,636
4,674
1,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
8
3 / 1 / 3
4,932
617
4,045
5,380
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

He Bo
8
0 / 0 / 1
4,486
561
1,071
3,348
1,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 1 / 0
4,798
600
1,151
3,385
1,399
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
Halnas-
Zhong Kui
6
1 / 3 / 0
4,168
521
2,949
4,895
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 0
4,064
508
1,702
5,285
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Jacobbjam
Lancelot
6
0 / 2 / 0
4,019
502
1,801
7,099
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 2 / 0
3,390
424
1,983
3,164
924
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
8
Kills
1
1
Deaths
8
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
W
Jormungandr
Ace39041
Jormungandr
0
0
2
1
W
1
0
0
1
L
Zhong Kui
Halnas-
Zhong Kui
1
3
0
0.33
L
0
0
0
0
L
Lancelot
Jacobbjam
Lancelot
0
2
0
0
W
Susano
Vikxzu
Susano
4
0
1
4.5
L
0
2
0
0
W
Sol
3
1
3
4.5
W
He Bo
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,690
Damage
9,586
22,263
Taken
23,828
8,302
Mitigated
11,252
9,522
Healing
6,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,151
94
0
1,113
3,385
1,399
0
898
2,314
0
28,987
W
Jormungandr
Ace39041
Jormungandr
4,271
1,439
30
2,148
5,099
2,626
0
868
4,231
18,728
0
W
2,667
2,247
0
1,862
3,762
1,242
0
915
2,847
0
28,952
L
Zhong Kui
Halnas-
Zhong Kui
2,949
591
0
1,040
4,895
3,061
0
2,147
2,748
15,968
0
L
1,702
67
310
1,507
5,285
3,361
0
2,239
3,046
11,810
0
L
Lancelot
Jacobbjam
Lancelot
1,801
752
0
1,757
7,099
2,507
0
2,300
4,799
0
17,630
W
Susano
Vikxzu
Susano
2,636
999
0
2,261
4,674
1,565
0
878
3,796
0
15,003
L
1,983
584
113
427
3,164
924
0
1,630
1,534
0
12,293
W
Sol
4,045
2,218
0
1,800
5,380
1,706
957
1,990
3,390
26,446
0
W
He Bo
1,071
89
0
1,421
3,348
1,163
0
0
3,348
22,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,336
Gold Earned
20,439
204
Minions Killed
161
0
Camps Cleared
0
751,973
Distance Traveled
759,418
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,798
600
56
7
0
167,582
2
W
Jormungandr
4,755
594
28
4
0
145,999
1
W
Izanami
4,407
551
57
7
0
144,229
1
L
Zhong Kui
4,168
521
23
3
0
143,252
3
L
Bacchus
4,064
508
18
2
0
158,760
1
L
Lancelot
4,019
502
44
6
0
177,861
0
W
Susano
4,756
595
36
5
0
177,737
4
L
Neith
3,390
424
20
3
0
111,963
0
W
Sol
4,932
617
37
5
0
166,297
2
W
He Bo
4,486
561
46
6
0
117,711
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role