Player Matchup

Odin
Odin
InfinityScythe
Odin
Level 34
God Stats
5W - 5L
1,398 SR
Queue Stats
32W - 52L
1,358 Elo+
Party 2
Bastet
Bastet
Playgo4
Bastet
Level 54
God Stats
15W - 10L
1,476 SR
Queue Stats
23W - 29L
1,381 Elo+
Party 2
Zeus
Zeus
XscegX
Zeus
Level 97
God Stats
12W - 15L
1,526 SR
Queue Stats
25W - 41L
1,353 Elo+
Solo
Team Averages
Level 62
1,467 SR
1,364 Elo+

VS

Team Averages
Level 82
1,500 SR
1,553 Elo+
Ymir
Ymir
ImChoji
Ymir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 12L
1,825 Elo+
Solo
Fenrir
Fenrir
KaiXanthis
Fenrir
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
8W - 16L
1,425 Elo+
Party 1
Freya
Freya
LadyJaybird
Freya
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
8,140
814
4,458
9,014
7,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Playgo4
Bastet
13
5 / 1 / 8
7,923
792
9,919
7,332
3,299
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Zeus
XscegX
Zeus
12
5 / 1 / 6
7,860
786
12,258
4,807
2,089
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ImChoji
Ymir
10
1 / 2 / 2
7,065
707
4,611
12,281
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
KaiXanthis
Fenrir
8
0 / 7 / 2
6,054
605
3,547
11,483
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

11
2 / 4 / 1
7,215
722
6,650
7,939
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
ImChoji
Ymir
1
2
2
1
W
3
1
8
7
L
Fenrir
KaiXanthis
Fenrir
0
7
2
0.14
L
2
4
1
0.63
W
Bastet
Playgo4
Bastet
5
1
8
9
W
Zeus
XscegX
Zeus
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,635
Damage
14,808
21,153
Taken
31,703
13,285
Mitigated
16,644
2,668
Healing
4,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ImChoji
Ymir
4,611
931
0
2,732
12,281
8,576
0
5,301
6,980
17,199
0
W
4,458
705
0
1,014
9,014
7,897
170
4,198
4,616
0
10,062
L
Fenrir
KaiXanthis
Fenrir
3,547
1,358
0
761
11,483
5,433
0
4,089
7,394
0
7,601
L
6,650
2,508
0
1,477
7,939
2,635
38
3,060
4,879
21,033
0
W
Bastet
Playgo4
Bastet
9,919
2,558
0
1,286
7,332
3,299
287
4,069
3,215
0
18,871
W
Zeus
XscegX
Zeus
12,258
1,314
0
368
4,807
2,089
728
3,313
1,462
34,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,923
Gold Earned
20,334
100
Minions Killed
96
5
Camps Cleared
3
588,858
Distance Traveled
499,238
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,065
707
26
3
1
181,876
2
W
Odin
8,140
814
15
2
1
202,529
1
L
Fenrir
6,054
605
14
1
0
158,958
0
L
Freya
7,215
722
56
6
2
158,404
2
W
Bastet
7,923
792
33
3
1
211,170
5
W
Zeus
7,860
786
52
5
3
175,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role