Player Matchup

Tyr
Tyr
Gold V
KingDrew30
Tyr
Gold V
Level 159
God Stats
2W - 8L
1,441 SR
Queue Stats
565W - 755L
1,267 MMR
Solo
Neith
Neith
Bronze V
MonsterMania261
Neith
Bronze V
Level 129
God Stats
7W - 13L
1,530 SR
Queue Stats
21W - 32L
1,413 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
somebodys_back21
Baron Samedi
Silver I
Level 69
God Stats
8W - 13L
1,507 SR
Queue Stats
69W - 76L
1,348 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,492 SR
1,343 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 84
1,637 SR
1,335 MMR
Sol
Sol
Gold III
LargeFatherName
Sol
Gold III
Level 87
God Stats
3W - 2L
1,756 SR
Queue Stats
126W - 118L
1,275 MMR
Party 1
Xbalanque
Xbalanque
Silver I
TOBOT2000
Xbalanque
Silver I
Level 94
God Stats
56W - 71L
1,506 SR
Queue Stats
198W - 294L
1,200 MMR
Solo
Hercules
Hercules
Silver I
TTS_DeadshotYT
Hercules
Silver I
Level 71
God Stats
2W - 0L
1,649 SR
Queue Stats
5W - 2L
1,531 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,987
666
9,377
21,194
17,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 3 / 3
7,994
666
10,555
10,272
3,920
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Baron Samedi
somebodys_back21
Baron Samedi
12
1 / 3 / 6
7,974
665
7,434
11,668
5,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
KumbhakarnaBastetAtlasShivaHorus

VS

Bans
Ah Muzen CabCerberusAresGebXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,625
719
12,340
10,407
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
TOBOT2000
Xbalanque
14
5 / 1 / 2
9,153
763
19,010
7,527
2,916
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
11
0 / 3 / 5
8,213
684
5,188
14,920
13,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
7
Kills
7
7
Deaths
7
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
1
4
5
W
2
3
3
1.17
L
3
3
3
1.5
W
Xbalanque
TOBOT2000
Xbalanque
5
1
2
6
W
Hercules
0
3
5
0.83
L
Baron Samedi
somebodys_back21
Baron Samedi
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,366
Damage
36,538
43,134
Taken
32,854
26,750
Mitigated
20,388
19,671
Healing
12,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,377
1,128
244
10,695
21,194
17,272
0
8,458
12,736
0
16,451
W
12,340
6,499
0
4,166
10,407
3,638
914
2,536
7,626
36,662
0
L
10,555
3,522
0
2,616
10,272
3,920
0
2,291
7,981
0
28,875
W
Xbalanque
TOBOT2000
Xbalanque
19,010
3,647
0
3,256
7,527
2,916
644
2,100
5,216
0
40,033
W
Hercules
5,188
2,165
0
4,643
14,920
13,834
0
3,215
11,172
0
14,411
L
Baron Samedi
somebodys_back21
Baron Samedi
7,434
393
2,044
4,072
11,668
5,558
0
2,006
9,662
30,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,955
Gold Earned
25,991
122
Minions Killed
132
5
Camps Cleared
5
654,040
Distance Traveled
648,611
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,987
666
15
1
0
240,587
4
W
Sol
8,625
719
54
5
4
204,955
4
L
Neith
7,994
666
51
4
2
200,540
6
W
Xbalanque
9,153
763
51
4
1
242,340
1
W
Hercules
8,213
684
27
2
0
201,316
2
L
Baron Samedi
7,974
665
56
5
3
212,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role