Player Matchup

Baron Samedi
Baron Samedi
Silver I
 
Baron Samedi
Silver I
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
 
Arachne
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold III
Aqxua
Achilles
Gold III
Level 105
God Stats
31W - 27L
1,566 SR
Queue Stats
644W - 644L
1,531 MMR
Solo
Athena
Athena
Gold I
SparkieTheArtist
Athena
Gold I
Level 160
God Stats
2W - 0L
1,666 SR
Queue Stats
103W - 92L
1,611 MMR
Party 1
Jing Wei
Jing Wei
Gold IV
YoungBottleCap
Jing Wei
Gold IV
Level 103
God Stats
2W - 2L
1,543 SR
Queue Stats
125W - 125L
1,497 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,555 SR
1,528 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,568 SR
1,550 MMR
Ares
Ares
Silver II
 
Ares
Silver II
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Metropoligin
Cu Chulainn
Gold IV
Level 148
God Stats
1W - 1L
1,550 SR
Queue Stats
20W - 19L
1,544 MMR
Solo
Bakasura
Bakasura
Gold I
REONBLAZE
Bakasura
Gold I
Level 152
God Stats
2W - 1L
1,834 SR
Queue Stats
213W - 211L
1,600 MMR
Solo
Apollo
Apollo
Silver I
Stealthkill21
Apollo
Silver I
Level 133
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 25L
1,633 MMR
Solo
Kukulkan
Kukulkan
Gold IV
YoungNoxx
Kukulkan
Gold IV
Level 160
God Stats
1W - 4L
1,457 SR
Queue Stats
72W - 77L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 0 / 1
5,212
652
4,353
2,820
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
 
Arachne
8
0 / 0 / 2
4,632
579
1,217
7,370
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Achilles
Aqxua
Achilles
9
3 / 1 / 0
5,661
708
5,461
6,723
4,745
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 0 / 3
5,182
648
2,711
6,782
3,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
8
2 / 1 / 1
4,990
624
5,170
4,951
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Bans
FreyaCliodhnaAtlasRavana

VS

Bans
King ArthurMercuryAh Muzen CabOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 1 / 0
4,042
505
1,243
3,789
1,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Metropoligin
Cu Chulainn
8
1 / 4 / 0
4,639
580
3,012
7,926
4,421
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
REONBLAZE
Bakasura
7
0 / 2 / 0
4,455
557
574
6,651
2,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
1 / 1 / 0
4,705
588
4,455
6,178
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
YoungNoxx
Kukulkan
8
0 / 1 / 0
4,723
590
1,389
4,434
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
9
Kills
2
2
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
1
2.5
W
Arachne
 
Arachne
0
0
2
1
L
Ares
 
Ares
0
1
0
0
W
Achilles
Aqxua
Achilles
3
1
0
3
L
Cu Chulainn
Metropoligin
Cu Chulainn
1
4
0
0.25
L
Bakasura
REONBLAZE
Bakasura
0
2
0
0
W
2
0
3
3.5
L
1
1
0
1
W
Jing Wei
2
1
1
2.5
L
Kukulkan
YoungNoxx
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,912
Damage
10,673
28,646
Taken
28,978
13,515
Mitigated
12,507
10,424
Healing
7,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,353
775
173
1,369
2,820
1,191
0
1,389
1,356
31,481
0
W
Arachne
 
Arachne
1,217
629
0
2,764
7,370
2,379
0
0
7,370
0
32,749
L
Ares
 
Ares
1,243
154
0
677
3,789
1,638
0
769
3,020
11,817
0
W
Achilles
Aqxua
Achilles
5,461
1,350
0
2,065
6,723
4,745
0
0
6,723
0
32,428
L
Cu Chulainn
Metropoligin
Cu Chulainn
3,012
814
0
785
7,926
4,421
0
23
7,903
0
24,104
L
Bakasura
REONBLAZE
Bakasura
574
390
0
2,211
6,651
2,863
0
1,526
5,125
0
21,686
W
2,711
919
0
2,116
6,782
3,700
0
1,175
5,607
13,717
0
L
4,455
3,243
0
2,633
6,178
1,744
0
1,651
4,527
0
29,630
W
Jing Wei
5,170
4,006
0
1,937
4,951
1,500
0
68
4,883
0
30,447
L
Kukulkan
YoungNoxx
Kukulkan
1,389
51
0
815
4,434
1,841
0
3,095
1,339
28,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
22,564
256
Minions Killed
234
0
Camps Cleared
0
883,416
Distance Traveled
789,385
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,212
652
72
9
0
169,532
2
W
Arachne
4,632
579
57
7
0
207,335
2
L
Ares
4,042
505
15
2
0
119,759
2
W
Achilles
5,661
708
56
7
0
176,245
3
L
Cu Chulainn
4,639
580
37
5
0
162,643
3
L
Bakasura
4,455
557
54
7
0
193,451
1
W
Athena
5,182
648
19
2
0
183,675
2
L
Apollo
4,705
588
63
8
0
158,986
3
W
Jing Wei
4,990
624
52
7
0
146,629
3
L
Kukulkan
4,723
590
65
8
0
154,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role