Player Matchup

Bellona
Bellona
DobbyTheGod
Bellona
Level 47
God Stats
30W - 35L
1,462 SR
Queue Stats
263W - 267L
1,410 Elo+
Party 3
Rama
Rama
Jcosta9
Rama
Level 104
God Stats
9W - 5L
1,215 SR
Queue Stats
447W - 440L
1,422 Elo+
Party 3
Fenrir
Fenrir
Rest-in-PowerOG
Fenrir
Level 160
God Stats
5W - 1L
1,658 SR
Queue Stats
57W - 48L
1,609 Elo+
Party 1
Olorun
Olorun
sickestkills
Olorun
Level 40
God Stats
17W - 15L
1,484 SR
Queue Stats
45W - 63L
1,372 Elo+
Solo
Khepri
Khepri
vXvann64Xv
Khepri
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 57L
1,477 Elo+
Party 1
Team Averages
Level 78
1,464 SR
1,458 Elo+

VS

Team Averages
Level 112
1,487 SR
1,523 Elo+
Yu Huang
Yu Huang
ImaBumChum
Yu Huang
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,488 Elo+
Party 2
Neith
Neith
KillerKyller
Neith
Level 44
God Stats
38W - 18L
1,626 SR
Queue Stats
39W - 23L
1,595 Elo+
Party 2
Lancelot
Lancelot
Norm_Alman
Lancelot
Level 152
God Stats
0W - 3L
1,327 SR
Queue Stats
79W - 66L
1,628 Elo+
Party 2
Da Ji
Da Ji
Recotu_
Da Ji
Level 62
God Stats
3W - 4L
1,373 SR
Queue Stats
237W - 273L
1,302 Elo+
Solo
Horus
Horus
Rick_Precision
Horus
Level 158
God Stats
12W - 11L
1,611 SR
Queue Stats
160W - 126L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DobbyTheGod
Bellona
13
4 / 5 / 4
8,794
517
9,517
15,110
10,515
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Jcosta9
Rama
14
3 / 3 / 9
9,201
541
10,791
12,593
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 4 / 5
10,278
605
13,110
14,756
7,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
14
2 / 4 / 5
8,817
519
6,248
11,300
5,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
vXvann64Xv
Khepri
12
2 / 3 / 7
8,065
474
3,608
15,238
17,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ImaBumChum
Yu Huang
14
7 / 4 / 2
8,649
509
11,744
12,430
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 3
7,226
425
4,563
9,752
3,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Lancelot
Norm_Alman
Lancelot
15
7 / 5 / 7
9,503
559
13,224
14,098
6,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Recotu_
Da Ji
12
0 / 6 / 5
7,655
450
6,447
13,890
6,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 3 / 6
9,242
544
12,443
16,496
13,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
42
21
Kills
19
19
Deaths
21
30
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bellona
DobbyTheGod
Bellona
4
5
4
1.2
L
Yu Huang
ImaBumChum
Yu Huang
7
4
2
2
W
Rama
Jcosta9
Rama
3
3
9
2.5
L
0
3
3
0.5
L
Lancelot
Norm_Alman
Lancelot
7
5
7
2.1
L
Da Ji
Recotu_
Da Ji
0
6
5
0.42
W
10
4
5
3.13
L
5
3
6
2.67
W
Olorun
2
4
5
1.13
W
Khepri
vXvann64Xv
Khepri
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,274
Damage
48,421
68,997
Taken
66,666
45,439
Mitigated
35,419
22,039
Healing
12,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DobbyTheGod
Bellona
9,517
2,935
0
2,864
15,110
10,515
0
1,057
14,053
0
48,930
L
Yu Huang
ImaBumChum
Yu Huang
11,744
1,520
0
500
12,430
5,477
283
2,899
9,531
50,376
0
W
Rama
Jcosta9
Rama
10,791
8,892
0
6,308
12,593
5,200
2,503
1,169
11,424
0
60,153
L
4,563
1,342
0
2,798
9,752
3,631
228
296
9,456
0
39,689
L
Lancelot
Norm_Alman
Lancelot
13,224
3,205
0
392
14,098
6,526
984
1,915
12,183
0
67,760
L
Da Ji
Recotu_
Da Ji
6,447
1,185
280
2,206
13,890
6,577
1,400
2,669
11,221
0
46,644
W
13,110
3,164
0
5,917
14,756
7,086
0
1,830
12,926
0
71,969
L
12,443
5,826
755
5,455
16,496
13,208
672
2,077
14,419
0
61,701
W
Olorun
6,248
3,495
158
3,546
11,300
5,378
498
3,876
7,424
67,859
0
W
Khepri
vXvann64Xv
Khepri
3,608
516
819
2,427
15,238
17,260
0
4,108
11,130
15,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,155
Gold Earned
42,275
415
Minions Killed
395
0
Camps Cleared
0
1,619,825
Distance Traveled
1,628,230
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,794
517
77
5
0
344,198
0
L
Yu Huang
8,649
509
67
4
0
303,395
0
W
Rama
9,201
541
93
5
0
292,256
1
L
Neith
7,226
425
59
3
0
282,314
0
L
Lancelot
9,503
559
105
6
0
396,856
2
L
Da Ji
7,655
450
80
5
0
294,945
0
W
Fenrir
10,278
605
111
7
0
338,880
4
L
Horus
9,242
544
84
5
0
350,720
3
W
Olorun
8,817
519
113
7
0
298,467
0
W
Khepri
8,065
474
21
1
0
346,024
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role