Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Alpha BAWK
Skadi
Level 83
God Stats
3W - 1L
1,857 SR
Queue Stats
40W - 57L
1,267 Elo+
Solo
Hercules
Hercules
GomuGomuNoVegan
Hercules
Level 119
God Stats
2W - 0L
1,632 SR
Queue Stats
20W - 23L
1,362 Elo+
Party 1
Lancelot
Lancelot
MightyRavino
Lancelot
Level 118
God Stats
17W - 14L
1,472 SR
Queue Stats
211W - 222L
1,372 Elo+
Party 1
Agni
Agni
piIot
Agni
Level 67
God Stats
5W - 1L
1,695 SR
Queue Stats
27W - 18L
1,442 Elo+
Solo
Team Averages
Level 99
1,631 SR
1,389 Elo+

VS

Team Averages
Level 92
1,550 SR
1,371 Elo+
Osiris
Osiris
ChubaDaNoya
Osiris
Level 87
God Stats
2W - 1L
1,549 SR
Queue Stats
63W - 66L
1,345 Elo+
Solo
Tiamat
Tiamat
Death Wiiish
Tiamat
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 78L
1,398 Elo+
Solo
King Arthur
King Arthur
ThundaClappa639
King Arthur
Level 114
God Stats
30W - 36L
1,433 SR
Queue Stats
787W - 844L
1,381 Elo+
Solo
Xbalanque
Xbalanque
YouTheYou2901
Xbalanque
Level 85
God Stats
48W - 45L
1,486 SR
Queue Stats
210W - 176L
1,415 Elo+
Solo
Bellona
Bellona
i64_Enry
Bellona
Level 64
God Stats
1W - 1L
1,782 SR
Queue Stats
18W - 32L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
0 / 2 / 4
7,149
447
6,214
15,331
12,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
13
4 / 5 / 0
8,050
503
7,029
10,246
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
15
2 / 0 / 0
8,821
551
7,059
11,742
15,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
MightyRavino
Lancelot
15
5 / 2 / 4
9,332
583
12,815
14,245
6,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
piIot
Agni
12
5 / 1 / 3
7,812
488
8,922
7,396
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
2 / 4 / 0
7,331
458
5,904
12,642
8,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
10
0 / 3 / 1
6,859
429
4,158
9,219
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
ThundaClappa639
King Arthur
13
1 / 3 / 1
7,853
491
7,477
12,509
10,107
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
YouTheYou2901
Xbalanque
14
6 / 4 / 2
8,493
531
15,433
16,440
7,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
i64_Enry
Bellona
11
1 / 2 / 2
7,202
450
4,916
13,959
11,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
16
Kills
10
10
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
2
4
1
W
Skadi
4
5
0
0.8
L
Osiris
2
4
0
0.5
L
Tiamat
0
3
1
0.17
W
Hercules
2
0
0
2
W
Lancelot
MightyRavino
Lancelot
5
2
4
3.5
L
King Arthur
ThundaClappa639
King Arthur
1
3
1
0.5
L
Xbalanque
YouTheYou2901
Xbalanque
6
4
2
1.75
L
Bellona
i64_Enry
Bellona
1
2
2
1
W
Agni
piIot
Agni
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,039
Damage
37,888
58,960
Taken
64,769
40,781
Mitigated
41,802
12,791
Healing
18,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,214
1,017
0
2,090
15,331
12,737
0
697
14,634
37,645
0
W
Skadi
7,029
3,714
154
1,172
10,246
2,998
570
0
10,246
0
44,434
L
Osiris
5,904
2,429
0
2,032
12,642
8,134
0
4,488
7,990
0
49,131
L
Tiamat
4,158
661
0
2,462
9,219
4,771
0
3,508
5,623
38,249
0
W
Hercules
7,059
1,423
0
4,770
11,742
15,570
0
538
11,204
0
54,867
W
Lancelot
MightyRavino
Lancelot
12,815
2,895
0
3,281
14,245
6,587
0
1,196
13,049
0
71,849
L
King Arthur
ThundaClappa639
King Arthur
7,477
1,138
0
2,481
12,509
10,107
0
395
11,566
0
47,647
L
Xbalanque
YouTheYou2901
Xbalanque
15,433
6,240
154
6,417
16,440
7,249
1,014
3,411
12,798
0
68,516
L
Bellona
i64_Enry
Bellona
4,916
1,913
0
5,436
13,959
11,541
0
2,693
11,018
0
40,185
W
Agni
piIot
Agni
8,922
1,510
0
1,324
7,396
2,889
1,306
1,727
5,669
44,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,164
Gold Earned
37,738
411
Minions Killed
386
0
Camps Cleared
0
1,543,764
Distance Traveled
1,495,381
24
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,149
447
63
4
0
284,780
4
W
Skadi
8,050
503
79
5
0
262,627
4
L
Osiris
7,331
458
78
5
0
354,362
0
L
Tiamat
6,859
429
60
4
0
250,527
1
W
Hercules
8,821
551
91
6
0
313,637
4
W
Lancelot
9,332
583
106
7
0
357,667
0
L
King Arthur
7,853
491
85
5
0
306,879
3
L
Xbalanque
8,493
531
90
6
0
276,760
4
L
Bellona
7,202
450
73
5
0
306,853
0
W
Agni
7,812
488
72
5
0
325,053
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role