Player Matchup

Chaac
Chaac
GS_Unreved
Chaac
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,787 Elo+
Party 2
Lancelot
Lancelot
JuS1E1R0Ck
Lancelot
Level 160
God Stats
10W - 8L
1,350 SR
Queue Stats
248W - 260L
1,495 Elo+
Solo
Jing Wei
Jing Wei
Raelwolfalpha
Jing Wei
Level 95
God Stats
7W - 2L
1,622 SR
Queue Stats
467W - 433L
1,500 Elo+
Party 3
Thoth
Thoth
iiLeViTaTeii
Thoth
Level 128
God Stats
3W - 6L
1,313 SR
Queue Stats
229W - 204L
1,522 Elo+
Party 2
Ares
Ares
lHerradura
Ares
Level 101
God Stats
17W - 9L
1,670 SR
Queue Stats
472W - 418L
1,550 Elo+
Party 3
Team Averages
Level 110
1,491 SR
1,571 Elo+

VS

Team Averages
Level 86
1,463 SR
1,521 Elo+
Ymir
Ymir
ItsJustGhvst
Ymir
Level 105
God Stats
0W - 3L
1,139 SR
Queue Stats
208W - 203L
1,479 Elo+
Solo
Chaac
Chaac
JunoNater
Chaac
Level 138
God Stats
16W - 10L
1,571 SR
Queue Stats
151W - 127L
1,561 Elo+
Solo
Ullr
Ullr
TTMS23
Ullr
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 207L
1,508 Elo+
Party 1
Poseidon
Poseidon
i_Got_Carried__
Poseidon
Level 58
God Stats
5W - 7L
1,523 SR
Queue Stats
160W - 151L
1,529 Elo+
Party 1
Da Ji
Da Ji
xDarkMyst
Da Ji
Level 69
God Stats
13W - 10L
1,584 SR
Queue Stats
285W - 249L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
1 / 3 / 0
7,473
498
7,237
15,774
10,110
Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
JuS1E1R0Ck
Lancelot
14
3 / 0 / 1
7,701
513
5,767
9,252
4,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Jing Wei
Raelwolfalpha
Jing Wei
13
1 / 1 / 3
7,224
482
8,852
11,075
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 3 / 3
7,284
486
3,441
7,325
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 2 / 2
7,063
471
5,037
15,638
12,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,724
515
6,511
15,268
15,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chaac
JunoNater
Chaac
14
2 / 0 / 2
8,836
589
11,743
12,031
9,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
TTMS23
Ullr
12
0 / 3 / 2
7,218
481
7,951
9,079
3,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
14
2 / 2 / 0
7,912
527
5,124
5,568
2,263
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
xDarkMyst
Da Ji
14
2 / 1 / 1
8,022
535
6,245
10,795
4,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
6
Kills
8
9
Deaths
8
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
1
3
0
0.33
L
2
2
1
1.25
W
Lancelot
JuS1E1R0Ck
Lancelot
3
0
1
3.5
L
Chaac
JunoNater
Chaac
2
0
2
3
W
Jing Wei
Raelwolfalpha
Jing Wei
1
1
3
2.5
L
Ullr
TTMS23
Ullr
0
3
2
0.33
L
Poseidon
2
2
0
1
W
0
3
3
0.5
W
1
2
2
1
L
Da Ji
xDarkMyst
Da Ji
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,334
Damage
37,574
59,064
Taken
52,741
34,001
Mitigated
36,099
25,290
Healing
14,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
7,237
1,867
0
7,118
15,774
10,110
0
353
15,421
0
57,664
L
6,511
1,329
0
2,857
15,268
15,984
0
4,141
11,127
37,597
0
W
Lancelot
JuS1E1R0Ck
Lancelot
5,767
1,589
0
6,650
9,252
4,627
0
879
8,373
0
53,932
L
Chaac
JunoNater
Chaac
11,743
3,800
0
4,603
12,031
9,884
0
268
11,763
0
70,778
W
Jing Wei
Raelwolfalpha
Jing Wei
8,852
6,991
0
3,453
11,075
4,165
1,022
1,659
9,416
0
63,179
L
Ullr
TTMS23
Ullr
7,951
3,005
0
250
9,079
3,548
0
2,036
7,043
0
53,200
L
Poseidon
5,124
911
0
1,238
5,568
2,263
779
1,917
3,651
62,907
0
W
3,441
155
0
960
7,325
2,885
0
4,405
2,920
54,915
0
W
5,037
300
2,309
4,800
15,638
12,214
0
4,339
11,299
23,203
0
L
Da Ji
xDarkMyst
Da Ji
6,245
1,207
0
5,888
10,795
4,420
0
116
10,679
0
68,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,745
Gold Earned
39,712
438
Minions Killed
482
0
Camps Cleared
0
1,465,150
Distance Traveled
1,500,592
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,473
498
104
7
0
282,448
0
L
Ymir
7,724
515
49
3
0
259,480
4
W
Lancelot
7,701
513
76
5
0
312,923
2
L
Chaac
8,836
589
128
9
0
327,967
1
W
Jing Wei
7,224
482
118
8
0
261,407
3
L
Ullr
7,218
481
74
5
0
267,175
1
L
Poseidon
7,912
527
106
7
0
295,671
1
W
Thoth
7,284
486
113
8
0
288,310
3
W
Ares
7,063
471
27
2
0
320,062
6
L
Da Ji
8,022
535
125
8
0
350,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role