Player Matchup

Poseidon
Poseidon
ArielFol
Poseidon
Level 103
God Stats
1W - 1L
1,306 SR
Queue Stats
23W - 14L
1,624 Elo+
Party 1
Persephone
Persephone
PFC Flatcolt
Persephone
Level 129
God Stats
2W - 1L
1,715 SR
Queue Stats
98W - 92L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
PFC LAG
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,702 Elo+
Party 1
Bellona
Bellona
PFCXtreme
Bellona
Level 103
God Stats
1W - 0L
1,240 SR
Queue Stats
36W - 21L
1,655 Elo+
Party 1
Charybdis
Charybdis
choper546
Charybdis
Level 149
God Stats
1W - 2L
1,277 SR
Queue Stats
59W - 50L
1,605 Elo+
Party 1
Team Averages
Level 110
1,408 SR
1,629 Elo+

VS

Team Averages
Level 95
1,494 SR
1,486 Elo+
Pele
Pele
EdsonGames
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,741 Elo+
Solo
Heimdallr
Heimdallr
Jacob Delhomme
Heimdallr
Level 103
God Stats
1W - 1L
1,753 SR
Queue Stats
213W - 221L
1,496 Elo+
Solo
Bacchus
Bacchus
Lely_04_08
Bacchus
Level 67
God Stats
2W - 3L
1,502 SR
Queue Stats
33W - 44L
1,394 Elo+
Party 2
Zeus
Zeus
MambaGang247
Zeus
Level 107
God Stats
10W - 14L
1,215 SR
Queue Stats
952W - 1,014L
1,371 Elo+
Solo
Cerberus
Cerberus
NecoWar1990
Cerberus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ArielFol
Poseidon
17
5 / 5 / 15
11,275
705
14,235
13,548
5,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Persephone
PFC Flatcolt
Persephone
20
6 / 2 / 26
12,956
810
19,910
12,500
5,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
PFC LAG
Cthulhu
19
6 / 5 / 25
12,745
797
11,499
21,139
30,216
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
PFCXtreme
Bellona
19
6 / 3 / 20
11,626
727
10,566
17,251
17,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
choper546
Charybdis
20
16 / 2 / 19
13,169
823
33,597
13,251
6,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 7
10,829
677
16,418
19,747
9,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Jacob Delhomme
Heimdallr
18
2 / 6 / 8
10,609
663
10,401
16,880
8,713
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
Lely_04_08
Bacchus
16
2 / 8 / 10
10,798
675
9,210
20,636
25,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 7 / 7
11,403
713
17,594
14,147
6,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
NecoWar1990
Cerberus
17
5 / 11 / 7
10,457
654
10,383
25,931
15,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
56
39
Kills
17
17
Deaths
39
105
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ArielFol
Poseidon
5
5
15
2.5
L
4
7
7
1.07
L
Heimdallr
Jacob Delhomme
Heimdallr
2
6
8
1
L
Bacchus
Lely_04_08
Bacchus
2
8
10
0.88
L
4
7
7
1.07
L
Cerberus
NecoWar1990
Cerberus
5
11
7
0.77
W
Persephone
PFC Flatcolt
Persephone
6
2
26
9.5
W
Cthulhu
PFC LAG
Cthulhu
6
5
25
3.7
W
Bellona
PFCXtreme
Bellona
6
3
20
5.33
W
Charybdis
choper546
Charybdis
16
2
19
12.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,807
Damage
64,006
77,689
Taken
97,341
66,428
Mitigated
65,999
25,011
Healing
20,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ArielFol
Poseidon
14,235
1,839
1,320
1,991
13,548
5,612
559
6,681
6,681
27,149
0
L
16,418
1,791
353
4,570
19,747
9,589
0
10,532
8,937
0
27,971
L
Heimdallr
Jacob Delhomme
Heimdallr
10,401
4,304
1,171
3,391
16,880
8,713
1,225
9,186
7,436
0
30,734
L
Bacchus
Lely_04_08
Bacchus
9,210
468
1,490
2,468
20,636
25,834
37
8,440
11,913
13,901
0
L
17,594
1,027
656
965
14,147
6,732
76
7,714
6,241
35,193
0
L
Cerberus
NecoWar1990
Cerberus
10,383
234
1,076
4,393
25,931
15,131
0
9,053
16,758
19,096
0
W
Persephone
PFC Flatcolt
Persephone
19,910
2,174
3,333
5,432
12,500
5,991
1,103
4,939
7,285
40,942
0
W
Cthulhu
PFC LAG
Cthulhu
11,499
913
1,665
1,293
21,139
30,216
673
8,912
11,823
21,613
0
W
Bellona
PFCXtreme
Bellona
10,566
3,095
1,391
2,965
17,251
17,917
1,266
8,607
8,274
1,474
21,506
W
Charybdis
choper546
Charybdis
33,597
19,610
602
5,019
13,251
6,692
4,770
6,683
6,438
0
59,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,771
Gold Earned
54,096
173
Minions Killed
169
0
Camps Cleared
0
1,517,605
Distance Traveled
1,307,145
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,275
705
28
2
0
280,415
0
L
Pele
10,829
677
20
1
0
281,440
0
L
Heimdallr
10,609
663
54
3
0
262,817
1
L
Bacchus
10,798
675
9
1
0
278,582
1
L
Zeus
11,403
713
46
3
0
239,442
3
L
Cerberus
10,457
654
40
3
0
244,864
3
W
Persephone
12,956
810
59
4
0
322,229
5
W
Cthulhu
12,745
797
19
1
0
289,146
0
W
Bellona
11,626
727
20
1
0
333,507
0
W
Charybdis
13,169
823
47
3
0
292,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role