Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
AsianBatSoup
Raijin
Level 99
God Stats
3W - 4L
1,500 SR
Queue Stats
179W - 203L
1,434 Elo+
Party 1
Hun Batz
Hun Batz
BearJewBronson
Hun Batz
Level 68
God Stats
5W - 8L
1,652 SR
Queue Stats
173W - 211L
1,405 Elo+
Party 1
Freya
Freya
MightyIkki
Freya
Level 56
God Stats
3W - 2L
1,501 SR
Queue Stats
95W - 84L
1,548 Elo+
Solo
Xing Tian
Xing Tian
Ruckus503
Xing Tian
Level 89
God Stats
2W - 2L
1,747 SR
Queue Stats
108W - 109L
1,447 Elo+
Party 2
Team Averages
Level 84
1,580 SR
1,467 Elo+

VS

Team Averages
Level 110
1,489 SR
1,365 Elo+
Cu Chulainn
Cu Chulainn
DragonReborn1986
Cu Chulainn
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,505 Elo+
Solo
Aphrodite
Aphrodite
HISM00SENESS
Aphrodite
Level 121
God Stats
7W - 4L
1,642 SR
Queue Stats
155W - 180L
1,396 Elo+
Solo
Izanami
Izanami
SnazzyDmaskd77
Izanami
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,224 Elo+
Solo
Da Ji
Da Ji
godlevelnoob
Da Ji
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 70L
1,315 Elo+
Solo
Sol
Sol
toygeek1983
Sol
Level 140
God Stats
0W - 1L
1,304 SR
Queue Stats
36W - 59L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
19
1 / 5 / 18
11,833
657
11,080
20,944
13,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
20
16 / 4 / 13
15,171
843
44,434
24,688
12,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hun Batz
17
2 / 7 / 13
11,142
619
13,895
16,946
8,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
20
11 / 3 / 17
13,499
750
32,057
22,316
11,874
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
Ruckus503
Xing Tian
20
5 / 3 / 25
13,541
752
16,121
30,547
38,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DragonReborn1986
Cu Chulainn
19
2 / 6 / 16
11,503
639
17,347
44,452
33,030
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
HISM00SENESS
Aphrodite
18
4 / 5 / 12
11,763
654
15,051
19,118
11,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 10 / 9
11,844
658
12,146
21,459
8,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 7 / 9
11,695
650
7,785
18,436
7,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 7 / 12
12,756
709
23,828
25,102
11,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
79
35
Kills
21
22
Deaths
35
86
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
5
18
2
W
Raijin
16
4
13
5.63
W
Hun Batz
2
7
13
1.21
L
Cu Chulainn
DragonReborn1986
Cu Chulainn
2
6
16
1.67
L
Aphrodite
HISM00SENESS
Aphrodite
4
5
12
2
W
Freya
11
3
17
6.5
W
Xing Tian
Ruckus503
Xing Tian
5
3
25
5.83
L
4
10
9
0.85
L
4
7
9
1.21
L
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,587
Damage
76,157
115,441
Taken
128,567
84,898
Mitigated
71,893
47,125
Healing
53,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
11,080
2,762
12,685
8,290
20,944
13,486
743
6,053
14,891
28,429
0
W
Raijin
44,434
2,093
2,067
5,832
24,688
12,995
1,133
9,050
15,638
88,684
0
W
Hun Batz
13,895
1,687
1,381
1,142
16,946
8,353
2,146
5,343
11,603
0
26,865
L
Cu Chulainn
DragonReborn1986
Cu Chulainn
17,347
2,796
1,635
10,299
44,452
33,030
925
33,517
10,935
1,847
28,377
L
Aphrodite
HISM00SENESS
Aphrodite
15,051
545
12,764
8,982
19,118
11,147
509
14,470
4,648
32,977
0
W
Freya
32,057
9,468
3,234
8,628
22,316
11,874
2,535
8,361
13,955
53,540
0
W
Xing Tian
Ruckus503
Xing Tian
16,121
862
1,562
2,304
30,547
38,190
1,223
9,572
20,975
33,773
0
L
12,146
5,683
1,782
1,824
21,459
8,532
1,383
19,072
2,387
0
29,368
L
7,785
1,059
3,542
4,205
18,436
7,857
677
15,238
3,198
0
10,799
L
23,828
8,292
1,364
7,044
25,102
11,327
4,888
21,395
3,707
45,207
3,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,186
Gold Earned
59,561
181
Minions Killed
159
0
Camps Cleared
0
1,571,672
Distance Traveled
1,315,282
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,833
657
40
2
0
312,348
0
W
Raijin
15,171
843
69
4
0
313,001
1
W
Hun Batz
11,142
619
21
1
0
303,179
0
L
Cu Chulainn
11,503
639
13
1
0
293,248
0
L
Aphrodite
11,763
654
46
3
0
253,189
0
W
Freya
13,499
750
26
1
0
311,934
4
W
Xing Tian
13,541
752
25
1
0
331,210
0
L
Izanami
11,844
658
38
2
0
224,820
0
L
Da Ji
11,695
650
7
0
0
295,614
0
L
Sol
12,756
709
55
3
0
248,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role