Player Matchup

Cthulhu
Cthulhu
Draeyx1015
Cthulhu
Level 41
God Stats
2W - 0L
1,742 SR
Queue Stats
67W - 79L
1,506 Elo+
Solo
Mulan
Mulan
LeTheBloodSpill
Mulan
Level 148
God Stats
4W - 5L
1,462 SR
Queue Stats
15W - 24L
1,503 Elo+
Party 1
Raijin
Raijin
harmon1378
Raijin
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 55L
1,483 Elo+
Party 1
Neith
Neith
terohbyte99
Neith
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,309 Elo+
Party 1
Pele
Pele
upbeat_ravefish
Pele
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,516 Elo+
Party 1
Team Averages
Level 91
1,541 SR
1,464 Elo+

VS

Team Averages
Level 103
1,773 SR
1,568 Elo+
Xbalanque
Xbalanque
ToxicNinja264
Xbalanque
Level 33
God Stats
8W - 7L
1,631 SR
Queue Stats
68W - 25L
1,685 Elo+
Party 2
Chaac
Chaac
UntimelyMufasa
Chaac
Level 108
God Stats
7W - 12L
1,632 SR
Queue Stats
99W - 116L
1,205 Elo+
Solo
Thoth
Thoth
bilal_bilal30
Thoth
Level 122
God Stats
6W - 1L
2,045 SR
Queue Stats
127W - 81L
1,649 Elo+
Party 2
Serqet
Serqet
ejaahm
Serqet
Level 125
God Stats
1W - 1L
1,807 SR
Queue Stats
118W - 78L
1,646 Elo+
Party 2
Atlas
Atlas
urbleedingBAD2
Atlas
Level 125
God Stats
48W - 21L
1,751 SR
Queue Stats
169W - 139L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Draeyx1015
Cthulhu
12
0 / 5 / 4
7,376
527
8,255
12,625
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
4 / 0 / 6
7,664
547
6,681
9,545
8,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
harmon1378
Raijin
13
6 / 4 / 5
7,991
571
6,521
9,076
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 1 / 1
6,291
449
2,780
3,814
1,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 2 / 2
7,720
551
8,084
12,694
4,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ToxicNinja264
Xbalanque
11
0 / 2 / 2
6,471
462
2,628
7,350
2,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 1
6,235
445
6,077
10,091
6,845
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 8 / 2
7,784
556
8,404
12,181
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
ejaahm
Serqet
12
2 / 2 / 5
7,224
516
4,431
10,639
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 1
7,690
549
8,948
10,469
5,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
23
15
Kills
12
12
Deaths
15
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Draeyx1015
Cthulhu
0
5
4
0.4
W
4
0
6
7
L
Xbalanque
ToxicNinja264
Xbalanque
0
2
2
0.5
L
1
1
1
1.5
L
5
8
2
0.75
L
Serqet
ejaahm
Serqet
2
2
5
2.25
W
Raijin
harmon1378
Raijin
6
4
5
2.13
W
0
1
1
0.5
W
5
2
2
3
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,321
Damage
30,488
47,754
Taken
50,730
24,547
Mitigated
23,563
10,144
Healing
13,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Draeyx1015
Cthulhu
8,255
585
0
2,719
12,625
5,544
0
7,386
4,408
47,890
0
W
6,681
587
0
3,288
9,545
8,935
0
1,408
7,867
0
28,009
L
Xbalanque
ToxicNinja264
Xbalanque
2,628
1,030
0
2,678
7,350
2,610
158
372
6,978
0
44,118
L
6,077
930
0
2,351
10,091
6,845
0
2,160
7,851
0
35,103
L
8,404
1,051
46
1,225
12,181
4,342
0
3,016
9,119
48,269
0
L
Serqet
ejaahm
Serqet
4,431
1,244
0
4,193
10,639
4,406
0
2,656
7,917
0
39,922
W
Raijin
harmon1378
Raijin
6,521
931
0
1,168
9,076
3,614
0
3,965
5,111
60,401
0
W
2,780
1,109
0
346
3,814
1,707
0
0
3,814
0
26,993
W
8,084
2,093
0
2,623
12,694
4,747
0
3,838
8,625
0
57,950
L
8,948
3,244
0
2,930
10,469
5,360
0
5,846
4,089
46,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,042
Gold Earned
35,404
417
Minions Killed
374
0
Camps Cleared
0
1,379,703
Distance Traveled
1,295,358
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,376
527
111
8
0
266,598
3
W
Mulan
7,664
547
43
3
0
307,572
7
L
Xbalanque
6,471
462
93
7
0
213,485
1
L
Chaac
6,235
445
42
3
0
259,640
0
L
Thoth
7,784
556
77
6
0
248,183
0
L
Serqet
7,224
516
77
6
0
328,778
4
W
Raijin
7,991
571
117
8
0
248,001
3
W
Neith
6,291
449
52
4
0
244,564
0
W
Pele
7,720
551
94
7
0
312,968
9
L
Atlas
7,690
549
85
6
0
245,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role