Player Matchup

Ymir
Ymir
Gold III
HansKongelige
Ymir
Gold III
Level 89
God Stats
3W - 2L
1,612 SR
Queue Stats
48W - 51L
1,563 MMR
Solo
Achilles
Achilles
Platinum V
SKILLOR543
Achilles
Platinum V
Level 127
God Stats
2W - 2L
1,407 SR
Queue Stats
67W - 57L
1,759 MMR
Solo
Atlas
Atlas
Gold I
T1meShock3r
Atlas
Gold I
Level 127
God Stats
10W - 9L
1,585 SR
Queue Stats
330W - 325L
1,686 MMR
Solo
Ravana
Ravana
Gold II
miniraceu38
Ravana
Gold II
Level 149
God Stats
2W - 3L
1,688 SR
Queue Stats
297W - 301L
1,616 MMR
Solo
Chiron
Chiron
Gold I
savage nun
Chiron
Gold I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 234L
1,662 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,559 SR
1,657 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,640 SR
1,657 MMR
Thanatos
Thanatos
Gold IV
Finland_Attacker
Thanatos
Gold IV
Level 121
God Stats
2W - 2L
1,609 SR
Queue Stats
34W - 36L
1,688 MMR
Party 1
Freya
Freya
Gold III
Finland_Defender
Freya
Gold III
Level 146
God Stats
18W - 14L
1,629 SR
Queue Stats
33W - 33L
1,734 MMR
Party 1
Poseidon
Poseidon
Gold I
Lya_Warrior
Poseidon
Gold I
Level 158
God Stats
8W - 1L
1,791 SR
Queue Stats
133W - 132L
1,702 MMR
Solo
Amaterasu
Amaterasu
Platinum V
Tillifou
Amaterasu
Platinum V
Level 125
God Stats
3W - 1L
1,839 SR
Queue Stats
388W - 390L
1,658 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
agoodal97
Kumbhakarna
Bronze III
Level 67
God Stats
1W - 0L
1,334 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 10
10,836
387
6,813
27,788
39,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
SKILLOR543
Achilles
17
0 / 7 / 3
11,606
415
14,245
34,183
47,941
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
5 / 5 / 4
13,858
495
23,545
23,043
19,193
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
19
5 / 5 / 6
13,108
468
16,865
21,508
13,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Chiron
savage nun
Chiron
18
3 / 8 / 2
12,226
437
15,427
25,900
13,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Ah Muzen CabCliodhnaBakasuraUllr

VS

Bans
KaliSusanoHorusCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 5
14,015
501
10,635
23,562
14,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
3 / 4 / 9
14,367
513
23,701
30,748
14,202
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Lya_Warrior
Poseidon
20
11 / 2 / 5
17,341
619
33,866
13,629
6,146
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Tillifou
Amaterasu
20
8 / 2 / 8
17,460
624
32,335
43,890
43,591
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kumbhakarna
agoodal97
Kumbhakarna
18
2 / 0 / 12
13,375
478
5,794
16,366
22,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
68
13
Kills
29
29
Deaths
13
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
5
5
1.5
W
3
4
9
1.88
L
0
4
10
1.25
W
Poseidon
Lya_Warrior
Poseidon
11
2
5
6.75
L
Achilles
SKILLOR543
Achilles
0
7
3
0.21
L
5
5
4
1.4
W
Amaterasu
Tillifou
Amaterasu
8
2
8
6
W
Kumbhakarna
agoodal97
Kumbhakarna
2
0
12
8
L
Ravana
5
5
6
1.6
L
Chiron
savage nun
Chiron
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,895
Damage
106,331
132,422
Taken
128,195
133,166
Mitigated
100,789
22,663
Healing
73,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,635
1,807
0
22,490
23,562
14,046
0
5,613
17,707
0
142,568
W
23,701
6,536
0
16,928
30,748
14,202
2,749
6,694
23,912
146,938
0
L
6,813
1,419
0
3,044
27,788
39,761
0
19,829
7,959
37,246
0
W
Poseidon
Lya_Warrior
Poseidon
33,866
4,020
0
2,117
13,629
6,146
3,639
6,430
6,865
190,971
0
L
Achilles
SKILLOR543
Achilles
14,245
3,514
0
7,125
34,183
47,941
0
8,173
26,010
0
90,058
L
23,545
5,474
0
750
23,043
19,193
0
10,959
12,084
112,975
0
W
Amaterasu
Tillifou
Amaterasu
32,335
19,149
0
26,340
43,890
43,591
1,639
6,879
36,823
0
166,757
W
Kumbhakarna
agoodal97
Kumbhakarna
5,794
1,290
405
5,430
16,366
22,804
1,547
5,244
10,974
23,672
0
L
Ravana
16,865
3,830
0
4,292
21,508
13,058
0
9,476
12,032
0
104,238
L
Chiron
savage nun
Chiron
15,427
7,022
1,452
6,000
25,900
13,213
756
15,650
10,225
0
113,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,634
Gold Earned
76,558
695
Minions Killed
886
0
Camps Cleared
0
2,543,406
Distance Traveled
2,754,714
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,015
501
166
6
0
575,292
3
W
Freya
14,367
513
181
6
0
478,197
2
L
Ymir
10,836
387
49
2
0
481,936
9
W
Poseidon
17,341
619
256
9
0
575,466
6
L
Achilles
11,606
415
146
5
0
435,356
3
L
Atlas
13,858
495
184
7
0
576,210
7
W
Amaterasu
17,460
624
262
9
0
602,654
4
W
Kumbhakarna
13,375
478
21
1
0
523,105
4
L
Ravana
13,108
468
141
5
0
585,237
10
L
Chiron
12,226
437
175
6
0
464,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role