Player Matchup

Cthulhu
Cthulhu
Energeetyk
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,237 Elo+
Party 3
Atlas
Atlas
Romajan715
Atlas
Level 24
God Stats
2W - 0L
1,726 SR
Queue Stats
14W - 9L
1,527 Elo+
Party 1
Nu Wa
Nu Wa
Uplink05
Nu Wa
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 33L
1,411 Elo+
Party 3
Bastet
Bastet
Valerianka_
Bastet
Level 89
God Stats
48W - 36L
1,643 SR
Queue Stats
418W - 404L
1,543 Elo+
Party 1
Olorun
Olorun
g2_lar
Olorun
Level 122
God Stats
2W - 2L
1,455 SR
Queue Stats
200W - 207L
1,517 Elo+
Party 1
Team Averages
Level 76
1,565 SR
1,447 Elo+

VS

Team Averages
Level 57
1,441 SR
1,432 Elo+
Cthulhu
Cthulhu
Apacolypso3041
Cthulhu
Level 43
God Stats
0W - 1L
1,485 SR
Queue Stats
43W - 61L
1,358 Elo+
Solo
Nemesis
Nemesis
JoseMarquezG_004
Nemesis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 38L
1,399 Elo+
Solo
Chronos
Chronos
OptimalAcorn922
Chronos
Level 44
God Stats
26W - 13L
1,631 SR
Queue Stats
113W - 110L
1,531 Elo+
Solo
Baba Yaga
Baba Yaga
ReVers_RipZee
Baba Yaga
Level 128
God Stats
0W - 3L
1,173 SR
Queue Stats
82W - 91L
1,455 Elo+
Party 2
Hachiman
Hachiman
zeusrr_YT
Hachiman
Level 28
God Stats
1W - 1L
1,418 SR
Queue Stats
6W - 6L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Energeetyk
Cthulhu
13
1 / 2 / 4
7,786
410
4,164
8,656
8,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Atlas
18
6 / 0 / 2
10,710
564
13,665
22,771
15,655
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
Uplink05
Nu Wa
17
3 / 1 / 4
9,936
523
10,998
7,813
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
16
5 / 2 / 3
9,711
511
5,908
12,529
5,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
g2_lar
Olorun
15
2 / 3 / 5
9,343
492
17,547
17,253
8,222
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
8,498
447
7,514
16,138
18,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 3 / 4
8,400
442
5,497
15,281
6,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 4 / 0
11,018
580
17,747
17,871
7,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baba Yaga
ReVers_RipZee
Baba Yaga
17
1 / 4 / 1
10,069
530
6,874
13,055
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
zeusrr_YT
Hachiman
13
1 / 3 / 1
8,034
423
7,360
11,251
5,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
17
Kills
8
8
Deaths
17
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Cthulhu
Energeetyk
Cthulhu
1
2
4
1.5
L
2
3
4
1.33
L
4
4
0
1
L
Baba Yaga
ReVers_RipZee
Baba Yaga
1
4
1
0.38
W
Atlas
6
0
2
7
W
Nu Wa
Uplink05
Nu Wa
3
1
4
5
W
Bastet
5
2
3
3.25
W
Olorun
g2_lar
Olorun
2
3
5
1.5
L
Hachiman
zeusrr_YT
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,282
Damage
44,992
69,022
Taken
73,596
41,298
Mitigated
42,891
31,311
Healing
20,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,514
625
823
4,951
16,138
18,880
0
11,723
4,415
40,729
0
W
Cthulhu
Energeetyk
Cthulhu
4,164
333
0
982
8,656
8,681
69
2,440
6,216
22,057
0
L
5,497
1,255
0
2,479
15,281
6,085
0
6,330
8,951
0
47,009
L
17,747
4,055
0
5,882
17,871
7,863
357
13,850
4,021
104,801
0
L
Baba Yaga
ReVers_RipZee
Baba Yaga
6,874
257
0
3,534
13,055
5,060
0
7,175
5,880
101,276
0
W
Atlas
13,665
4,296
0
10,863
22,771
15,655
0
15,107
7,664
84,214
0
W
Nu Wa
Uplink05
Nu Wa
10,998
3,548
0
2,279
7,813
3,350
90
4,887
2,926
73,525
0
W
Bastet
5,908
1,950
0
7,252
12,529
5,390
517
2,444
10,085
0
70,163
W
Olorun
g2_lar
Olorun
17,547
9,819
703
9,232
17,253
8,222
594
7,257
9,996
96,290
0
L
Hachiman
zeusrr_YT
Hachiman
7,360
3,658
0
2,466
11,251
5,003
0
7,296
3,955
0
54,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,486
Gold Earned
46,019
537
Minions Killed
578
0
Camps Cleared
0
1,841,309
Distance Traveled
1,818,584
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,498
447
57
3
0
348,753
0
W
Cthulhu
7,786
410
47
2
0
347,979
3
L
Nemesis
8,400
442
62
3
0
460,574
6
L
Chronos
11,018
580
185
10
0
357,699
0
L
Baba Yaga
10,069
530
172
9
0
322,918
4
W
Atlas
10,710
564
144
8
0
367,493
1
W
Nu Wa
9,936
523
123
6
0
347,317
3
W
Bastet
9,711
511
103
5
0
456,977
4
W
Olorun
9,343
492
120
6
0
321,543
0
L
Hachiman
8,034
423
102
5
0
328,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role