Player Matchup

Ares
Ares
DeviousCashew66
Ares
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Apollo
Apollo
FlyingPancake02
Apollo
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Gank Me Deep
Morgan Le Fay
Level 49
God Stats
29W - 45L
1,459 SR
Queue Stats
84W - 112L
1,412 Elo+
Solo
Izanami
Izanami
IMortePortatore
Izanami
Level 43
God Stats
6W - 6L
1,625 SR
Queue Stats
83W - 109L
1,461 Elo+
Party 2
Ra
Ra
docstrange38
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 32
1,517 SR
1,475 Elo+

VS

Team Averages
Level 77
1,438 SR
1,455 Elo+
Hades
Hades
CarnageC66
Hades
Level 35
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 30L
1,510 Elo+
Solo
Kuzenbo
Kuzenbo
DA GRINCH3919
Kuzenbo
Level 141
God Stats
1W - 0L
1,599 SR
Queue Stats
121W - 153L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
DaeWooZCO
Tsukuyomi
Level 27
God Stats
16W - 23L
1,447 SR
Queue Stats
55W - 71L
1,418 Elo+
Party 1
Neith
Neith
DoDurty_
Neith
Level 87
God Stats
8W - 8L
1,439 SR
Queue Stats
83W - 92L
1,418 Elo+
Party 1
Izanami
Izanami
Ricky55648
Izanami
Level 95
God Stats
1W - 6L
1,205 SR
Queue Stats
240W - 249L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 2
11,002
1,000
5,089
15,013
25,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 3 / 0
10,446
950
10,854
18,685
9,469
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Gank Me Deep
Morgan Le Fay
15
0 / 3 / 0
9,767
888
14,142
9,885
5,609
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 3 / 2
9,659
878
1,804
4,996
2,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 1 / 0
9,430
857
601
1,225
499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

110

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
17
4 / 0 / 7
11,837
1,076
8,989
7,708
5,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
17
0 / 1 / 11
10,735
976
5,891
11,795
16,631
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
DaeWooZCO
Tsukuyomi
17
3 / 1 / 7
11,026
1,002
9,126
5,570
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
DoDurty_
Neith
17
0 / 0 / 9
10,498
954
8,188
4,846
2,915
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Ricky55648
Izanami
17
5 / 0 / 2
12,147
1,104
13,816
10,103
4,914
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
12
12
Deaths
2
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hades
4
0
7
7.5
W
Kuzenbo
0
1
11
5.5
W
Tsukuyomi
DaeWooZCO
Tsukuyomi
3
1
7
6.5
L
0
2
2
0.5
W
Neith
DoDurty_
Neith
0
0
9
4.5
L
2
3
0
0.67
L
Morgan Le Fay
Gank Me Deep
Morgan Le Fay
0
3
0
0
L
0
3
2
0.33
W
Izanami
Ricky55648
Izanami
5
0
2
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,490
Damage
46,010
49,804
Taken
40,022
43,122
Mitigated
32,685
2,705
Healing
7,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
8,989
396
1,494
2,833
7,708
5,566
0
4,801
2,907
28,061
0
W
Kuzenbo
5,891
2,380
212
973
11,795
16,631
0
4,991
6,804
20,180
0
W
Tsukuyomi
DaeWooZCO
Tsukuyomi
9,126
2,635
0
170
5,570
2,659
0
3,337
2,233
0
27,168
L
5,089
440
116
567
15,013
25,464
0
3,936
11,077
20,181
0
W
Neith
DoDurty_
Neith
8,188
2,759
0
795
4,846
2,915
0
2,873
1,973
0
23,871
L
10,854
7,421
0
882
18,685
9,469
0
5,533
13,152
0
35,334
L
Morgan Le Fay
Gank Me Deep
Morgan Le Fay
14,142
1,688
0
344
9,885
5,609
0
3,356
6,529
29,897
0
L
1,804
1,293
0
625
4,996
2,081
0
1,593
3,403
0
11,862
W
Izanami
Ricky55648
Izanami
13,816
8,169
0
1,149
10,103
4,914
0
3,830
6,273
0
47,960
L
601
202
124
47
1,225
499
0
462
763
6,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,304
Gold Earned
56,243
163
Minions Killed
235
0
Camps Cleared
13
627,431
Distance Traveled
1,034,985
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,837
1,076
57
5
5
214,362
0
W
Kuzenbo
10,735
976
35
3
1
228,383
0
W
Tsukuyomi
11,026
1,002
28
3
1
202,209
0
L
Ares
11,002
1,000
32
3
0
217,528
1
W
Neith
10,498
954
36
3
0
201,979
0
L
Apollo
10,446
950
52
5
0
178,697
0
L
Morgan Le Fay
9,767
888
37
3
0
144,660
0
L
Izanami
9,659
878
30
3
0
51,742
0
W
Izanami
12,147
1,104
79
7
6
188,052
0
L
Ra
9,430
857
12
1
0
34,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role