Player Matchup

Janus
Janus
AloyCross5118
Janus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 58L
1,265 Elo+
Party 2
Artemis
Artemis
ETHANMUSIC722
Artemis
Level 23
God Stats
6W - 21L
1,202 SR
Queue Stats
6W - 26L
1,157 Elo+
Party 2
Charybdis
Charybdis
HYP3R5118
Charybdis
Level 52
God Stats
2W - 2L
1,778 SR
Queue Stats
12W - 36L
1,241 Elo+
Party 2
Loki
Loki
ShadowWolf1D
Loki
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 34L
1,280 Elo+
Party 2
Ymir
Ymir
Wezudkun6
Ymir
Level 33
God Stats
2W - 3L
1,825 SR
Queue Stats
16W - 26L
1,315 Elo+
Solo
Team Averages
Level 40
1,561 SR
1,252 Elo+

VS

Team Averages
Level 65
1,516 SR
1,499 Elo+
Nemesis
Nemesis
AmishIsland
Nemesis
Level 47
God Stats
79W - 47L
1,620 SR
Queue Stats
118W - 88L
1,524 Elo+
Party 3
Sun Wukong
Sun Wukong
I KEENS I
Sun Wukong
Level 83
God Stats
9W - 15L
1,381 SR
Queue Stats
327W - 298L
1,556 Elo+
Party 3
Geb
Geb
The_Max_Rank54
Geb
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,525 Elo+
Party 1
Arachne
Arachne
The_Max_Rank_55
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,343 Elo+
Party 1
Izanami
Izanami
YoungVinny23
Izanami
Level 67
God Stats
77W - 71L
1,577 SR
Queue Stats
244W - 217L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,738
885
10,705
14,440
6,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
15
0 / 8 / 1
9,571
870
14,227
18,160
9,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
HYP3R5118
Charybdis
15
1 / 2 / 0
10,061
915
11,761
10,523
5,169
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
0 / 8 / 1
9,308
846
5,787
17,133
8,318
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
15
0 / 3 / 1
10,435
949
5,032
15,726
13,621
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Team 1 Tickets

144

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AmishIsland
Nemesis
18
9 / 0 / 10
11,322
1,029
14,031
9,317
5,159
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
I KEENS I
Sun Wukong
18
5 / 0 / 18
12,065
1,097
15,542
12,387
14,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 0 / 23
12,034
1,094
12,226
13,880
17,297
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
0 / 1 / 12
10,412
947
5,191
10,449
5,722
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
YoungVinny23
Izanami
18
13 / 0 / 6
12,489
1,135
24,080
6,124
3,583
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
96
1
Kills
27
27
Deaths
1
4
Assists
69
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Nemesis
AmishIsland
Nemesis
9
0
10
14
L
Artemis
0
8
1
0.06
L
Charybdis
HYP3R5118
Charybdis
1
2
0
0.5
W
Sun Wukong
I KEENS I
Sun Wukong
5
0
18
14
L
0
8
1
0.06
W
0
0
23
11.5
W
0
1
12
6
L
Ymir
0
3
1
0.17
W
Izanami
YoungVinny23
Izanami
13
0
6
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,512
Damage
71,070
75,982
Taken
52,157
43,257
Mitigated
46,224
2,177
Healing
9,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,705
1,275
352
374
14,440
6,576
0
1,921
12,519
33,372
0
W
Nemesis
AmishIsland
Nemesis
14,031
8,947
0
1,171
9,317
5,159
0
3,272
6,045
0
23,277
L
Artemis
14,227
4,968
0
0
18,160
9,573
0
3,302
14,858
0
35,029
L
Charybdis
HYP3R5118
Charybdis
11,761
5,035
0
0
10,523
5,169
0
1,197
9,326
0
49,111
W
Sun Wukong
I KEENS I
Sun Wukong
15,542
2,278
0
1,607
12,387
14,463
0
3,018
9,369
0
33,690
L
5,787
1,030
0
483
17,133
8,318
0
2,691
14,442
0
12,451
W
12,226
1,109
0
3,309
13,880
17,297
0
4,602
9,278
27,529
0
W
5,191
3,776
0
1,583
10,449
5,722
0
3,298
7,151
0
18,522
L
Ymir
5,032
726
0
968
15,726
13,621
0
3,115
12,611
22,068
0
W
Izanami
YoungVinny23
Izanami
24,080
20,990
0
1,935
6,124
3,583
0
1,547
4,577
0
53,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,113
Gold Earned
58,322
234
Minions Killed
202
6
Camps Cleared
8
890,798
Distance Traveled
1,090,054
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,738
885
61
6
3
173,762
0
W
Nemesis
11,322
1,029
14
1
6
215,492
0
L
Artemis
9,571
870
37
3
1
174,744
0
L
Charybdis
10,061
915
84
8
2
189,024
0
W
Sun Wukong
12,065
1,097
40
4
0
228,480
1
L
Loki
9,308
846
5
0
0
188,555
0
W
Geb
12,034
1,094
22
2
0
218,713
0
W
Arachne
10,412
947
42
4
0
226,693
0
L
Ymir
10,435
949
47
4
0
164,713
3
W
Izanami
12,489
1,135
84
8
2
200,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role