Player Matchup

Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
DeadlyMouse43
Discordia
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 12L
1,420 Elo+
Party 1
Geb
Geb
SkyActually
Geb
Level 128
God Stats
1W - 1L
1,437 SR
Queue Stats
42W - 30L
1,636 Elo+
Party 1
Charybdis
Charybdis
WaÏfu
Charybdis
Level 108
God Stats
46W - 26L
1,636 SR
Queue Stats
75W - 55L
1,491 Elo+
Party 1
Sol
Sol
iChurai
Sol
Level 127
God Stats
4W - 2L
1,773 SR
Queue Stats
29W - 25L
1,582 Elo+
Party 1
Team Averages
Level 133
1,569 SR
1,526 Elo+

VS

Team Averages
Level 73
1,475 SR
1,435 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
AstraUA
Da Ji
Level 95
God Stats
1W - 5L
1,361 SR
Queue Stats
69W - 52L
1,456 Elo+
Party 3
Nox
Nox
DenLytenok
Nox
Level 100
God Stats
6W - 4L
1,525 SR
Queue Stats
41W - 38L
1,466 Elo+
Party 3
Neith
Neith
Wonderholic
Neith
Level 46
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cthulhu
Cthulhu
mehkaylaaaxd
Cthulhu
Level 57
God Stats
3W - 2L
1,681 SR
Queue Stats
67W - 109L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
5 / 2 / 2
5,883
588
7,160
9,051
3,069
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
DeadlyMouse43
Discordia
10
1 / 0 / 1
5,951
595
4,718
2,763
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 0 / 3
5,364
536
1,673
4,171
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
WaÏfu
Charybdis
12
4 / 1 / 1
6,921
692
5,009
5,781
1,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
9
3 / 2 / 3
5,859
586
8,769
5,229
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 5 / 2
4,297
430
2,936
7,812
2,652
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
AstraUA
Da Ji
7
0 / 2 / 0
4,537
454
2,686
8,456
3,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 2 / 0
4,361
436
1,308
4,091
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 3 / 1
4,689
469
1,024
4,781
1,562
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
mehkaylaaaxd
Cthulhu
7
2 / 3 / 1
4,828
483
3,764
14,151
7,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
2
5
Deaths
15
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
2
3
L
Danzaburou
 
Danzaburou
0
5
2
0.2
L
Da Ji
AstraUA
Da Ji
0
2
0
0
W
Discordia
DeadlyMouse43
Discordia
1
0
1
1.5
L
0
2
0
0
W
2
0
3
3.5
W
Charybdis
WaÏfu
Charybdis
4
1
1
4.5
L
0
3
1
0.17
W
Sol
3
2
3
2.25
L
Cthulhu
mehkaylaaaxd
Cthulhu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,329
Damage
11,718
26,995
Taken
39,291
9,293
Mitigated
16,920
8,953
Healing
9,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
7,160
2,060
0
2,569
9,051
3,069
0
2,025
7,026
0
27,138
L
Danzaburou
 
Danzaburou
2,936
1,766
0
1,725
7,812
2,652
0
3,598
4,174
0
21,808
L
Da Ji
AstraUA
Da Ji
2,686
388
0
3,254
8,456
3,108
0
2,284
6,066
0
27,463
W
Discordia
DeadlyMouse43
Discordia
4,718
661
0
363
2,763
883
1,600
857
1,852
39,457
0
L
1,308
118
0
250
4,091
1,674
36
2,545
1,190
20,781
0
W
1,673
248
0
1,740
4,171
1,757
0
199
3,972
18,800
0
W
Charybdis
WaÏfu
Charybdis
5,009
2,939
0
2,502
5,781
1,952
606
320
5,423
0
47,377
L
1,024
500
0
128
4,781
1,562
128
180
4,601
0
18,505
W
Sol
8,769
5,047
0
1,779
5,229
1,632
2,944
1,579
3,650
32,954
0
L
Cthulhu
mehkaylaaaxd
Cthulhu
3,764
733
269
3,741
14,151
7,924
0
6,011
8,100
14,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,978
Gold Earned
22,712
297
Minions Killed
178
0
Camps Cleared
0
918,375
Distance Traveled
844,759
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,883
588
35
4
0
187,965
4
L
Danzaburou
4,297
430
37
4
0
138,524
2
L
Da Ji
4,537
454
52
5
0
175,529
3
W
Discordia
5,951
595
82
8
0
178,503
0
L
Nox
4,361
436
42
4
0
175,257
0
W
Geb
5,364
536
48
5
0
194,970
2
W
Charybdis
6,921
692
80
8
0
172,054
0
L
Neith
4,689
469
30
3
0
176,390
5
W
Sol
5,859
586
52
5
0
184,883
0
L
Cthulhu
4,828
483
17
2
0
179,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role