Player Matchup

Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Persephone
Persephone
Silver I
BadKillz
Persephone
Silver I
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
94W - 98L
1,177 MMR
Party 2
Erlang Shen
Erlang Shen
Silver III
Marco2B
Erlang Shen
Silver III
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 99L
1,243 MMR
Solo
Cerberus
Cerberus
Gold V
MrLoyalty
Cerberus
Gold V
Level 103
God Stats
3W - 0L
1,717 SR
Queue Stats
135W - 140L
1,290 MMR
Solo
Anhur
Anhur
Gold V
Саçаdоr
Anhur
Gold V
Level 156
God Stats
8W - 2L
1,840 SR
Queue Stats
36W - 26L
1,356 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,611 SR
1,313 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,452 SR
1,333 MMR
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze V
 
Sylvanus
Bronze V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Silver I
AnonimousBanana
Loki
Silver I
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 158L
1,166 MMR
Solo
Eset
Eset
Bronze III
Fydes
Eset
Bronze III
Level 104
God Stats
0W - 1L
1,256 SR
Queue Stats
4W - 16L
1,355 MMR
Party 1
King Arthur
King Arthur
Silver II
skarl1n
King Arthur
Silver II
Level 65
God Stats
1W - 3L
1,506 SR
Queue Stats
35W - 48L
1,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
9 / 2 / 10
13,737
597
21,096
21,381
10,332
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
BadKillz
Persephone
18
1 / 3 / 10
12,772
555
15,270
12,823
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Marco2B
Erlang Shen
20
12 / 1 / 6
14,002
609
19,752
26,505
28,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
MrLoyalty
Cerberus
16
5 / 5 / 13
11,951
520
12,186
24,514
28,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
4 / 2 / 9
13,318
579
11,149
16,737
7,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
KaliFreyaRavana

VS

Bans
ArachneBakasuraAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
5 / 6 / 2
11,786
512
16,803
22,562
10,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
 
Sylvanus
15
3 / 4 / 5
10,788
469
9,546
26,305
34,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 6 / 1
10,785
469
4,901
18,458
7,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
Fydes
Eset
15
0 / 6 / 6
9,793
426
11,337
14,553
7,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
skarl1n
King Arthur
16
1 / 9 / 1
10,669
464
11,912
26,164
23,809
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
31
Kills
11
13
Deaths
31
48
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
2
10
7
L
Hou Yi
 
Hou Yi
5
6
2
1
L
Sylvanus
 
Sylvanus
3
4
5
1.38
L
2
6
1
0.42
W
Persephone
BadKillz
Persephone
1
3
10
2
L
Eset
Fydes
Eset
0
6
6
0.5
W
Erlang Shen
Marco2B
Erlang Shen
12
1
6
15
W
Cerberus
MrLoyalty
Cerberus
5
5
13
2.3
L
King Arthur
skarl1n
King Arthur
1
9
1
0.17
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,453
Damage
54,499
101,960
Taken
108,042
79,193
Mitigated
83,587
35,370
Healing
34,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
21,096
11,447
0
1,516
21,381
10,332
3,865
5,308
16,073
0
158,920
L
Hou Yi
 
Hou Yi
16,803
8,511
0
7,541
22,562
10,063
3,585
9,762
12,800
0
101,075
L
Sylvanus
 
Sylvanus
9,546
2,670
4,796
8,569
26,305
34,731
232
8,938
17,367
29,844
0
L
4,901
600
0
5,787
18,458
7,854
0
2,371
16,087
0
88,174
W
Persephone
BadKillz
Persephone
15,270
1,946
163
3,645
12,823
4,492
1,973
1,235
11,585
100,452
0
L
Eset
Fydes
Eset
11,337
1,346
370
1,589
14,553
7,130
441
2,929
11,624
70,098
0
W
Erlang Shen
Marco2B
Erlang Shen
19,752
10,823
0
15,234
26,505
28,820
910
5,550
20,955
0
114,883
W
Cerberus
MrLoyalty
Cerberus
12,186
548
0
6,096
24,514
28,200
114
7,025
17,489
39,768
0
L
King Arthur
skarl1n
King Arthur
11,912
2,136
0
6,279
26,164
23,809
116
3,734
22,430
0
76,952
W
11,149
5,966
0
8,716
16,737
7,349
2,621
6,458
10,279
0
121,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,780
Gold Earned
53,821
777
Minions Killed
544
0
Camps Cleared
0
2,255,638
Distance Traveled
1,988,020
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,737
597
189
8
0
520,514
3
L
Hou Yi
11,786
512
134
6
0
373,345
3
L
Sylvanus
10,788
469
41
2
0
394,719
5
L
Loki
10,785
469
131
6
0
450,558
7
W
Persephone
12,772
555
170
7
0
435,131
6
L
Eset
9,793
426
122
5
0
369,657
8
W
Erlang Shen
14,002
609
182
8
0
431,736
7
W
Cerberus
11,951
520
57
2
0
434,523
8
L
King Arthur
10,669
464
116
5
0
399,741
0
W
Anhur
13,318
579
179
8
0
433,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role