Player Matchup

Osiris
Osiris
 
Osiris
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
djmanza8015
Rama
Level 160
God Stats
4W - 9L
1,396 SR
Queue Stats
666W - 638L
1,534 Elo+
Solo
Neith
Neith
kevingonzxlez666
Neith
Level 85
God Stats
57W - 60L
1,482 SR
Queue Stats
610W - 667L
1,315 Elo+
Solo
Freya
Freya
lamar2122
Freya
Level 127
God Stats
4W - 0L
1,771 SR
Queue Stats
178W - 177L
1,496 Elo+
Solo
Team Averages
Level 129
1,530 SR
1,469 Elo+

VS

Team Averages
Level 89
1,506 SR
1,389 Elo+
Baron Samedi
Baron Samedi
AllBeast-19
Baron Samedi
Level 94
God Stats
24W - 28L
1,439 SR
Queue Stats
283W - 290L
1,421 Elo+
Solo
Chernobog
Chernobog
Bethani25
Chernobog
Level 74
God Stats
6W - 6L
1,221 SR
Queue Stats
565W - 582L
1,242 Elo+
Solo
Pele
Pele
Lord_Mantis20
Pele
Level 126
God Stats
21W - 16L
1,597 SR
Queue Stats
472W - 500L
1,315 Elo+
Solo
Neith
Neith
MrCryAlot66
Neith
Level 43
God Stats
0W - 1L
1,715 SR
Queue Stats
48W - 32L
1,578 Elo+
Solo
Khepri
Khepri
mephisto-017
Khepri
Level 107
God Stats
144W - 139L
1,559 SR
Queue Stats
244W - 245L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
2 / 4 / 1
5,931
593
3,853
9,022
5,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
 
Nox
8
0 / 1 / 2
4,864
486
1,701
2,493
1,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
1 / 1 / 2
5,619
562
4,879
6,731
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 0
6,474
647
1,391
2,913
1,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Freya
lamar2122
Freya
10
3 / 1 / 1
6,250
625
4,820
6,910
2,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AllBeast-19
Baron Samedi
11
1 / 0 / 0
6,472
647
2,064
3,962
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Bethani25
Chernobog
8
1 / 2 / 2
4,920
492
4,585
8,217
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 3 / 5
5,974
597
3,211
8,091
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
3 / 1 / 0
5,485
549
3,757
5,256
2,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
4
0 / 0 / 0
3,838
384
218
1,136
546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
6
Kills
7
7
Deaths
6
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
4
1
0.63
W
Nox
 
Nox
0
1
2
1
L
Baron Samedi
AllBeast-19
Baron Samedi
1
0
0
1
L
Chernobog
Bethani25
Chernobog
1
2
2
1
L
2
3
5
1.5
L
3
1
0
3
W
1
1
2
2
W
0
0
0
0
W
Freya
lamar2122
Freya
3
1
1
3.5
L
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,644
Damage
13,835
28,069
Taken
26,662
12,866
Mitigated
10,153
10,348
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,853
1,210
0
2,521
9,022
5,791
0
390
8,632
0
40,731
W
Nox
 
Nox
1,701
375
0
664
2,493
1,509
156
78
2,415
15,846
0
L
Baron Samedi
AllBeast-19
Baron Samedi
2,064
105
0
2,343
3,962
1,885
0
329
3,633
44,290
0
L
Chernobog
Bethani25
Chernobog
4,585
2,756
0
1,296
8,217
2,945
0
2,222
5,995
0
18,305
L
3,211
1,121
0
2,624
8,091
2,742
0
1,373
6,718
0
25,981
L
3,757
1,770
0
1,479
5,256
2,035
0
2,486
2,770
0
27,056
W
4,879
4,158
0
3,622
6,731
1,964
789
140
6,591
0
33,615
W
1,391
47
0
1,122
2,913
1,254
0
1,674
1,239
0
45,882
W
Freya
lamar2122
Freya
4,820
2,174
0
2,419
6,910
2,348
1,146
0
6,910
34,855
0
L
Khepri
218
0
0
300
1,136
546
0
111
1,025
4,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,138
Gold Earned
26,689
317
Minions Killed
233
0
Camps Cleared
0
911,887
Distance Traveled
790,139
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,931
593
75
8
0
209,913
1
W
Nox
4,864
486
29
3
0
169,150
0
L
Baron Samedi
6,472
647
101
10
0
170,905
3
L
Chernobog
4,920
492
27
3
0
203,499
0
L
Pele
5,974
597
56
6
0
218,289
1
L
Neith
5,485
549
43
4
0
129,684
0
W
Rama
5,619
562
61
6
0
172,608
2
W
Neith
6,474
647
94
9
0
171,223
2
W
Freya
6,250
625
58
6
0
188,993
0
L
Khepri
3,838
384
6
1
0
67,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role