Player Matchup

Morgan Le Fay
Morgan Le Fay
I Twlight I
Morgan Le Fay
Level 56
God Stats
3W - 3L
1,643 SR
Queue Stats
16W - 18L
1,519 Elo+
Party 2
Lancelot
Lancelot
Kaneki4484
Lancelot
Level 46
God Stats
2W - 1L
1,756 SR
Queue Stats
16W - 17L
1,517 Elo+
Party 2
Ares
Ares
Llamadrama15942
Ares
Level 22
God Stats
3W - 2L
1,833 SR
Queue Stats
15W - 15L
1,417 Elo+
Party 2
Team Averages
Level 41
1,744 SR
1,484 Elo+

VS

Team Averages
Level 59
1,483 SR
1,546 Elo+
Ymir
Ymir
SanoTaro
Ymir
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,706 Elo+
Party 1
Olorun
Olorun
SirLongDk
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,706 Elo+
Party 1
Chang'e
Chang'e
ahmunrah09
Chang'e
Level 128
God Stats
6W - 6L
1,448 SR
Queue Stats
15W - 24L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
I Twlight I
Morgan Le Fay
11
2 / 2 / 0
6,896
690
9,511
6,574
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Kaneki4484
Lancelot
10
0 / 4 / 1
6,313
631
7,988
9,114
4,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 5 / 1
6,293
629
2,597
9,384
7,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
4 / 0 / 6
8,189
819
5,462
10,789
10,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Olorun
SirLongDk
Olorun
12
4 / 1 / 6
7,736
774
8,049
5,844
3,047
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
ahmunrah09
Chang'e
13
3 / 1 / 8
7,723
772
7,044
9,220
4,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
11
11
Deaths
2
2
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
I Twlight I
Morgan Le Fay
2
2
0
1
L
Lancelot
Kaneki4484
Lancelot
0
4
1
0.13
L
0
5
1
0.1
W
Ymir
4
0
6
7
W
Olorun
SirLongDk
Olorun
4
1
6
7
W
Chang'e
ahmunrah09
Chang'e
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,096
Damage
20,555
25,072
Taken
25,853
16,223
Mitigated
17,665
1,941
Healing
10,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
I Twlight I
Morgan Le Fay
9,511
1,523
87
1,155
6,574
3,403
0
5,624
950
26,017
0
L
Lancelot
Kaneki4484
Lancelot
7,988
1,486
0
444
9,114
4,971
0
6,823
2,291
0
22,361
L
2,597
110
150
105
9,384
7,849
0
8,328
1,056
10,166
0
W
Ymir
5,462
1,210
0
956
10,789
10,487
270
6,186
4,603
10,273
0
W
Olorun
SirLongDk
Olorun
8,049
3,558
1,018
1,579
5,844
3,047
950
2,629
3,215
19,792
0
W
Chang'e
ahmunrah09
Chang'e
7,044
108
2,035
4,708
9,220
4,131
312
3,952
5,268
30,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,502
Gold Earned
23,648
77
Minions Killed
99
4
Camps Cleared
6
565,263
Distance Traveled
527,576
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,896
690
39
4
0
185,950
3
L
Lancelot
6,313
631
26
3
3
201,997
3
L
Ares
6,293
629
12
1
1
177,316
3
W
Ymir
8,189
819
7
1
0
172,333
4
W
Olorun
7,736
774
41
4
0
155,763
3
W
Chang'e
7,723
772
51
5
6
199,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role