Player Matchup

Kuzenbo
Kuzenbo
BeCoolImDrunk
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Doc69ur
Tyr
Level 148
God Stats
2W - 5L
1,324 SR
Queue Stats
177W - 142L
1,555 Elo+
Party 1
Hel
Hel
GetRekdScrub757
Hel
Level 21
God Stats
9W - 2L
1,458 SR
Queue Stats
312W - 183L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
GoD_U_SUCK_420
Kukulkan
Level 23
God Stats
5W - 0L
1,759 SR
Queue Stats
50W - 82L
1,393 Elo+
Solo
Neith
Neith
Lartize
Neith
Level 160
God Stats
49W - 24L
1,728 SR
Queue Stats
1,968W - 1,314L
1,620 Elo+
Party 1
Team Averages
Level 74
1,554 SR
1,524 Elo+

VS

Team Averages
Level 91
1,563 SR
1,385 Elo+
Aphrodite
Aphrodite
DaddyPhantom
Aphrodite
Level 160
God Stats
1W - 2L
1,498 SR
Queue Stats
239W - 164L
1,566 Elo+
Party 2
Danzaburou
Danzaburou
Gargiuuu
Danzaburou
Level 104
God Stats
2W - 1L
1,819 SR
Queue Stats
126W - 115L
1,566 Elo+
Party 2
Rama
Rama
Giagantopithicus
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,238 Elo+
Party 2
Hun Batz
Hun Batz
Jimena
Hun Batz
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,439 Elo+
Party 2
Eset
Eset
tigernado
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
19
0 / 5 / 27
11,708
781
10,599
29,663
51,605
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyr
16
2 / 5 / 14
10,182
679
19,518
25,757
22,040
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 3 / 8
10,610
707
8,856
15,569
8,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kukulkan
17
1 / 6 / 14
11,061
737
17,699
16,902
9,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Lartize
Neith
20
28 / 5 / 4
14,847
990
39,894
26,739
16,424
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaddyPhantom
Aphrodite
18
2 / 3 / 14
10,067
671
16,196
21,397
18,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Gargiuuu
Danzaburou
20
10 / 5 / 8
12,766
851
27,017
22,509
12,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 9 / 10
10,102
673
11,278
17,211
8,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Jimena
Hun Batz
17
4 / 8 / 6
9,978
665
17,313
23,983
13,058
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Eset
15
2 / 9 / 9
9,290
619
8,790
15,850
7,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
67
34
Kills
20
24
Deaths
34
67
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
0
5
27
2.7
L
Aphrodite
DaddyPhantom
Aphrodite
2
3
14
3
W
Tyr
2
5
14
1.8
L
Danzaburou
Gargiuuu
Danzaburou
10
5
8
2.8
W
3
3
8
2.33
L
2
9
10
0.78
W
Kukulkan
1
6
14
1.33
L
Hun Batz
Jimena
Hun Batz
4
8
6
0.88
W
Neith
Lartize
Neith
28
5
4
6
L
Eset
2
9
9
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,566
Damage
80,594
114,630
Taken
100,950
107,650
Mitigated
59,620
40,719
Healing
37,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
10,599
2,940
1,172
2,052
29,663
51,605
549
6,623
23,040
19,627
0
L
Aphrodite
DaddyPhantom
Aphrodite
16,196
1,447
10,428
12,402
21,397
18,737
0
8,856
12,275
28,588
0
W
Tyr
19,518
82
546
5,070
25,757
22,040
1,609
7,653
18,104
3,317
22,227
L
Danzaburou
Gargiuuu
Danzaburou
27,017
14,018
1,787
8,312
22,509
12,816
0
7,864
14,487
0
52,302
W
8,856
999
11,870
7,351
15,569
8,118
1,077
2,087
13,482
19,895
0
L
11,278
4,910
0
686
17,211
8,009
0
5,480
11,547
0
16,363
W
Kukulkan
17,699
1,374
699
1,905
16,902
9,463
1,252
3,851
13,051
35,979
0
L
Hun Batz
Jimena
Hun Batz
17,313
6,313
697
2,820
23,983
13,058
0
10,522
13,289
0
27,340
W
Neith
Lartize
Neith
39,894
23,815
136
9,918
26,739
16,424
4,797
4,772
21,967
0
72,297
L
Eset
8,790
1,539
352
437
15,850
7,000
0
5,801
9,783
18,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,408
Gold Earned
52,203
164
Minions Killed
139
0
Camps Cleared
0
1,334,098
Distance Traveled
1,211,725
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,708
781
15
1
0
288,592
1
L
Aphrodite
10,067
671
33
2
0
308,603
1
W
Tyr
10,182
679
5
0
0
297,790
0
L
Danzaburou
12,766
851
47
3
0
263,827
4
W
Hel
10,610
707
29
2
0
279,183
0
L
Rama
10,102
673
11
1
0
210,342
0
W
Kukulkan
11,061
737
51
3
0
261,363
0
L
Hun Batz
9,978
665
27
2
0
227,010
0
W
Neith
14,847
990
64
4
0
207,170
0
L
Eset
9,290
619
21
1
0
201,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role