Player Matchup

Bacchus
Bacchus
Crabheade
Bacchus
Level 88
God Stats
5W - 3L
1,720 SR
Queue Stats
159W - 133L
1,506 Elo+
Party 1
Mulan
Mulan
HeXeCtiC
Mulan
Level 159
God Stats
2W - 3L
1,486 SR
Queue Stats
196W - 161L
1,583 Elo+
Party 1
Anhur
Anhur
IzgorSage
Anhur
Level 6
God Stats
2W - 7L
1,489 SR
Queue Stats
76W - 84L
1,630 Elo+
Solo
Nox
Nox
Kevko47
Nox
Level 156
God Stats
2W - 2L
1,585 SR
Queue Stats
242W - 198L
1,579 Elo+
Party 1
Persephone
Persephone
beding5075
Persephone
Level 128
God Stats
0W - 1L
1,646 SR
Queue Stats
3W - 3L
1,350 Elo+
Solo
Team Averages
Level 107
1,585 SR
1,529 Elo+

VS

Team Averages
Level 142
1,578 SR
1,542 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FaithAurora4724
Ganesha
Level 158
God Stats
2W - 0L
1,749 SR
Queue Stats
91W - 78L
1,557 Elo+
Solo
Neith
Neith
JOKER2395
Neith
Level 143
God Stats
1W - 1L
1,339 SR
Queue Stats
67W - 63L
1,571 Elo+
Solo
Zeus
Zeus
Skhaldfield
Zeus
Level 121
God Stats
10W - 7L
1,752 SR
Queue Stats
164W - 172L
1,537 Elo+
Solo
Lancelot
Lancelot
UrbanMonkey
Lancelot
Level 155
God Stats
50W - 50L
1,552 SR
Queue Stats
445W - 476L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Crabheade
Bacchus
14
2 / 3 / 1
7,671
697
4,856
11,031
14,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mulan
HeXeCtiC
Mulan
14
1 / 3 / 1
7,745
704
7,864
11,195
9,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
IzgorSage
Anhur
12
0 / 8 / 3
6,916
629
2,605
14,745
6,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nox
14
1 / 3 / 1
7,707
701
5,638
7,436
3,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
beding5075
Persephone
15
1 / 3 / 2
8,398
763
7,558
11,059
4,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
5 / 1 / 6
9,107
828
9,387
7,256
3,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 0 / 11
9,050
823
3,898
5,386
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
JOKER2395
Neith
16
3 / 1 / 6
9,041
822
8,472
7,749
3,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 2 / 4
8,835
803
9,479
7,643
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
UrbanMonkey
Lancelot
16
4 / 1 / 7
8,710
792
9,805
10,413
7,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
19
20
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
5
1
6
8
L
Bacchus
Crabheade
Bacchus
2
3
1
0.83
W
1
0
11
6.5
L
Mulan
HeXeCtiC
Mulan
1
3
1
0.5
L
Anhur
IzgorSage
Anhur
0
8
3
0.19
W
Neith
JOKER2395
Neith
3
1
6
6
L
Nox
1
3
1
0.5
W
6
2
4
4
W
Lancelot
UrbanMonkey
Lancelot
4
1
7
7.5
L
Persephone
beding5075
Persephone
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,521
Damage
41,041
55,466
Taken
38,447
38,541
Mitigated
24,012
6,247
Healing
12,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
9,387
1,071
171
1,285
7,256
3,913
457
3,535
3,609
42,401
0
L
Bacchus
Crabheade
Bacchus
4,856
322
257
1,202
11,031
14,700
0
3,698
7,176
15,049
0
W
3,898
249
969
2,031
5,386
5,708
576
2,739
2,647
17,349
0
L
Mulan
HeXeCtiC
Mulan
7,864
704
0
1,446
11,195
9,754
0
4,480
6,479
0
23,334
L
Anhur
IzgorSage
Anhur
2,605
1,449
0
1,145
14,745
6,179
980
3,683
10,862
0
10,069
W
Neith
JOKER2395
Neith
8,472
2,323
0
2,995
7,749
3,882
1,839
3,585
3,993
0
41,711
L
Nox
5,638
227
0
623
7,436
3,431
0
2,988
4,288
28,465
0
W
9,479
959
70
2,251
7,643
3,118
797
3,057
4,489
20,762
0
W
Lancelot
UrbanMonkey
Lancelot
9,805
1,528
0
2,334
10,413
7,391
923
4,522
5,657
0
22,111
L
Persephone
beding5075
Persephone
7,558
261
0
1,574
11,059
4,477
0
7,049
3,894
38,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,437
Gold Earned
44,743
198
Minions Killed
260
0
Camps Cleared
0
1,064,155
Distance Traveled
1,142,288
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,107
828
86
8
0
221,232
2
L
Bacchus
7,671
697
28
3
0
227,779
0
W
Ganesha
9,050
823
7
1
0
219,182
1
L
Mulan
7,745
704
36
3
0
238,400
3
L
Anhur
6,916
629
11
1
0
183,543
2
W
Neith
9,041
822
79
7
0
219,640
2
L
Nox
7,707
701
51
5
0
199,585
1
W
Zeus
8,835
803
49
4
0
223,778
1
W
Lancelot
8,710
792
39
4
0
258,456
4
L
Persephone
8,398
763
72
7
0
214,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role