Player Matchup

Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Im DannyA
Odin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 157L
1,387 Elo+
Party 2
Sol
Sol
Im Mance
Sol
Level 117
God Stats
4W - 1L
1,722 SR
Queue Stats
224W - 234L
1,416 Elo+
Party 2
Ah Puch
Ah Puch
Zeklan
Ah Puch
Level 108
God Stats
14W - 8L
1,693 SR
Queue Stats
354W - 357L
1,460 Elo+
Solo
Awilix
Awilix
tca3011
Awilix
Level 29
God Stats
3W - 1L
1,440 SR
Queue Stats
100W - 106L
1,413 Elo+
Solo
Team Averages
Level 85
1,571 SR
1,435 Elo+

VS

Team Averages
Level 86
1,571 SR
1,392 Elo+
Thoth
Thoth
CosmicM00n
Thoth
Level 24
God Stats
0W - 4L
1,500 SR
Queue Stats
139W - 202L
1,312 Elo+
Party 1
Arachne
Arachne
MambaGang247
Arachne
Level 107
God Stats
11W - 13L
1,495 SR
Queue Stats
952W - 1,014L
1,367 Elo+
Solo
Sun Wukong
Sun Wukong
NwTn00b
Sun Wukong
Level 149
God Stats
3W - 4L
1,682 SR
Queue Stats
322W - 371L
1,426 Elo+
Party 1
Camazotz
Camazotz
SheepyBoi
Camazotz
Level 109
God Stats
0W - 1L
1,676 SR
Queue Stats
25W - 25L
1,416 Elo+
Solo
Set
Set
yibieliangkuan
Set
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
4 / 2 / 12
10,745
716
15,213
10,961
5,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
17
4 / 4 / 14
10,683
712
8,430
25,694
28,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

19
5 / 1 / 13
11,282
752
18,777
13,836
6,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Zeklan
Ah Puch
19
7 / 4 / 11
11,544
770
23,146
18,802
10,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
tca3011
Awilix
19
5 / 3 / 11
11,298
753
11,207
22,427
15,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
1 / 8 / 4
8,974
598
13,837
13,515
6,451
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
MambaGang247
Arachne
17
4 / 7 / 5
10,068
671
11,606
19,391
15,915
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
NwTn00b
Sun Wukong
20
4 / 4 / 6
10,944
730
15,296
22,370
21,748
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
SheepyBoi
Camazotz
18
5 / 4 / 5
10,265
684
15,834
25,986
25,008
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

7
0 / 2 / 1
7,318
488
1,151
3,566
3,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
35
25
Kills
14
14
Deaths
25
61
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
4
2
12
5
L
Thoth
1
8
4
0.38
W
Odin
4
4
14
2.75
W
5
1
13
11.5
L
Arachne
MambaGang247
Arachne
4
7
5
0.93
L
Sun Wukong
NwTn00b
Sun Wukong
4
4
6
1.75
L
Camazotz
SheepyBoi
Camazotz
5
4
5
1.88
W
Ah Puch
Zeklan
Ah Puch
7
4
11
3.13
W
Awilix
tca3011
Awilix
5
3
11
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,773
Damage
57,724
91,720
Taken
84,828
67,388
Mitigated
72,248
36,385
Healing
34,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,213
2,778
1,918
2,016
10,961
5,954
2,671
879
10,082
34,446
0
L
Thoth
13,837
1,067
1,132
961
13,515
6,451
516
10,930
2,585
21,431
0
W
Odin
8,430
2,069
1,150
5,308
25,694
28,518
709
4,437
21,257
0
17,235
W
18,777
6,891
828
4,693
13,836
6,632
4,036
2,354
11,482
44,382
0
L
Arachne
MambaGang247
Arachne
11,606
8,217
1,814
4,558
19,391
15,915
355
14,107
5,284
0
19,521
L
Sun Wukong
NwTn00b
Sun Wukong
15,296
2,642
1,204
9,001
22,370
21,748
398
13,607
8,763
0
41,346
L
Camazotz
SheepyBoi
Camazotz
15,834
4,166
1,059
14,725
25,986
25,008
793
16,089
9,897
0
32,541
W
Ah Puch
Zeklan
Ah Puch
23,146
1,077
4,130
7,043
18,802
10,666
956
3,158
15,644
52,989
0
W
Awilix
tca3011
Awilix
11,207
3,378
1,323
7,976
22,427
15,618
39
3,009
19,418
0
27,920
L
1,151
462
218
319
3,566
3,126
0
2,403
1,163
0
1,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,552
Gold Earned
47,569
234
Minions Killed
116
0
Camps Cleared
0
1,390,188
Distance Traveled
1,079,483
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,745
716
42
3
0
280,291
1
L
Thoth
8,974
598
19
1
0
213,107
0
W
Odin
10,683
712
13
1
0
297,073
0
W
Sol
11,282
752
60
4
0
264,666
0
L
Arachne
10,068
671
18
1
0
260,295
3
L
Sun Wukong
10,944
730
41
3
0
259,323
0
L
Camazotz
10,265
684
35
2
0
280,563
0
W
Ah Puch
11,544
770
71
5
0
252,617
0
W
Awilix
11,298
753
48
3
0
295,541
0
L
Set
7,318
488
3
0
0
66,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role