Player Matchup

Freya
Freya
Almightykatt
Freya
Level 151
God Stats
5W - 3L
1,492 SR
Queue Stats
125W - 107L
1,498 Elo+
Party 2
Achilles
Achilles
ChrisBadley
Achilles
Level 104
God Stats
28W - 23L
1,628 SR
Queue Stats
867W - 489L
1,701 Elo+
Party 2
Susano
Susano
OnlyGarfield
Susano
Level 113
God Stats
11W - 14L
1,416 SR
Queue Stats
221W - 160L
1,559 Elo+
Party 2
Team Averages
Level 123
1,512 SR
1,586 Elo+

VS

Team Averages
Level 53
1,418 SR
1,232 Elo+
Bellona
Bellona
GodzNike
Bellona
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 87L
1,244 Elo+
Solo
Kali
Kali
Quay5939
Kali
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,288 Elo+
Party 1
Ra
Ra
ReignDranker
Ra
Level 28
God Stats
0W - 2L
1,254 SR
Queue Stats
6W - 24L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,902
790
6,580
3,828
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
ChrisBadley
Achilles
12
3 / 1 / 6
8,321
832
7,751
9,679
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
13
4 / 1 / 6
8,013
801
9,129
6,524
2,847
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GodzNike
Bellona
9
0 / 1 / 2
6,207
621
3,053
6,467
4,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kali
9
2 / 6 / 0
6,588
659
3,821
11,752
5,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 4 / 1
6,207
621
4,642
9,113
3,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
11
Kills
2
2
Deaths
11
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
W
Achilles
ChrisBadley
Achilles
3
1
6
6
L
Bellona
GodzNike
Bellona
0
1
2
1
W
Susano
4
1
6
7
L
Kali
2
6
0
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,460
Damage
11,516
20,031
Taken
27,332
12,935
Mitigated
13,963
6,219
Healing
3,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,580
2,566
0
2,323
3,828
2,051
1,326
871
2,957
26,593
2,331
W
Achilles
ChrisBadley
Achilles
7,751
2,200
0
3,849
9,679
8,037
420
2,739
6,487
0
16,934
L
Bellona
GodzNike
Bellona
3,053
899
278
706
6,467
4,882
0
1,011
5,456
0
7,403
W
Susano
9,129
922
0
47
6,524
2,847
642
1,513
5,011
0
25,071
L
Kali
3,821
1,555
0
1,543
11,752
5,779
0
3,877
7,875
0
12,608
L
4,642
611
708
554
9,113
3,302
0
1,200
7,913
20,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,236
Gold Earned
19,002
111
Minions Killed
80
7
Camps Cleared
2
628,450
Distance Traveled
505,600
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,902
790
46
5
4
191,840
5
W
Achilles
8,321
832
29
3
0
207,871
3
L
Bellona
6,207
621
20
2
0
148,203
4
W
Susano
8,013
801
36
4
3
228,739
0
L
Kali
6,588
659
22
2
1
175,589
2
L
Ra
6,207
621
38
4
1
181,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role