Player Matchup

Kuzenbo
Kuzenbo
EmuPeter
Kuzenbo
Level 47
God Stats
3W - 7L
1,595 SR
Queue Stats
43W - 120L
1,365 Elo+
Solo
Apollo
Apollo
LLN80
Apollo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 2
Mercury
Mercury
riceBeez
Mercury
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,218 Elo+
Party 2
Team Averages
Level 78
1,532 SR
1,311 Elo+

VS

Team Averages
Level 56
1,542 SR
1,507 Elo+
Sol
Sol
MissInAction
Sol
Level 15
God Stats
5W - 10L
1,642 SR
Queue Stats
48W - 49L
1,476 Elo+
Party 1
Ravana
Ravana
MysticalxxWolf
Ravana
Level 143
God Stats
1W - 2L
1,306 SR
Queue Stats
116W - 99L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
Wine666
Hou Yi
Level 10
God Stats
4W - 2L
1,679 SR
Queue Stats
17W - 13L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EmuPeter
Kuzenbo
6
0 / 2 / 0
4,065
813
877
5,598
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
LLN80
Apollo
7
0 / 1 / 0
3,970
794
2,196
4,012
1,433
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
riceBeez
Mercury
7
0 / 3 / 0
4,100
820
1,344
3,943
1,286
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 4
4,961
992
2,898
1,615
610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 3
5,318
1,064
4,432
2,786
1,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Wine666
Hou Yi
7
1 / 0 / 3
4,556
911
2,888
1,977
673
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
16
0
Kills
6
6
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
EmuPeter
Kuzenbo
0
2
0
0
L
Apollo
LLN80
Apollo
0
1
0
0
W
2
0
4
4
W
3
0
3
4.5
W
Hou Yi
Wine666
Hou Yi
1
0
3
2.5
L
Mercury
riceBeez
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,417
Damage
10,218
13,553
Taken
6,378
6,761
Mitigated
2,873
1,614
Healing
1,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
EmuPeter
Kuzenbo
877
363
0
1,034
5,598
4,042
0
1,306
4,169
2,304
0
L
Apollo
LLN80
Apollo
2,196
1,592
0
250
4,012
1,433
0
887
3,096
0
9,144
W
2,898
1,019
0
266
1,615
610
124
139
1,476
6,965
974
W
4,432
1,151
0
818
2,786
1,590
0
558
2,228
0
17,994
W
Hou Yi
Wine666
Hou Yi
2,888
1,351
0
142
1,977
673
178
180
1,797
0
10,705
L
Mercury
riceBeez
Mercury
1,344
166
0
330
3,943
1,286
0
539
3,295
0
8,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,135
Gold Earned
14,835
38
Minions Killed
59
1
Camps Cleared
4
298,640
Distance Traveled
328,946
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,065
813
5
1
0
82,333
2
L
Apollo
3,970
794
15
3
0
101,724
0
W
Sol
4,961
992
17
3
1
103,693
0
W
Ravana
5,318
1,064
31
6
3
123,084
3
W
Hou Yi
4,556
911
11
2
0
102,169
0
L
Mercury
4,100
820
18
4
1
114,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role