Player Matchup

Sol
Sol
Cameron121405
Sol
Level 22
God Stats
1W - 1L
1,336 SR
Queue Stats
29W - 14L
1,507 Elo+
Party 2
Heimdallr
Heimdallr
Sarge_SpRiT3
Heimdallr
Level 23
God Stats
4W - 3L
1,475 SR
Queue Stats
76W - 59L
1,502 Elo+
Party 2
Artio
Artio
Unholy_Lexis
Artio
Level 147
God Stats
1W - 1L
1,704 SR
Queue Stats
283W - 156L
1,633 Elo+
Party 2
Team Averages
Level 64
1,505 SR
1,547 Elo+

VS

Team Averages
Level 96
1,459 SR
1,611 Elo+
Chaac
Chaac
GYAKA GANGSTA
Chaac
Level 155
God Stats
4W - 3L
1,377 SR
Queue Stats
77W - 55L
1,691 Elo+
Party 1
Vulcan
Vulcan
I Own Your Bum
Vulcan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,756 Elo+
Party 1
Nemesis
Nemesis
robertohockey
Nemesis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 54L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
6,324
632
6,215
8,399
3,225
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Sarge_SpRiT3
Heimdallr
9
0 / 7 / 0
5,814
581
4,038
9,268
3,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,927
593
5,251
16,081
11,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 6
8,381
838
11,817
11,124
9,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

13
4 / 0 / 7
7,941
794
11,991
5,186
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
11
4 / 1 / 2
7,189
719
4,944
8,977
3,634
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
15
15
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
7
0
6
10
W
4
0
7
7.5
L
Heimdallr
Sarge_SpRiT3
Heimdallr
0
7
0
0
L
0
4
1
0.13
W
Nemesis
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,504
Damage
28,752
33,748
Taken
25,287
18,740
Mitigated
15,264
4,208
Healing
9,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,215
2,847
0
540
8,399
3,225
0
3,172
5,227
14,381
1,778
W
11,817
2,646
377
4,060
11,124
9,361
52
4,334
6,494
0
30,485
W
11,991
5,132
0
2,557
5,186
2,269
677
2,535
2,485
33,786
0
L
Heimdallr
Sarge_SpRiT3
Heimdallr
4,038
1,222
0
0
9,268
3,788
10
3,037
6,231
0
16,552
L
5,251
866
306
3,362
16,081
11,727
0
5,782
10,299
11,899
0
W
Nemesis
4,944
2,239
0
2,140
8,977
3,634
134
3,307
5,442
0
22,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,065
Gold Earned
23,511
75
Minions Killed
127
1
Camps Cleared
8
485,539
Distance Traveled
610,531
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,324
632
29
3
1
167,892
1
W
Chaac
8,381
838
46
5
4
182,634
3
W
Vulcan
7,941
794
53
5
4
222,369
4
L
Heimdallr
5,814
581
33
3
0
138,629
0
L
Artio
5,927
593
13
1
0
179,018
4
W
Nemesis
7,189
719
28
3
0
205,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role