Player Matchup

Medusa
Medusa
 
Medusa
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Hetmut
Ymir
Level 157
God Stats
15W - 10L
1,601 SR
Queue Stats
133W - 116L
1,657 Elo+
Party 1
Ra
Ra
iCodein
Ra
Level 44
God Stats
7W - 1L
1,794 SR
Queue Stats
43W - 38L
1,615 Elo+
Party 1
Team Averages
Level 106
1,631 SR
1,591 Elo+

VS

Team Averages
Level 103
1,533 SR
1,590 Elo+
Olorun
Olorun
Iwaldi
Olorun
Level 125
God Stats
0W - 3L
1,409 SR
Queue Stats
28W - 25L
1,638 Elo+
Party 2
Atlas
Atlas
Norillo
Atlas
Level 140
God Stats
1W - 2L
1,421 SR
Queue Stats
89W - 70L
1,573 Elo+
Party 2
Mercury
Mercury
PanSebaICieNieMa
Mercury
Level 44
God Stats
1W - 2L
1,769 SR
Queue Stats
60W - 48L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
8 / 1 / 2
8,829
883
12,934
8,189
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Hetmut
Ymir
12
1 / 1 / 9
8,039
804
9,299
11,319
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 4 / 8
7,902
790
7,095
9,091
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Iwaldi
Olorun
11
3 / 4 / 2
7,397
740
8,287
9,911
4,493
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Atlas
Norillo
Atlas
11
0 / 1 / 6
7,311
731
9,661
14,322
14,325
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
3 / 6 / 3
6,996
700
4,635
11,103
4,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
6
6
Deaths
11
19
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
2
9
W
Ymir
Hetmut
Ymir
1
1
9
5.5
L
Olorun
Iwaldi
Olorun
3
4
2
1
L
Atlas
Norillo
Atlas
0
1
6
3
L
3
6
3
0.75
W
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,328
Damage
22,583
28,599
Taken
35,336
18,945
Mitigated
23,401
5,629
Healing
7,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,934
5,493
0
372
8,189
3,825
305
5,047
3,142
0
38,218
W
Ymir
Hetmut
Ymir
9,299
1,811
0
1,467
11,319
10,897
350
7,663
3,656
15,632
0
L
Olorun
Iwaldi
Olorun
8,287
2,871
522
2,153
9,911
4,493
0
4,263
5,648
24,831
0
L
Atlas
Norillo
Atlas
9,661
4,704
544
2,602
14,322
14,325
0
6,814
7,508
22,418
0
L
4,635
1,631
0
1,789
11,103
4,583
0
5,429
5,674
0
8,918
W
7,095
770
2,115
1,675
9,091
4,223
864
5,615
3,476
29,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,770
Gold Earned
21,704
111
Minions Killed
82
8
Camps Cleared
1
589,283
Distance Traveled
598,941
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,829
883
52
5
6
204,745
2
W
Ymir
8,039
804
7
1
0
173,552
2
L
Olorun
7,397
740
45
5
0
185,033
4
L
Atlas
7,311
731
23
2
1
206,981
3
L
Mercury
6,996
700
14
1
0
206,927
3
W
Ra
7,902
790
52
5
2
210,986
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role