Player Matchup

Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GannySimms
Sylvanus
Level 109
God Stats
28W - 29L
1,437 SR
Queue Stats
168W - 196L
1,404 Elo+
Solo
Anubis
Anubis
Kryptic_3Freeze
Anubis
Level 109
God Stats
4W - 5L
1,481 SR
Queue Stats
81W - 70L
1,552 Elo+
Solo
Sobek
Sobek
so_much_high
Sobek
Level 98
God Stats
1W - 0L
1,284 SR
Queue Stats
32W - 29L
1,493 Elo+
Solo
Team Averages
Level 110
1,440 SR
1,490 Elo+

VS

Team Averages
Level 123
1,530 SR
1,455 Elo+
Shiva
Shiva
Blayde17
Shiva
Level 129
God Stats
7W - 10L
1,340 SR
Queue Stats
759W - 797L
1,440 Elo+
Solo
Xbalanque
Xbalanque
Blizle_
Xbalanque
Level 125
God Stats
5W - 7L
1,471 SR
Queue Stats
140W - 137L
1,412 Elo+
Solo
Nike
Nike
Hunter_Patriot
Nike
Level 95
God Stats
11W - 10L
1,577 SR
Queue Stats
26W - 30L
1,446 Elo+
Solo
Apollo
Apollo
KyuTheSimp
Apollo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,489 Elo+
Solo
Hera
Hera
shaggyzilla101
Hera
Level 160
God Stats
19W - 22L
1,761 SR
Queue Stats
617W - 645L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
5 / 1 / 0
6,605
550
3,165
6,853
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
 
Chiron
11
0 / 1 / 1
6,061
505
6,685
7,338
2,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
GannySimms
Sylvanus
11
0 / 0 / 0
6,551
546
5,203
6,148
3,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 3
6,161
513
3,628
6,668
3,333
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 0 / 3
6,145
512
2,375
7,060
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Blayde17
Shiva
9
1 / 2 / 2
5,476
456
4,947
9,414
3,171
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Blizle_
Xbalanque
10
1 / 2 / 1
5,604
467
4,963
8,323
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 0 / 0
6,158
513
2,578
7,900
4,970
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
KyuTheSimp
Apollo
10
0 / 1 / 1
5,704
475
2,625
7,176
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 1 / 0
6,191
516
4,089
4,593
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
3
3
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
0
5
W
Chiron
 
Chiron
0
1
1
0.5
L
Shiva
Blayde17
Shiva
1
2
2
1
L
Xbalanque
Blizle_
Xbalanque
1
2
1
0.75
W
Sylvanus
GannySimms
Sylvanus
0
0
0
0
L
0
0
0
0
W
1
1
3
2.5
L
Apollo
KyuTheSimp
Apollo
0
1
1
0.5
L
1
1
0
1
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,056
Damage
19,202
34,067
Taken
37,406
17,656
Mitigated
14,324
17,331
Healing
9,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,165
967
0
3,679
6,853
2,897
0
249
6,584
0
35,392
W
Chiron
 
Chiron
6,685
2,026
117
3,120
7,338
2,348
558
0
7,338
0
47,731
L
Shiva
Blayde17
Shiva
4,947
757
0
2,855
9,414
3,171
0
3,173
6,241
0
27,781
L
Xbalanque
Blizle_
Xbalanque
4,963
1,535
0
2,853
8,323
2,699
0
366
7,957
0
34,222
W
Sylvanus
GannySimms
Sylvanus
5,203
1,417
0
3,615
6,148
3,749
0
0
6,148
40,917
0
L
2,578
269
0
1,500
7,900
4,970
0
4,756
2,628
0
40,307
W
3,628
469
0
3,145
6,668
3,333
0
2,043
4,417
51,174
0
L
Apollo
KyuTheSimp
Apollo
2,625
1,433
0
1,155
7,176
2,112
0
915
6,261
0
42,463
L
4,089
936
0
1,425
4,593
1,372
13
1,480
3,113
39,955
0
W
2,375
223
0
3,655
7,060
5,329
0
1,399
5,491
13,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,523
Gold Earned
29,133
374
Minions Killed
335
0
Camps Cleared
0
1,109,251
Distance Traveled
1,109,262
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,605
550
73
6
0
268,579
0
W
Chiron
6,061
505
80
7
0
215,910
4
L
Shiva
5,476
456
35
3
0
220,929
2
L
Xbalanque
5,604
467
58
5
0
220,484
4
W
Sylvanus
6,551
546
104
9
0
181,952
3
L
Nike
6,158
513
83
7
0
227,030
0
W
Anubis
6,161
513
99
8
0
209,169
4
L
Apollo
5,704
475
77
6
0
228,368
3
L
Hera
6,191
516
82
7
0
212,451
3
W
Sobek
6,145
512
18
2
0
233,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role