Player Matchup

He Bo
He Bo
FireLion
He Bo
Level 65
God Stats
0W - 1L
1,246 SR
Queue Stats
21W - 11L
1,641 Elo+
Party 3
Persephone
Persephone
JrOzzY
Persephone
Level 153
God Stats
0W - 3L
1,186 SR
Queue Stats
109W - 128L
1,468 Elo+
Solo
Ymir
Ymir
Marko5599
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,641 Elo+
Party 3
Jing Wei
Jing Wei
ivanštimac
Jing Wei
Level 142
God Stats
1W - 1L
1,484 SR
Queue Stats
30W - 12L
1,641 Elo+
Party 3
Sobek
Sobek
matija0352
Sobek
Level 135
God Stats
0W - 1L
1,541 SR
Queue Stats
30W - 12L
1,641 Elo+
Party 3
Team Averages
Level 120
1,391 SR
1,607 Elo+

VS

Team Averages
Level 118
1,521 SR
1,484 Elo+
Khepri
Khepri
 
Khepri
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DeathlydeadNL
Tsukuyomi
Level 160
God Stats
1W - 1L
1,554 SR
Queue Stats
43W - 52L
1,460 Elo+
Party 2
Raijin
Raijin
Wibbe
Raijin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,463 Elo+
Party 1
Jing Wei
Jing Wei
imtuguuud
Jing Wei
Level 85
God Stats
2W - 1L
1,446 SR
Queue Stats
9W - 14L
1,482 Elo+
Party 1
Rama
Rama
mrmozza
Rama
Level 124
God Stats
2W - 2L
1,605 SR
Queue Stats
51W - 48L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FireLion
He Bo
16
1 / 6 / 3
9,030
645
7,588
12,543
6,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Persephone
JrOzzY
Persephone
14
1 / 3 / 3
9,000
643
12,389
9,849
4,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
1 / 5 / 3
9,218
658
6,372
19,361
21,980
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jing Wei
ivanštimac
Jing Wei
17
4 / 5 / 1
10,463
747
19,408
15,405
8,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
15
0 / 6 / 5
9,153
654
9,956
25,553
30,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
1 / 2 / 18
10,773
770
3,976
16,008
19,512
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
DeathlydeadNL
Tsukuyomi
19
12 / 2 / 14
11,699
836
24,133
17,593
12,354
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
Wibbe
Raijin
15
2 / 2 / 16
9,606
686
11,100
11,444
6,487
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
imtuguuud
Jing Wei
19
6 / 1 / 16
11,423
816
14,436
12,753
8,764
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
mrmozza
Rama
19
5 / 1 / 19
10,989
785
21,252
14,895
10,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
109
7
Kills
26
25
Deaths
8
15
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
18
5
W
Tsukuyomi
DeathlydeadNL
Tsukuyomi
12
2
14
9.5
L
He Bo
FireLion
He Bo
1
6
3
0.42
L
Persephone
JrOzzY
Persephone
1
3
3
0.83
L
Ymir
1
5
3
0.5
W
Raijin
Wibbe
Raijin
2
2
16
5
W
Jing Wei
imtuguuud
Jing Wei
6
1
16
14
L
Jing Wei
ivanštimac
Jing Wei
4
5
1
0.9
L
Sobek
0
6
5
0.42
W
Rama
mrmozza
Rama
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,713
Damage
74,897
82,711
Taken
72,693
72,849
Mitigated
57,406
16,688
Healing
31,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,976
132
2,993
4,641
16,008
19,512
261
6,429
9,405
8,118
0
W
Tsukuyomi
DeathlydeadNL
Tsukuyomi
24,133
7,220
2,751
6,446
17,593
12,354
824
7,423
9,972
0
44,264
L
He Bo
FireLion
He Bo
7,588
197
0
772
12,543
6,190
0
1,742
10,801
20,489
0
L
Persephone
JrOzzY
Persephone
12,389
721
427
1,994
9,849
4,963
0
2,596
7,250
25,084
0
L
Ymir
6,372
147
1,738
1,313
19,361
21,980
0
2,998
16,363
10,994
0
W
Raijin
Wibbe
Raijin
11,100
1,915
2,364
1,817
11,444
6,487
1,087
5,762
4,728
15,599
0
W
Jing Wei
imtuguuud
Jing Wei
14,436
9,231
1,017
3,049
12,753
8,764
2,851
6,925
5,664
0
44,603
L
Jing Wei
ivanštimac
Jing Wei
19,408
13,415
2,107
3,071
15,405
8,881
0
2,878
12,527
0
46,778
L
Sobek
9,956
307
873
4,393
25,553
30,835
0
4,862
20,691
13,219
0
W
Rama
mrmozza
Rama
21,252
10,912
1,967
4,014
14,895
10,289
2,007
9,000
5,803
0
47,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,864
Gold Earned
54,490
146
Minions Killed
163
0
Camps Cleared
0
1,270,312
Distance Traveled
1,430,749
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,773
770
4
0
0
288,319
0
W
Tsukuyomi
11,699
836
31
2
0
299,677
2
L
He Bo
9,030
645
36
3
0
257,697
0
L
Persephone
9,000
643
20
1
0
253,046
3
L
Ymir
9,218
658
14
1
0
230,009
1
W
Raijin
9,606
686
15
1
0
269,096
1
W
Jing Wei
11,423
816
63
5
0
297,159
1
L
Jing Wei
10,463
747
65
5
0
263,480
0
L
Sobek
9,153
654
11
1
0
266,080
0
W
Rama
10,989
785
50
4
0
276,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role