Player Matchup

Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KyFriedKidd
Ah Muzen Cab
Level 106
God Stats
6W - 4L
1,557 SR
Queue Stats
17W - 20L
1,439 Elo+
Party 1
Chaac
Chaac
crypsyx
Chaac
Level 138
God Stats
7W - 3L
1,570 SR
Queue Stats
161W - 190L
1,402 Elo+
Party 1
Team Averages
Level 124
1,542 SR
1,447 Elo+

VS

Team Averages
Level 47
1,609 SR
1,357 Elo+
Cliodhna
Cliodhna
Bwrage22
Cliodhna
Level 64
God Stats
13W - 19L
1,430 SR
Queue Stats
139W - 189L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
IICyberPunkII
Baron Samedi
Level 57
God Stats
8W - 5L
1,905 SR
Queue Stats
21W - 30L
1,374 Elo+
Party 2
Cthulhu
Cthulhu
shkont
Cthulhu
Level 21
God Stats
5W - 10L
1,492 SR
Queue Stats
12W - 27L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 1 / 9
10,427
802
13,495
10,990
5,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
KyFriedKidd
Ah Muzen Cab
15
8 / 3 / 7
10,432
802
13,044
9,586
4,457
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
crypsyx
Chaac
14
2 / 3 / 9
9,280
714
10,539
13,258
12,182
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bwrage22
Cliodhna
13
2 / 5 / 5
9,027
694
5,833
13,074
6,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
IICyberPunkII
Baron Samedi
13
4 / 8 / 3
9,491
730
13,691
15,316
8,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
shkont
Cthulhu
13
1 / 3 / 5
8,420
648
6,879
15,322
13,407
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
16
Kills
7
7
Deaths
16
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
9
10.5
L
Cliodhna
Bwrage22
Cliodhna
2
5
5
0.9
L
Baron Samedi
IICyberPunkII
Baron Samedi
4
8
3
0.69
W
Ah Muzen Cab
KyFriedKidd
Ah Muzen Cab
8
3
7
3.83
W
Chaac
crypsyx
Chaac
2
3
9
2.17
L
Cthulhu
shkont
Cthulhu
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,078
Damage
26,403
33,834
Taken
43,712
21,854
Mitigated
27,979
9,733
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,495
4,297
0
3,785
10,990
5,215
780
7,589
3,401
30,564
2,567
L
Cliodhna
Bwrage22
Cliodhna
5,833
300
0
2,136
13,074
6,074
0
3,846
9,228
0
24,694
L
Baron Samedi
IICyberPunkII
Baron Samedi
13,691
624
1,462
2,841
15,316
8,498
0
4,259
11,057
30,808
0
W
Ah Muzen Cab
KyFriedKidd
Ah Muzen Cab
13,044
5,549
0
2,484
9,586
4,457
1,578
5,746
3,840
0
34,084
W
Chaac
crypsyx
Chaac
10,539
2,251
0
3,464
13,258
12,182
639
7,514
5,744
0
31,123
L
Cthulhu
shkont
Cthulhu
6,879
76
300
225
15,322
13,407
0
4,839
10,483
30,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,139
Gold Earned
26,938
144
Minions Killed
136
7
Camps Cleared
3
698,898
Distance Traveled
629,433
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,427
802
60
5
5
221,239
1
L
Cliodhna
9,027
694
54
4
1
215,913
2
L
Baron Samedi
9,491
730
48
4
2
191,864
0
W
Ah Muzen Cab
10,432
802
46
4
1
228,550
4
W
Chaac
9,280
714
38
3
1
249,109
3
L
Cthulhu
8,420
648
34
3
0
221,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role