Player Matchup

Fenrir
Fenrir
Draeyx1015
Fenrir
Level 41
God Stats
2W - 3L
1,184 SR
Queue Stats
67W - 79L
1,520 Elo+
Solo
Sylvanus
Sylvanus
LeTheBloodSpill
Sylvanus
Level 148
God Stats
0W - 2L
1,610 SR
Queue Stats
15W - 24L
1,524 Elo+
Party 1
Olorun
Olorun
harmon1378
Olorun
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,506 Elo+
Party 1
Neith
Neith
terohbyte99
Neith
Level 6
God Stats
1W - 1L
1,941 SR
Queue Stats
1W - 3L
1,566 Elo+
Party 1
Amaterasu
Amaterasu
upbeat_ravefish
Amaterasu
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 39L
1,546 Elo+
Party 1
Team Averages
Level 91
1,547 SR
1,532 Elo+

VS

Team Averages
Level 91
1,558 SR
1,605 Elo+
Sun Wukong
Sun Wukong
ToxicNinja264
Sun Wukong
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 25L
1,660 Elo+
Party 2
Susano
Susano
bilal_bilal30
Susano
Level 122
God Stats
2W - 1L
1,341 SR
Queue Stats
127W - 81L
1,633 Elo+
Party 2
Izanami
Izanami
ejaahm
Izanami
Level 125
God Stats
5W - 2L
1,739 SR
Queue Stats
118W - 78L
1,631 Elo+
Party 2
Janus
Janus
ninjaSPARTANass
Janus
Level 48
God Stats
4W - 5L
1,475 SR
Queue Stats
86W - 114L
1,463 Elo+
Solo
Atlas
Atlas
urbleedingBAD2
Atlas
Level 125
God Stats
48W - 21L
1,735 SR
Queue Stats
169W - 139L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Draeyx1015
Fenrir
11
3 / 5 / 0
7,267
484
7,416
11,634
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
10
0 / 3 / 0
6,217
414
3,609
15,466
10,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
harmon1378
Olorun
12
2 / 5 / 0
7,543
503
10,002
15,001
6,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 7 / 0
6,647
443
1,183
9,332
3,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
upbeat_ravefish
Amaterasu
12
1 / 8 / 1
7,482
499
7,819
16,447
8,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ToxicNinja264
Sun Wukong
11
2 / 5 / 3
7,359
491
6,201
14,855
11,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 1 / 8
9,391
626
11,446
12,206
5,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
ejaahm
Izanami
17
18 / 0 / 1
11,306
754
21,108
14,569
7,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 5
7,007
467
4,773
7,095
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 0 / 10
8,238
549
8,224
8,847
7,701
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
7
Kills
28
28
Deaths
9
1
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Draeyx1015
Fenrir
3
5
0
0.6
L
Sylvanus
0
3
0
0
W
Sun Wukong
ToxicNinja264
Sun Wukong
2
5
3
0.7
W
6
1
8
10
W
Izanami
ejaahm
Izanami
18
0
1
18.5
L
Olorun
harmon1378
Olorun
2
5
0
0.4
W
0
3
5
0.83
L
1
7
0
0.14
L
Amaterasu
upbeat_ravefish
Amaterasu
1
8
1
0.19
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,029
Damage
51,752
67,880
Taken
57,572
35,137
Mitigated
35,266
15,356
Healing
20,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Draeyx1015
Fenrir
7,416
2,338
0
3,739
11,634
5,654
0
828
10,806
0
41,040
L
Sylvanus
3,609
479
863
3,776
15,466
10,888
0
4,965
10,501
22,320
0
W
Sun Wukong
ToxicNinja264
Sun Wukong
6,201
3,294
0
3,275
14,855
11,709
20
0
14,855
0
33,307
W
11,446
2,376
0
4,236
12,206
5,768
0
3,597
8,609
0
73,683
W
Izanami
ejaahm
Izanami
21,108
14,676
0
8,710
14,569
7,438
3,763
4,218
10,351
0
108,860
L
Olorun
harmon1378
Olorun
10,002
6,241
73
5,771
15,001
6,518
0
4,930
10,071
70,457
0
W
4,773
353
0
970
7,095
2,650
0
2,801
4,294
53,931
0
L
1,183
506
0
487
9,332
3,513
0
729
8,603
0
24,182
L
Amaterasu
upbeat_ravefish
Amaterasu
7,819
3,519
0
647
16,447
8,564
0
1,545
14,902
0
61,722
W
8,224
3,563
749
2,744
8,847
7,701
222
2,995
5,852
30,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,156
Gold Earned
43,301
380
Minions Killed
465
0
Camps Cleared
0
1,353,774
Distance Traveled
1,549,084
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,267
484
74
5
0
254,114
2
L
Sylvanus
6,217
414
34
2
0
260,716
3
W
Sun Wukong
7,359
491
58
4
0
280,703
0
W
Susano
9,391
626
105
7
0
360,157
0
W
Izanami
11,306
754
174
12
0
276,663
4
L
Olorun
7,543
503
121
8
0
258,262
0
W
Janus
7,007
467
88
6
0
306,774
3
L
Neith
6,647
443
40
3
0
249,361
0
L
Amaterasu
7,482
499
111
7
0
331,321
6
W
Atlas
8,238
549
40
3
0
324,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role