Player Matchup

Shiva
Shiva
 
Shiva
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Jengabruh
Ah Puch
Level 101
God Stats
3W - 2L
1,196 SR
Queue Stats
62W - 59L
1,442 Elo+
Party 1
Cupid
Cupid
NamelessMonster
Cupid
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,609 Elo+
Party 3
Bacchus
Bacchus
WhisperOfDeath
Bacchus
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
gabi22
Sun Wukong
Level 25
God Stats
8W - 5L
1,622 SR
Queue Stats
53W - 40L
1,447 Elo+
Party 1
Team Averages
Level 85
1,464 SR
1,500 Elo+

VS

Team Averages
Level 60
1,518 SR
1,458 Elo+
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
 
Pele
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Mannabu
Artemis
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 13L
1,374 Elo+
Solo
Khepri
Khepri
nivel666
Khepri
Level 33
God Stats
13W - 13L
1,590 SR
Queue Stats
17W - 18L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
11
3 / 2 / 6
6,911
691
5,931
7,389
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Jengabruh
Ah Puch
10
5 / 0 / 3
6,581
658
5,379
2,276
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
8 / 0 / 2
6,818
682
8,425
7,173
2,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
2 / 1 / 5
5,802
580
3,228
6,513
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
gabi22
Sun Wukong
11
1 / 0 / 1
6,618
662
4,238
5,798
2,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 5 / 2
5,544
554
1,478
7,680
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
 
Pele
8
1 / 3 / 0
5,282
528
2,818
7,895
2,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
 
Nemesis
6
0 / 2 / 0
4,305
431
739
6,321
1,774
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Mannabu
Artemis
7
0 / 5 / 1
4,387
439
3,200
6,339
1,906
Short Bow

Short Bow

+15%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Khepri
nivel666
Khepri
6
0 / 4 / 0
4,564
456
1,853
8,022
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
19
Kills
2
3
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
2
6
3
L
Janus
 
Janus
1
5
2
0.4
L
Pele
 
Pele
1
3
0
0.33
L
Nemesis
 
Nemesis
0
2
0
0
W
Ah Puch
Jengabruh
Ah Puch
5
0
3
6.5
L
Artemis
Mannabu
Artemis
0
5
1
0.1
W
8
0
2
9
W
2
1
5
4.5
W
Sun Wukong
gabi22
Sun Wukong
1
0
1
1.5
L
Khepri
nivel666
Khepri
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,201
Damage
10,088
29,149
Taken
36,257
14,764
Mitigated
12,632
14,265
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,931
1,811
0
2,989
7,389
3,084
0
75
7,302
0
42,287
L
Janus
 
Janus
1,478
68
0
1,078
7,680
2,219
0
3,026
4,368
29,571
0
L
Pele
 
Pele
2,818
1,025
0
861
7,895
2,281
0
501
7,328
0
28,139
L
Nemesis
 
Nemesis
739
253
0
277
6,321
1,774
0
987
5,252
0
19,904
W
Ah Puch
Jengabruh
Ah Puch
5,379
390
0
1,319
2,276
807
967
378
1,810
36,319
0
L
Artemis
Mannabu
Artemis
3,200
1,875
0
891
6,339
1,906
0
1,879
4,450
0
20,041
W
8,425
4,677
426
4,759
7,173
2,447
484
1,442
5,673
0
39,801
W
3,228
1,123
0
1,502
6,513
5,766
87
1,245
5,235
10,420
0
W
Sun Wukong
gabi22
Sun Wukong
4,238
650
0
3,270
5,798
2,660
405
0
5,798
0
42,122
L
Khepri
nivel666
Khepri
1,853
132
0
579
8,022
4,452
0
1,762
6,252
8,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,730
Gold Earned
24,082
308
Minions Killed
203
0
Camps Cleared
0
978,684
Distance Traveled
952,997
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
6,911
691
67
7
0
230,164
2
L
Janus
5,544
554
70
7
0
182,559
0
L
Pele
5,282
528
48
5
0
200,697
0
L
Nemesis
4,305
431
37
4
0
218,330
2
W
Ah Puch
6,581
658
76
8
0
203,661
4
L
Artemis
4,387
439
36
4
0
164,930
0
W
Cupid
6,818
682
75
8
0
171,232
2
W
Bacchus
5,802
580
8
1
0
188,468
0
W
Sun Wukong
6,618
662
82
8
0
185,159
1
L
Khepri
4,564
456
12
1
0
186,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role