Player Matchup

Cupid
Cupid
Bbynine
Cupid
Level 27
God Stats
1W - 0L
1,798 SR
Queue Stats
8W - 12L
1,480 Elo+
Solo
Ymir
Ymir
Somunda
Ymir
Level 146
God Stats
1W - 4L
1,320 SR
Queue Stats
41W - 56L
1,446 Elo+
Solo
Poseidon
Poseidon
TheJuicyWalrus
Poseidon
Level 126
God Stats
9W - 10L
1,521 SR
Queue Stats
181W - 168L
1,530 Elo+
Solo
Achilles
Achilles
Unatic_Jingo
Achilles
Level 119
God Stats
4W - 2L
1,750 SR
Queue Stats
66W - 70L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
Valloretti
Baron Samedi
Level 5
God Stats
7W - 1L
1,913 SR
Queue Stats
10W - 10L
1,927 Elo+
Solo
Team Averages
Level 85
1,661 SR
1,574 Elo+

VS

Team Averages
Level 82
1,470 SR
1,539 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AlkX
Hun Batz
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 142L
1,626 Elo+
Solo
Guan Yu
Guan Yu
DaftMaull
Guan Yu
Level 46
God Stats
0W - 1L
1,514 SR
Queue Stats
2W - 5L
1,430 Elo+
Solo
Anhur
Anhur
IzgorSage
Anhur
Level 5
God Stats
2W - 7L
1,334 SR
Queue Stats
76W - 84L
1,659 Elo+
Solo
Merlin
Merlin
WINGED522
Merlin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bbynine
Cupid
19
6 / 2 / 6
10,717
824
10,491
9,355
3,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Somunda
Ymir
17
2 / 2 / 9
10,249
788
7,207
10,499
10,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
17
6 / 1 / 4
10,345
796
12,686
7,259
2,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Unatic_Jingo
Achilles
17
5 / 2 / 6
10,020
771
10,344
15,372
14,978
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Valloretti
Baron Samedi
17
2 / 2 / 11
9,706
747
13,020
11,311
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 5 / 5
10,804
831
12,818
10,261
4,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
AlkX
Hun Batz
15
1 / 5 / 3
8,587
661
10,886
13,729
6,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
DaftMaull
Guan Yu
16
2 / 2 / 1
9,028
694
4,168
18,055
16,947
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
IzgorSage
Anhur
14
2 / 7 / 3
8,681
668
4,811
16,143
7,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
WINGED522
Merlin
15
1 / 5 / 3
8,705
670
3,283
11,401
5,608
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
21
Kills
9
9
Deaths
24
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
5
1.1
L
Hun Batz
AlkX
Hun Batz
1
5
3
0.5
W
Cupid
Bbynine
Cupid
6
2
6
4.5
L
Guan Yu
DaftMaull
Guan Yu
2
2
1
1.25
L
Anhur
IzgorSage
Anhur
2
7
3
0.5
W
Ymir
Somunda
Ymir
2
2
9
3.25
W
Poseidon
6
1
4
8
W
Achilles
Unatic_Jingo
Achilles
5
2
6
4
W
Baron Samedi
Valloretti
Baron Samedi
2
2
11
3.75
L
Merlin
WINGED522
Merlin
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,748
Damage
35,966
53,796
Taken
69,589
36,849
Mitigated
41,307
11,983
Healing
8,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
12,818
657
0
590
10,261
4,871
0
5,002
5,259
52,773
0
L
Hun Batz
AlkX
Hun Batz
10,886
1,504
0
500
13,729
6,838
0
7,276
6,453
0
27,992
W
Cupid
Bbynine
Cupid
10,491
5,849
236
2,588
9,355
3,864
2,408
4,578
4,406
0
36,534
L
Guan Yu
DaftMaull
Guan Yu
4,168
368
2,044
3,030
18,055
16,947
116
9,239
8,816
0
13,262
L
Anhur
IzgorSage
Anhur
4,811
2,274
0
1,612
16,143
7,043
1,533
4,770
11,373
0
17,967
W
Ymir
Somunda
Ymir
7,207
1,151
0
2,085
10,499
10,174
362
2,599
6,548
23,316
0
W
Poseidon
12,686
2,150
0
120
7,259
2,322
1,290
959
6,252
44,226
0
W
Achilles
Unatic_Jingo
Achilles
10,344
2,142
0
1,907
15,372
14,978
312
3,591
11,431
0
25,130
W
Baron Samedi
Valloretti
Baron Samedi
13,020
1,034
1,761
3,286
11,311
5,511
920
3,306
7,858
35,323
0
L
Merlin
WINGED522
Merlin
3,283
657
0
240
11,401
5,608
84
6,626
4,775
19,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,037
Gold Earned
45,805
248
Minions Killed
234
0
Camps Cleared
0
1,297,101
Distance Traveled
1,209,508
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,804
831
108
8
0
261,994
4
L
Hun Batz
8,587
661
31
2
0
277,057
3
W
Cupid
10,717
824
72
6
0
247,504
0
L
Guan Yu
9,028
694
23
2
0
263,116
1
L
Anhur
8,681
668
31
2
0
227,952
3
W
Ymir
10,249
788
45
3
0
255,972
2
W
Poseidon
10,345
796
60
5
0
239,713
3
W
Achilles
10,020
771
20
2
0
279,928
3
W
Baron Samedi
9,706
747
51
4
0
273,984
1
L
Merlin
8,705
670
41
3
0
179,389
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role