Player Matchup

Scylla
Scylla
Cholkar
Scylla
Level 160
God Stats
4W - 6L
1,391 SR
Queue Stats
391W - 393L
1,476 Elo+
Solo
Bastet
Bastet
FarbaTosz
Bastet
Level 146
God Stats
1W - 0L
1,552 SR
Queue Stats
7W - 5L
1,580 Elo+
Solo
Loki
Loki
Holygoon
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,217 Elo+
Solo
Hera
Hera
xZlo0o
Hera
Level 118
God Stats
1W - 1L
1,307 SR
Queue Stats
36W - 37L
1,420 Elo+
Solo
Terra
Terra
你笑起来像个小仙女
Terra
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 49L
1,542 Elo+
Solo
Team Averages
Level 120
1,450 SR
1,447 Elo+

VS

Team Averages
Level 106
1,428 SR
1,465 Elo+
Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Burlyboy
Terra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,399 Elo+
Solo
Jing Wei
Jing Wei
Goldi_684
Jing Wei
Level 160
God Stats
1W - 8L
1,155 SR
Queue Stats
530W - 584L
1,462 Elo+
Solo
Fenrir
Fenrir
Peerus
Fenrir
Level 138
God Stats
6W - 7L
1,485 SR
Queue Stats
462W - 452L
1,493 Elo+
Solo
Skadi
Skadi
mohabdul__200
Skadi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cholkar
Scylla
20
6 / 2 / 11
12,465
733
22,628
13,388
7,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
FarbaTosz
Bastet
20
4 / 5 / 19
12,268
722
28,499
23,203
14,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
18
6 / 7 / 9
11,885
699
9,797
15,460
9,118
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
xZlo0o
Hera
20
10 / 5 / 12
13,276
781
28,304
15,463
8,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 3 / 18
12,408
730
7,854
21,417
28,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
5 / 4 / 14
12,225
719
14,531
27,708
37,114
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
Burlyboy
Terra
18
2 / 7 / 11
11,096
653
8,873
24,933
31,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Goldi_684
Jing Wei
19
6 / 4 / 13
11,493
676
15,689
14,197
6,578
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Peerus
Fenrir
18
8 / 5 / 11
11,307
665
11,940
21,208
27,893
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 9 / 9
9,651
568
12,169
17,443
7,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
80
29
Kills
22
22
Deaths
29
69
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
5
4
14
3
L
Terra
Burlyboy
Terra
2
7
11
1.07
W
Scylla
Cholkar
Scylla
6
2
11
5.75
W
Bastet
FarbaTosz
Bastet
4
5
19
2.7
L
Jing Wei
Goldi_684
Jing Wei
6
4
13
3.13
W
Loki
6
7
9
1.5
L
Fenrir
Peerus
Fenrir
8
5
11
2.7
L
1
9
9
0.61
W
Hera
xZlo0o
Hera
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,082
Damage
63,202
88,931
Taken
105,489
67,668
Mitigated
110,106
31,592
Healing
35,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
14,531
5,236
2,183
9,035
27,708
37,114
0
17,508
10,200
39,202
0
L
Terra
Burlyboy
Terra
8,873
1,287
2,498
5,065
24,933
31,336
0
14,982
9,951
18,845
0
W
Scylla
Cholkar
Scylla
22,628
1,267
470
1,110
13,388
7,136
1,795
5,918
7,470
52,232
0
W
Bastet
FarbaTosz
Bastet
28,499
5,455
1,982
9,117
23,203
14,074
2,799
5,343
17,860
0
45,469
L
Jing Wei
Goldi_684
Jing Wei
15,689
12,743
1,788
3,582
14,197
6,578
42
5,708
8,489
0
36,168
W
Loki
9,797
1,735
0
415
15,460
9,118
1,173
2,651
12,809
0
18,772
L
Fenrir
Peerus
Fenrir
11,940
2,898
1,372
6,228
21,208
27,893
0
10,562
10,646
235
19,646
L
12,169
2,368
2,700
1,299
17,443
7,185
0
10,026
7,417
0
34,280
W
Hera
xZlo0o
Hera
28,304
9,545
1,897
3,110
15,463
8,694
1,512
4,561
10,902
55,923
0
W
7,854
961
6,536
6,955
21,417
28,646
803
5,166
16,251
14,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,302
Gold Earned
55,772
173
Minions Killed
180
0
Camps Cleared
0
1,621,709
Distance Traveled
1,393,482
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,225
719
30
2
0
290,793
3
L
Terra
11,096
653
30
2
0
285,330
2
W
Scylla
12,465
733
65
4
0
328,344
1
W
Bastet
12,268
722
29
2
0
368,028
1
L
Jing Wei
11,493
676
55
3
0
276,041
1
W
Loki
11,885
699
11
1
0
309,485
1
L
Fenrir
11,307
665
19
1
0
316,700
0
L
Skadi
9,651
568
46
3
0
224,618
0
W
Hera
13,276
781
61
4
0
306,322
1
W
Terra
12,408
730
7
0
0
309,530
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role