Player Matchup

Bellona
Bellona
BAPEFIEND
Bellona
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 21L
1,600 Elo+
Party 2
Sobek
Sobek
RobtheKing7
Sobek
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 45L
1,427 Elo+
Party 2
Xbalanque
Xbalanque
Snak3Docter
Xbalanque
Level 152
God Stats
8W - 6L
1,554 SR
Queue Stats
176W - 177L
1,526 Elo+
Solo
Lancelot
Lancelot
The 8th Degree
Lancelot
Level 143
God Stats
11W - 6L
1,616 SR
Queue Stats
262W - 273L
1,459 Elo+
Solo
Discordia
Discordia
groghish
Discordia
Level 105
God Stats
12W - 11L
1,603 SR
Queue Stats
36W - 32L
1,532 Elo+
Solo
Team Averages
Level 90
1,554 SR
1,509 Elo+

VS

Team Averages
Level 95
1,541 SR
1,480 Elo+
Sol
Sol
D_Un4Givn
Sol
Level 109
God Stats
20W - 33L
1,505 SR
Queue Stats
505W - 569L
1,353 Elo+
Solo
Ares
Ares
Glitch XIII
Ares
Level 106
God Stats
4W - 6L
1,513 SR
Queue Stats
247W - 173L
1,604 Elo+
Party 1
Cu Chulainn
Cu Chulainn
PLEB1AN
Cu Chulainn
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 220L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
ThiqqDiqq69
Cernunnos
Level 28
God Stats
30W - 15L
1,770 SR
Queue Stats
188W - 148L
1,528 Elo+
Party 1
Thanatos
Thanatos
riotous528salt
Thanatos
Level 118
God Stats
2W - 4L
1,418 SR
Queue Stats
361W - 391L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BAPEFIEND
Bellona
11
6 / 0 / 3
6,829
683
10,039
9,743
8,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 0 / 7
5,276
528
3,303
7,001
3,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
Snak3Docter
Xbalanque
11
3 / 0 / 2
6,180
618
6,110
6,608
2,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
11
9 / 1 / 0
6,756
676
3,950
7,007
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
groghish
Discordia
10
2 / 0 / 4
5,725
573
6,158
3,316
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,293
529
2,332
7,914
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 4 / 1
5,052
505
2,787
10,475
6,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
PLEB1AN
Cu Chulainn
9
0 / 6 / 0
5,094
509
3,656
11,034
4,696
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
ThiqqDiqq69
Cernunnos
8
0 / 3 / 0
4,944
494
4,669
7,138
2,228
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
8
1 / 3 / 0
5,418
542
1,183
8,775
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
20
Kills
1
1
Deaths
20
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
BAPEFIEND
Bellona
6
0
3
7.5
L
0
4
0
0
L
0
4
1
0.13
L
Cu Chulainn
PLEB1AN
Cu Chulainn
0
6
0
0
W
0
0
7
3.5
W
Xbalanque
Snak3Docter
Xbalanque
3
0
2
4
W
Lancelot
9
1
0
9
L
Cernunnos
ThiqqDiqq69
Cernunnos
0
3
0
0
W
Discordia
groghish
Discordia
2
0
4
4
L
Thanatos
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,560
Damage
14,627
33,675
Taken
45,336
18,109
Mitigated
19,968
15,844
Healing
15,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BAPEFIEND
Bellona
10,039
4,647
0
3,620
9,743
8,333
0
688
9,055
0
41,427
L
2,332
954
0
1,715
7,914
2,782
759
3,357
4,041
35,898
0
L
2,787
137
157
1,999
10,475
6,148
0
3,595
6,764
12,912
0
L
Cu Chulainn
PLEB1AN
Cu Chulainn
3,656
1,228
0
2,201
11,034
4,696
276
0
11,034
0
25,324
W
3,303
514
0
3,938
7,001
3,798
81
1,032
5,969
13,820
0
W
Xbalanque
Snak3Docter
Xbalanque
6,110
2,235
0
3,006
6,608
2,137
0
978
5,630
0
44,749
W
Lancelot
3,950
566
0
3,660
7,007
2,625
30
588
6,419
0
38,047
L
Cernunnos
ThiqqDiqq69
Cernunnos
4,669
2,836
0
2,514
7,138
2,228
66
618
6,520
0
30,921
W
Discordia
groghish
Discordia
6,158
293
0
1,620
3,316
1,216
190
1,833
1,483
32,820
0
L
Thanatos
1,183
87
0
6,692
8,775
4,114
0
1,155
7,516
0
29,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,766
Gold Earned
25,801
295
Minions Killed
239
0
Camps Cleared
0
1,078,600
Distance Traveled
914,691
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,829
683
63
6
0
228,875
1
L
Sol
5,293
529
56
6
0
166,509
5
L
Ares
5,052
505
21
2
0
207,956
1
L
Cu Chulainn
5,094
509
58
6
0
177,186
4
W
Sobek
5,276
528
18
2
0
215,479
1
W
Xbalanque
6,180
618
92
9
0
186,874
1
W
Lancelot
6,756
676
73
7
0
236,717
1
L
Cernunnos
4,944
494
51
5
0
167,984
2
W
Discordia
5,725
573
49
5
0
210,655
1
L
Thanatos
5,418
542
53
5
0
195,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role