Player Matchup

Sol
Sol
G0H5TfaceK1LLA
Sol
Level 122
God Stats
4W - 6L
1,468 SR
Queue Stats
233W - 257L
1,579 Elo+
Solo
Ullr
Ullr
Los56
Ullr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,684 Elo+
Solo
Vamana
Vamana
ThePossum44
Vamana
Level 147
God Stats
11W - 13L
1,430 SR
Queue Stats
196W - 219L
1,416 Elo+
Solo
Team Averages
Level 124
1,466 SR
1,560 Elo+

VS

Team Averages
Level 147
1,557 SR
1,432 Elo+
Vulcan
Vulcan
AmusingBump4156
Vulcan
Level 155
God Stats
11W - 4L
1,499 SR
Queue Stats
153W - 169L
1,432 Elo+
Solo
Fenrir
Fenrir
Le_Hikage
Fenrir
Level 160
God Stats
3W - 1L
1,685 SR
Queue Stats
29W - 37L
1,433 Elo+
Party 1
King Arthur
King Arthur
Phatdabbinsavage
King Arthur
Level 125
God Stats
8W - 23L
1,488 SR
Queue Stats
177W - 259L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
11,745
618
16,686
21,605
8,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ullr
Los56
Ullr
16
3 / 8 / 2
12,020
633
10,305
22,301
9,058
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
15
2 / 9 / 1
12,214
643
12,631
29,985
17,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 15
14,450
761
25,557
10,639
5,079
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
Le_Hikage
Fenrir
19
13 / 2 / 12
14,669
772
20,656
19,952
15,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Phatdabbinsavage
King Arthur
17
7 / 4 / 11
13,655
719
18,571
30,189
22,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
6
Kills
25
25
Deaths
6
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
5
0
15
12.5
L
1
8
2
0.25
W
Fenrir
Le_Hikage
Fenrir
13
2
12
9.5
L
Ullr
Los56
Ullr
3
8
2
0.5
W
King Arthur
Phatdabbinsavage
King Arthur
7
4
11
3.13
L
Vamana
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,622
Damage
64,784
73,891
Taken
60,780
35,181
Mitigated
42,940
14,344
Healing
15,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,557
13,299
0
174
10,639
5,079
1,429
2,837
7,802
92,049
0
L
16,686
7,148
0
5,571
21,605
8,863
0
6,551
15,054
49,564
5,488
W
Fenrir
Le_Hikage
Fenrir
20,656
5,672
0
7,129
19,952
15,278
959
5,443
14,509
0
45,480
L
Ullr
Los56
Ullr
10,305
3,271
0
472
22,301
9,058
0
8,129
14,172
0
33,927
W
King Arthur
Phatdabbinsavage
King Arthur
18,571
2,173
0
7,771
30,189
22,583
455
7,290
22,332
0
51,656
L
Vamana
12,631
6,463
188
8,113
29,985
17,260
0
11,256
18,729
0
44,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,979
Gold Earned
42,774
176
Minions Killed
216
4
Camps Cleared
14
957,078
Distance Traveled
1,134,400
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,450
761
122
6
3
414,119
1
L
Sol
11,745
618
87
5
2
304,253
2
W
Fenrir
14,669
772
35
2
7
373,092
0
L
Ullr
12,020
633
37
2
1
321,791
0
W
King Arthur
13,655
719
59
3
4
347,189
2
L
Vamana
12,214
643
52
3
1
331,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role