Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dysphorica
Ah Muzen Cab
Level 154
God Stats
1W - 2L
1,740 SR
Queue Stats
500W - 603L
1,425 Elo+
Solo
Vulcan
Vulcan
Mastaasian
Vulcan
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 49L
1,640 Elo+
Solo
Khepri
Khepri
PaN1K MeKaN1K
Khepri
Level 157
God Stats
20W - 25L
1,464 SR
Queue Stats
360W - 356L
1,574 Elo+
Solo
Tiamat
Tiamat
Poniiiw3i
Tiamat
Level 124
God Stats
1W - 3L
1,515 SR
Queue Stats
32W - 22L
1,642 Elo+
Solo
Chernobog
Chernobog
SoloJuicebox
Chernobog
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 218L
1,587 Elo+
Solo
Team Averages
Level 146
1,544 SR
1,574 Elo+

VS

Team Averages
Level 149
1,488 SR
1,507 Elo+
Ullr
Ullr
 
Ullr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Frewerr
Arachne
Level 147
God Stats
4W - 5L
1,408 SR
Queue Stats
237W - 226L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
Gazulu
Sylvanus
Level 150
God Stats
4W - 0L
1,655 SR
Queue Stats
104W - 97L
1,550 Elo+
Party 1
The Morrigan
The Morrigan
Judge Zedrix
The Morrigan
Level 160
God Stats
5W - 8L
1,377 SR
Queue Stats
438W - 438L
1,453 Elo+
Solo
Nike
Nike
iSapphic
Nike
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 230L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dysphorica
Ah Muzen Cab
16
0 / 1 / 1
8,637
432
3,289
8,786
3,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Mastaasian
Vulcan
15
1 / 4 / 1
8,825
441
13,110
11,293
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 5 / 0
8,315
416
5,104
15,322
10,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Poniiiw3i
Tiamat
14
0 / 1 / 1
8,391
420
6,049
10,338
7,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
SoloJuicebox
Chernobog
16
0 / 3 / 3
9,332
467
9,951
17,623
7,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
1 / 0 / 3
10,838
542
8,150
13,442
7,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Frewerr
Arachne
18
6 / 1 / 4
11,227
561
10,840
20,145
9,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Gazulu
Sylvanus
14
1 / 0 / 5
9,600
480
5,299
13,387
16,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
Judge Zedrix
The Morrigan
16
3 / 2 / 6
10,673
534
8,047
12,706
6,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
18
3 / 1 / 4
12,012
601
13,578
14,816
10,952
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
14
14
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
3
2.5
L
Ah Muzen Cab
Dysphorica
Ah Muzen Cab
0
1
1
0.5
W
Arachne
Frewerr
Arachne
6
1
4
8
W
Sylvanus
Gazulu
Sylvanus
1
0
5
3.5
W
The Morrigan
Judge Zedrix
The Morrigan
3
2
6
3
L
Vulcan
Mastaasian
Vulcan
1
4
1
0.38
L
3
5
0
0.6
L
Tiamat
Poniiiw3i
Tiamat
0
1
1
0.5
L
Chernobog
SoloJuicebox
Chernobog
0
3
3
0.5
W
Nike
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,503
Damage
45,914
63,362
Taken
74,496
34,529
Mitigated
50,375
18,944
Healing
26,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,150
3,659
0
7,107
13,442
7,151
1,738
2,860
10,582
0
104,376
L
Ah Muzen Cab
Dysphorica
Ah Muzen Cab
3,289
1,553
0
5,493
8,786
3,187
676
942
7,828
0
69,459
W
Arachne
Frewerr
Arachne
10,840
6,468
0
6,123
20,145
9,308
41
8,244
11,901
0
101,446
W
Sylvanus
Gazulu
Sylvanus
5,299
1,029
3,266
4,522
13,387
16,719
0
4,511
8,876
35,412
0
W
The Morrigan
Judge Zedrix
The Morrigan
8,047
1,081
0
3,575
12,706
6,245
1,529
6,496
6,210
74,017
4,305
L
Vulcan
Mastaasian
Vulcan
13,110
3,366
0
500
11,293
5,429
0
5,413
5,598
87,614
0
L
5,104
530
0
2,918
15,322
10,238
0
2,772
12,414
46,727
10,275
L
Tiamat
Poniiiw3i
Tiamat
6,049
618
0
5,138
10,338
7,970
0
1,764
8,502
41,556
0
L
Chernobog
SoloJuicebox
Chernobog
9,951
5,864
0
4,895
17,623
7,705
385
274
17,349
0
85,943
W
Nike
13,578
991
0
1,802
14,816
10,952
1,258
2,709
12,107
0
104,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,500
Gold Earned
54,350
595
Minions Killed
693
0
Camps Cleared
0
1,975,204
Distance Traveled
1,988,525
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,838
542
174
9
0
346,860
4
L
Ah Muzen Cab
8,637
432
125
6
0
399,237
7
W
Arachne
11,227
561
144
7
0
486,866
8
W
Sylvanus
9,600
480
52
3
0
357,780
2
W
The Morrigan
10,673
534
150
8
0
378,228
6
L
Vulcan
8,825
441
154
8
0
417,760
6
L
Khepri
8,315
416
91
5
0
369,650
2
L
Tiamat
8,391
420
76
4
0
407,011
8
L
Chernobog
9,332
467
149
7
0
381,546
2
W
Nike
12,012
601
173
9
0
418,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role