Player Matchup

Chernobog
Chernobog
JWanWan
Chernobog
Level 16
God Stats
6W - 10L
1,176 SR
Queue Stats
30W - 35L
1,297 Elo+
Party 1
Ymir
Ymir
KreamDaBunns
Ymir
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 4L
1,258 Elo+
Party 1
Neith
Neith
LeagueBoomer
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,111 Elo+
Party 1
Cthulhu
Cthulhu
OGSithLord
Cthulhu
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,319 Elo+
Party 1
Cliodhna
Cliodhna
SupahJefe
Cliodhna
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,416 Elo+
Party 1
Team Averages
Level 27
1,392 SR
1,280 Elo+

VS

Team Averages
Level 93
1,602 SR
1,431 Elo+
Bakasura
Bakasura
DreamedOsiris
Bakasura
Level 124
God Stats
15W - 13L
1,704 SR
Queue Stats
175W - 236L
1,459 Elo+
Party 2
Nu Wa
Nu Wa
FEMALEPROTOTYPE
Nu Wa
Level 101
God Stats
46W - 56L
1,435 SR
Queue Stats
383W - 474L
1,410 Elo+
Party 2
Medusa
Medusa
RealJHenne
Medusa
Level 37
God Stats
3W - 2L
1,542 SR
Queue Stats
73W - 94L
1,447 Elo+
Party 2
Osiris
Osiris
YoungShlam
Osiris
Level 93
God Stats
4W - 3L
1,644 SR
Queue Stats
24W - 24L
1,530 Elo+
Party 2
Geb
Geb
tacticsmatt
Geb
Level 109
God Stats
3W - 1L
1,684 SR
Queue Stats
118W - 134L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JWanWan
Chernobog
15
1 / 5 / 1
8,413
467
10,794
17,603
8,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 4 / 0
7,534
419
4,274
11,167
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 3 / 0
6,634
369
5,366
7,566
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
OGSithLord
Cthulhu
12
0 / 3 / 1
7,596
422
11,048
13,795
7,471
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
SupahJefe
Cliodhna
10
0 / 9 / 2
6,660
370
4,786
17,310
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DreamedOsiris
Bakasura
18
8 / 1 / 11
11,008
612
11,225
14,585
7,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
5 / 0 / 13
10,055
559
12,992
5,487
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
RealJHenne
Medusa
16
5 / 1 / 8
9,646
536
10,730
11,527
5,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
YoungShlam
Osiris
14
2 / 0 / 5
8,950
497
7,051
13,941
11,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 0 / 14
9,672
537
7,168
14,804
18,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
75
2
Kills
24
24
Deaths
2
4
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DreamedOsiris
Bakasura
8
1
11
13.5
W
5
0
13
11.5
L
Chernobog
JWanWan
Chernobog
1
5
1
0.3
L
1
4
0
0.25
L
0
3
0
0
L
Cthulhu
OGSithLord
Cthulhu
0
3
1
0.17
W
Medusa
RealJHenne
Medusa
5
1
8
9
L
Cliodhna
SupahJefe
Cliodhna
0
9
2
0.11
W
Osiris
YoungShlam
Osiris
2
0
5
4.5
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,268
Damage
49,166
67,441
Taken
60,344
32,807
Mitigated
44,421
15,915
Healing
14,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DreamedOsiris
Bakasura
11,225
7,778
0
2,532
14,585
7,039
1,255
1,878
12,707
0
94,409
W
12,992
2,987
236
1,589
5,487
2,152
2,626
705
4,782
70,532
0
L
Chernobog
JWanWan
Chernobog
10,794
4,879
0
6,493
17,603
8,042
0
6,187
11,235
0
87,747
L
4,274
744
0
1,264
11,167
8,571
0
3,314
7,412
12,717
0
L
5,366
2,087
0
2,133
7,566
2,572
0
2,213
5,010
0
40,808
L
Cthulhu
OGSithLord
Cthulhu
11,048
514
195
3,349
13,795
7,471
0
2,917
10,309
52,707
0
W
Medusa
RealJHenne
Medusa
10,730
5,478
0
2,546
11,527
5,131
3,185
1,738
9,789
0
75,837
L
Cliodhna
SupahJefe
Cliodhna
4,786
780
0
2,481
17,310
6,151
0
5,529
11,524
0
29,665
W
Osiris
YoungShlam
Osiris
7,051
1,759
0
4,937
13,941
11,548
666
5,989
7,952
0
50,931
W
7,168
900
118
2,626
14,804
18,551
289
5,012
9,792
35,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,837
Gold Earned
49,331
370
Minions Killed
543
0
Camps Cleared
0
1,594,045
Distance Traveled
1,799,157
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,008
612
154
9
0
456,557
1
W
Nu Wa
10,055
559
127
7
0
322,411
3
L
Chernobog
8,413
467
132
7
0
313,648
4
L
Ymir
7,534
419
20
1
0
303,080
0
L
Neith
6,634
369
79
4
0
313,026
0
L
Cthulhu
7,596
422
85
5
0
336,938
4
W
Medusa
9,646
536
125
7
0
338,937
11
L
Cliodhna
6,660
370
54
3
0
327,353
1
W
Osiris
8,950
497
85
5
0
312,496
1
W
Geb
9,672
537
52
3
0
368,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role