Player Matchup

Anhur
Anhur
ChubbyStar0192
Anhur
Level 155
God Stats
2W - 3L
1,210 SR
Queue Stats
185W - 246L
1,374 Elo+
Party 1
He Bo
He Bo
McDeeBruhh92
He Bo
Level 156
God Stats
1W - 3L
1,435 SR
Queue Stats
394W - 471L
1,394 Elo+
Party 1
Guan Yu
Guan Yu
Reddemonboy
Guan Yu
Level 101
God Stats
1W - 2L
1,648 SR
Queue Stats
152W - 186L
1,414 Elo+
Party 1
Thor
Thor
Wet Connection
Thor
Level 62
God Stats
1W - 5L
1,369 SR
Queue Stats
43W - 65L
1,320 Elo+
Solo
Cliodhna
Cliodhna
fatalhalibut
Cliodhna
Level 155
God Stats
1W - 4L
1,344 SR
Queue Stats
239W - 243L
1,433 Elo+
Solo
Team Averages
Level 126
1,401 SR
1,387 Elo+

VS

Team Averages
Level 92
1,390 SR
1,402 Elo+
Cernunnos
Cernunnos
GODYO
Cernunnos
Level 160
God Stats
49W - 53L
1,473 SR
Queue Stats
1,992W - 2,170L
1,394 Elo+
Solo
Ganesha
Ganesha
Hex-Goregasm
Ganesha
Level 56
God Stats
6W - 9L
1,312 SR
Queue Stats
430W - 515L
1,361 Elo+
Solo
Chang'e
Chang'e
Ourbarcardi z
Chang'e
Level 126
God Stats
2W - 0L
1,723 SR
Queue Stats
142W - 145L
1,396 Elo+
Solo
Hercules
Hercules
tca3011
Hercules
Level 29
God Stats
3W - 2L
1,406 SR
Queue Stats
100W - 106L
1,435 Elo+
Solo
Sol
Sol
weednando
Sol
Level 88
God Stats
3W - 5L
1,037 SR
Queue Stats
457W - 438L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 5
12,252
721
21,144
19,064
10,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 8 / 7
11,412
671
21,171
19,747
9,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Reddemonboy
Guan Yu
18
0 / 8 / 12
10,387
611
5,412
27,916
25,678
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 10 / 5
10,484
617
11,250
23,494
12,232
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
fatalhalibut
Cliodhna
18
3 / 8 / 5
10,642
626
15,477
24,526
13,263
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GODYO
Cernunnos
20
12 / 2 / 13
13,994
823
28,918
15,539
9,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ganesha
Hex-Goregasm
Ganesha
20
0 / 1 / 29
12,731
749
11,013
18,706
23,077
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
18
6 / 4 / 17
12,040
708
18,099
20,366
18,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
tca3011
Hercules
19
9 / 5 / 15
13,570
798
17,353
37,284
40,611
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
11 / 3 / 14
13,429
790
23,373
16,187
8,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
126
15
Kills
38
38
Deaths
15
34
Assists
88
Player
Kills
Deaths
Assists
KDA
L
6
4
5
2.13
W
Cernunnos
GODYO
Cernunnos
12
2
13
9.25
W
Ganesha
Hex-Goregasm
Ganesha
0
1
29
14.5
L
4
8
7
0.94
W
Chang'e
6
4
17
3.63
L
Guan Yu
Reddemonboy
Guan Yu
0
8
12
0.75
L
2
10
5
0.45
L
Cliodhna
fatalhalibut
Cliodhna
3
8
5
0.69
W
Hercules
tca3011
Hercules
9
5
15
3.3
W
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,454
Damage
98,756
114,747
Taken
108,082
71,323
Mitigated
100,734
31,590
Healing
49,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,144
12,460
1,415
2,986
19,064
10,266
49
7,389
11,518
0
35,462
W
Cernunnos
GODYO
Cernunnos
28,918
15,070
1,243
5,797
15,539
9,908
2,904
2,699
12,840
0
68,117
W
Ganesha
Hex-Goregasm
Ganesha
11,013
245
1,051
2,228
18,706
23,077
465
3,159
15,547
26,035
0
L
21,171
2,076
1,862
3,679
19,747
9,884
0
7,950
11,617
30,978
0
W
Chang'e
18,099
835
8,968
6,356
20,366
18,306
1,333
5,813
14,553
32,756
0
L
Guan Yu
Reddemonboy
Guan Yu
5,412
1,208
7,171
5,772
27,916
25,678
125
12,355
15,259
0
17,079
L
11,250
1,800
1,960
1,708
23,494
12,232
0
12,203
11,035
0
25,952
L
Cliodhna
fatalhalibut
Cliodhna
15,477
883
1,285
3,752
24,526
13,263
0
11,309
12,833
0
40,271
W
Hercules
tca3011
Hercules
17,353
4,559
3,498
15,881
37,284
40,611
199
7,062
30,222
0
24,389
W
23,373
6,914
1,192
3,452
16,187
8,832
4,129
2,438
13,749
53,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,177
Gold Earned
65,764
132
Minions Killed
167
0
Camps Cleared
0
1,353,661
Distance Traveled
1,265,081
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,252
721
35
2
0
300,555
0
W
Cernunnos
13,994
823
75
4
0
192,885
1
W
Ganesha
12,731
749
0
0
0
163,094
2
L
He Bo
11,412
671
22
1
0
251,515
0
W
Chang'e
12,040
708
24
1
0
295,472
1
L
Guan Yu
10,387
611
17
1
0
295,715
1
L
Thor
10,484
617
20
1
0
243,675
0
L
Cliodhna
10,642
626
38
2
0
262,201
1
W
Hercules
13,570
798
23
1
0
311,724
0
W
Sol
13,429
790
45
3
0
301,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role