Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
love2jd
Hercules
Level 120
God Stats
3W - 2L
1,423 SR
Queue Stats
258W - 152L
1,676 Elo+
Party 1
Zeus
Zeus
sleepyfox311
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,629 Elo+
Party 1
Team Averages
Level 85
1,474 SR
1,602 Elo+

VS

Team Averages
Level 81
1,516 SR
1,405 Elo+
Cthulhu
Cthulhu
RNRTippanda
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Chernobog
Chernobog
iaqua1085
Chernobog
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 181L
1,222 Elo+
Party 2
Fenrir
Fenrir
ze SchdeF
Fenrir
Level 157
God Stats
156W - 153L
1,549 SR
Queue Stats
356W - 380L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
20
9 / 4 / 6
14,956
748
24,775
20,175
15,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
love2jd
Hercules
19
4 / 1 / 9
13,700
685
27,988
24,180
23,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
3 / 6 / 6
12,667
633
8,065
12,735
4,510
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
RNRTippanda
Cthulhu
17
2 / 5 / 3
11,993
600
11,710
24,940
33,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
iaqua1085
Chernobog
17
4 / 6 / 4
12,788
639
9,546
23,235
11,789
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
ze SchdeF
Fenrir
17
5 / 5 / 3
12,904
645
19,937
23,636
18,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
16
Kills
11
11
Deaths
16
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
4
6
3
L
Cthulhu
RNRTippanda
Cthulhu
2
5
3
0.7
L
Chernobog
iaqua1085
Chernobog
4
6
4
1
W
Hercules
love2jd
Hercules
4
1
9
8.5
W
3
6
6
1
L
Fenrir
ze SchdeF
Fenrir
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,828
Damage
41,193
57,090
Taken
71,811
44,052
Mitigated
63,494
7,247
Healing
9,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
24,775
6,080
0
0
20,175
15,648
688
4,891
14,968
0
55,952
L
Cthulhu
RNRTippanda
Cthulhu
11,710
2,095
0
1,624
24,940
33,368
0
5,494
18,698
31,413
0
L
Chernobog
iaqua1085
Chernobog
9,546
5,011
0
2,001
23,235
11,789
110
1,079
21,756
0
47,855
W
Hercules
love2jd
Hercules
27,988
11,082
0
6,747
24,180
23,894
955
6,403
17,562
0
62,219
W
8,065
628
0
500
12,735
4,510
207
1,073
11,333
35,463
0
L
Fenrir
ze SchdeF
Fenrir
19,937
2,715
0
5,938
23,636
18,337
0
2,731
20,328
0
53,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,323
Gold Earned
37,685
194
Minions Killed
178
8
Camps Cleared
9
1,132,639
Distance Traveled
1,064,450
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
14,956
748
77
4
2
429,530
5
L
Cthulhu
11,993
600
34
2
1
400,266
1
L
Chernobog
12,788
639
88
4
2
280,563
0
W
Hercules
13,700
685
63
3
4
394,162
4
W
Zeus
12,667
633
54
3
2
308,947
5
L
Fenrir
12,904
645
56
3
6
383,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role