Player Matchup

Charybdis
Charybdis
EldritchMagus
Charybdis
Level 30
God Stats
2W - 3L
1,410 SR
Queue Stats
89W - 127L
1,271 Elo+
Party 2
Ymir
Ymir
FrostyBarrier
Ymir
Level 39
God Stats
15W - 26L
1,206 SR
Queue Stats
111W - 116L
1,291 Elo+
Party 2
Persephone
Persephone
MrTeaRSA
Persephone
Level 31
God Stats
1W - 1L
1,736 SR
Queue Stats
53W - 91L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
calamitus172
Sun Wukong
Level 4
God Stats
0W - 2L
1,239 SR
Queue Stats
0W - 4L
1,174 Elo+
Party 2
Ullr
Ullr
skeletonbone44
Ullr
Level 48
God Stats
18W - 17L
1,503 SR
Queue Stats
134W - 154L
1,295 Elo+
Party 2
Team Averages
Level 30
1,419 SR
1,278 Elo+

VS

Team Averages
Level 76
1,464 SR
1,507 Elo+
Izanami
Izanami
I3adLiar
Izanami
Level 27
God Stats
2W - 4L
1,300 SR
Queue Stats
60W - 53L
1,537 Elo+
Party 1
Loki
Loki
KankoshiSama
Loki
Level 85
God Stats
22W - 28L
1,318 SR
Queue Stats
367W - 362L
1,479 Elo+
Solo
Nu Wa
Nu Wa
Onizukaa-Eikichi
Nu Wa
Level 141
God Stats
12W - 9L
1,686 SR
Queue Stats
495W - 524L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
Tenezays
Jormungandr
Level 63
God Stats
7W - 6L
1,507 SR
Queue Stats
88W - 70L
1,509 Elo+
Party 1
Chang'e
Chang'e
widowMaker11112
Chang'e
Level 66
God Stats
10W - 8L
1,506 SR
Queue Stats
116W - 94L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
EldritchMagus
Charybdis
8
0 / 4 / 0
4,807
437
3,059
7,181
1,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 0
5,039
458
1,116
5,239
2,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
MrTeaRSA
Persephone
7
0 / 2 / 0
4,570
415
1,673
4,694
1,684
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
calamitus172
Sun Wukong
6
0 / 4 / 0
4,285
390
1,368
8,882
3,984
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
0 / 5 / 0
4,744
431
1,779
9,618
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
I3adLiar
Izanami
12
4 / 1 / 0
7,101
646
4,970
7,089
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 0 / 2
6,085
553
2,363
5,856
1,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 0 / 3
6,549
595
6,241
3,764
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Tenezays
Jormungandr
9
1 / 0 / 1
5,997
545
3,166
6,303
3,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 0 / 1
7,248
659
6,315
6,653
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
16
15
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
EldritchMagus
Charybdis
0
4
0
0
L
1
0
0
1
W
Izanami
I3adLiar
Izanami
4
1
0
4
W
3
0
2
4
L
Persephone
MrTeaRSA
Persephone
0
2
0
0
W
3
0
3
4.5
W
Jormungandr
Tenezays
Jormungandr
1
0
1
1.5
L
Sun Wukong
calamitus172
Sun Wukong
0
4
0
0
L
0
5
0
0
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,995
Damage
23,055
35,614
Taken
29,665
13,527
Mitigated
11,212
6,276
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
EldritchMagus
Charybdis
3,059
1,785
0
2,037
7,181
1,669
0
709
6,472
0
28,729
L
1,116
0
0
1,330
5,239
2,750
0
2,040
3,199
12,846
0
W
Izanami
I3adLiar
Izanami
4,970
3,143
0
4,006
7,089
2,276
0
285
6,804
0
55,155
W
2,363
472
0
3,256
5,856
1,789
0
200
5,656
0
33,043
L
Persephone
MrTeaRSA
Persephone
1,673
447
0
825
4,694
1,684
0
3,387
1,305
17,555
0
W
6,241
1,281
0
0
3,764
1,393
40
1,667
2,097
35,556
0
W
Jormungandr
Tenezays
Jormungandr
3,166
1,032
0
2,011
6,303
3,594
30
637
5,666
25,392
0
L
Sun Wukong
calamitus172
Sun Wukong
1,368
438
0
872
8,882
3,984
0
5,857
2,691
0
18,252
L
1,779
847
0
1,212
9,618
3,440
0
3,346
6,224
0
30,774
W
6,315
969
141
4,512
6,653
2,160
872
0
6,653
42,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,445
Gold Earned
32,980
166
Minions Killed
364
0
Camps Cleared
0
947,553
Distance Traveled
1,037,722
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,807
437
47
4
0
182,150
2
L
Ymir
5,039
458
17
2
0
224,668
3
W
Izanami
7,101
646
103
9
0
186,421
0
W
Loki
6,085
553
70
6
0
228,552
0
L
Persephone
4,570
415
24
2
0
157,739
0
W
Nu Wa
6,549
595
58
5
0
215,236
5
W
Jormungandr
5,997
545
47
4
0
229,942
4
L
Sun Wukong
4,285
390
25
2
0
187,676
2
L
Ullr
4,744
431
53
5
0
195,320
3
W
Chang'e
7,248
659
86
8
0
177,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role