Player Matchup

Artio
Artio
AgrimFatetfk
Artio
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
184W - 194L
1,375 Elo+
Party 3
Charybdis
Charybdis
Lunchbox8965
Charybdis
Level 87
God Stats
3W - 7L
1,021 SR
Queue Stats
146W - 153L
1,378 Elo+
Party 3
Arachne
Arachne
MOSHER TTV
Arachne
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 34L
1,354 Elo+
Party 1
Nike
Nike
xUniqueDreamz
Nike
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,317 Elo+
Party 1
Raijin
Raijin
xxGunther
Raijin
Level 106
God Stats
2W - 0L
1,317 SR
Queue Stats
14W - 17L
1,326 Elo+
Party 1
Team Averages
Level 105
1,368 SR
1,350 Elo+

VS

Team Averages
Level 82
1,369 SR
1,300 Elo+
Anhur
Anhur
JUST ONE SHOT
Anhur
Level 60
God Stats
0W - 2L
1,251 SR
Queue Stats
37W - 53L
1,309 Elo+
Party 2
Lancelot
Lancelot
Lexotana
Lancelot
Level 103
God Stats
0W - 1L
1,206 SR
Queue Stats
116W - 116L
1,334 Elo+
Solo
Kumbhakarna
Kumbhakarna
SCxGreaterKhaos
Kumbhakarna
Level 102
God Stats
3W - 4L
1,584 SR
Queue Stats
143W - 173L
1,344 Elo+
Party 2
Zeus
Zeus
TheGrandMusai
Zeus
Level 127
God Stats
3W - 11L
1,305 SR
Queue Stats
201W - 213L
1,317 Elo+
Solo
Cerberus
Cerberus
austinsudkamp
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 22
11,514
768
10,221
21,093
23,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Lunchbox8965
Charybdis
20
16 / 2 / 19
13,930
929
39,995
22,981
11,888
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
MOSHER TTV
Arachne
16
5 / 8 / 13
10,579
705
12,328
18,350
7,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 4 / 19
11,337
756
13,451
19,629
16,000
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Raijin
xxGunther
Raijin
20
10 / 3 / 21
12,583
839
25,476
13,721
6,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 9
9,991
666
17,527
14,143
6,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Lexotana
Lancelot
18
3 / 10 / 8
10,565
704
11,827
24,504
12,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
SCxGreaterKhaos
Kumbhakarna
16
4 / 7 / 11
10,118
675
8,550
27,466
32,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 5 / 13
10,806
720
28,538
13,441
6,346
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
austinsudkamp
Cerberus
17
3 / 9 / 12
10,158
677
9,249
32,145
34,178
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
72
38
Kills
19
21
Deaths
38
94
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
4
22
3.25
L
5
7
9
1.36
L
Lancelot
Lexotana
Lancelot
3
10
8
0.7
W
Charybdis
Lunchbox8965
Charybdis
16
2
19
12.75
W
Arachne
MOSHER TTV
Arachne
5
8
13
1.44
L
Kumbhakarna
SCxGreaterKhaos
Kumbhakarna
4
7
11
1.36
L
4
5
13
2.1
L
Cerberus
austinsudkamp
Cerberus
3
9
12
1
W
5
4
19
3.63
W
Raijin
xxGunther
Raijin
10
3
21
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,471
Damage
75,691
95,774
Taken
111,699
65,866
Mitigated
91,962
45,274
Healing
24,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,221
1,125
8,251
8,600
21,093
23,361
383
9,420
11,397
20,262
0
L
17,527
8,212
678
466
14,143
6,512
0
5,328
8,815
0
30,851
L
Lancelot
Lexotana
Lancelot
11,827
1,252
705
6,297
24,504
12,256
0
9,595
14,909
0
29,434
W
Charybdis
Lunchbox8965
Charybdis
39,995
22,411
1,401
11,753
22,981
11,888
5,026
13,340
9,112
0
76,638
W
Arachne
MOSHER TTV
Arachne
12,328
8,530
1,688
3,879
18,350
7,661
1,488
8,113
9,895
0
15,688
L
Kumbhakarna
SCxGreaterKhaos
Kumbhakarna
8,550
2,088
2,133
4,627
27,466
32,670
0
10,304
17,162
10,754
0
L
28,538
2,229
635
1,049
13,441
6,346
185
3,148
10,293
44,170
0
L
Cerberus
austinsudkamp
Cerberus
9,249
1,194
1,179
6,671
32,145
34,178
0
7,322
24,823
20,117
0
W
13,451
2,118
1,507
2,892
19,629
16,000
53
8,317
10,945
0
19,745
W
Raijin
xxGunther
Raijin
25,476
2,637
2,790
2,513
13,721
6,956
1,168
5,501
8,088
46,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,943
Gold Earned
51,638
161
Minions Killed
163
0
Camps Cleared
0
1,294,644
Distance Traveled
1,109,630
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,514
768
17
1
0
285,768
0
L
Anhur
9,991
666
36
2
0
188,097
0
L
Lancelot
10,565
704
48
3
0
236,298
1
W
Charybdis
13,930
929
79
5
0
219,071
1
W
Arachne
10,579
705
10
1
0
269,559
1
L
Kumbhakarna
10,118
675
6
0
0
237,902
0
L
Zeus
10,806
720
48
3
0
242,881
7
L
Cerberus
10,158
677
25
2
0
204,452
0
W
Nike
11,337
756
17
1
0
263,119
0
W
Raijin
12,583
839
38
3
0
257,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role