Player Matchup

Izanami
Izanami
Gold III
Jmoney1597
Izanami
Gold III
Level 88
God Stats
8W - 6L
1,618 SR
Queue Stats
47W - 49L
1,483 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
QuetzaREN
Sun Wukong
Silver I
Level 149
God Stats
9W - 5L
1,601 SR
Queue Stats
109W - 105L
1,468 MMR
Party 2
Thanatos
Thanatos
Bronze V
SignedSky
Thanatos
Bronze V
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,454 MMR
Solo
Hera
Hera
Silver I
cepillo1104
Hera
Silver I
Level 147
God Stats
1W - 2L
1,586 SR
Queue Stats
33W - 35L
1,502 MMR
Party 2
Ganesha
Ganesha
Gold IV
diego12345566
Ganesha
Gold IV
Level 89
God Stats
2W - 2L
1,499 SR
Queue Stats
53W - 55L
1,384 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,561 SR
1,458 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,658 SR
1,455 MMR
Loki
Loki
Gold III
BRUNO__l__
Loki
Gold III
Level 160
God Stats
56W - 43L
1,600 SR
Queue Stats
217W - 212L
1,463 MMR
Solo
Cupid
Cupid
Silver I
Exihilated
Cupid
Silver I
Level 146
God Stats
2W - 0L
1,751 SR
Queue Stats
61W - 48L
1,422 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
KhanfIict
Kumbhakarna
Gold III
Level 106
God Stats
10W - 2L
1,737 SR
Queue Stats
163W - 164L
1,455 MMR
Solo
Da Ji
Da Ji
Gold IV
Nik-nicolas567
Da Ji
Gold IV
Level 146
God Stats
1W - 1L
1,699 SR
Queue Stats
73W - 74L
1,462 MMR
Solo
Vulcan
Vulcan
Gold IV
xXMzBrOwN3y3sXx
Vulcan
Gold IV
Level 118
God Stats
66W - 80L
1,504 SR
Queue Stats
244W - 254L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Jmoney1597
Izanami
9
0 / 3 / 2
6,076
434
3,249
7,036
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
QuetzaREN
Sun Wukong
12
0 / 1 / 0
6,760
483
6,466
16,365
10,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
SignedSky
Thanatos
9
3 / 5 / 1
6,069
434
5,103
12,500
4,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 1
7,091
507
3,904
5,730
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
9
0 / 3 / 4
6,107
436
2,732
10,643
8,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
The MorriganAh Muzen CabArachneZeus

VS

Bans
BellonaApolloBastetAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 0
8,602
614
11,436
12,232
4,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cupid
14
6 / 0 / 2
9,089
649
9,039
7,075
2,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
KhanfIict
Kumbhakarna
8
0 / 2 / 6
6,508
465
3,393
10,868
6,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 2
6,940
496
4,514
10,414
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 1 / 1
7,314
522
5,353
4,094
1,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
5
Kills
11
13
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
Cupid
6
0
2
7
L
Izanami
Jmoney1597
Izanami
0
3
2
0.33
W
Kumbhakarna
KhanfIict
Kumbhakarna
0
2
6
1.5
W
1
2
2
1
L
Sun Wukong
QuetzaREN
Sun Wukong
0
1
0
0
L
Thanatos
SignedSky
Thanatos
3
5
1
0.7
L
2
1
1
2.5
L
Ganesha
0
3
4
0.67
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,454
Damage
33,735
52,274
Taken
44,683
27,585
Mitigated
19,912
23,001
Healing
18,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,436
3,744
0
6,709
12,232
4,938
146
0
12,232
0
72,496
W
Cupid
9,039
4,697
76
2,800
7,075
2,719
0
1,378
5,697
0
76,437
L
Izanami
Jmoney1597
Izanami
3,249
2,293
0
2,023
7,036
2,043
0
1,396
5,640
0
43,522
W
Kumbhakarna
KhanfIict
Kumbhakarna
3,393
1,257
0
2,451
10,868
6,593
0
2,472
8,164
9,665
0
W
4,514
1,291
0
4,220
10,414
4,112
0
1,331
9,055
0
44,652
L
Sun Wukong
QuetzaREN
Sun Wukong
6,466
1,733
0
9,673
16,365
10,233
10
981
15,384
0
51,119
L
Thanatos
SignedSky
Thanatos
5,103
980
0
7,144
12,500
4,291
0
1,318
11,182
0
26,835
L
3,904
1,373
0
1,288
5,730
2,052
89
1,987
3,625
61,376
0
L
Ganesha
2,732
404
215
2,658
10,643
8,966
0
2,824
7,697
17,349
0
W
5,353
3,140
442
1,490
4,094
1,550
343
1,871
2,163
49,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,103
Gold Earned
38,453
372
Minions Killed
396
0
Camps Cleared
0
1,341,008
Distance Traveled
1,432,285
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,602
614
117
8
0
269,577
3
W
Cupid
9,089
649
117
8
0
257,437
3
L
Izanami
6,076
434
89
6
0
248,082
4
W
Kumbhakarna
6,508
465
13
1
0
286,627
2
W
Da Ji
6,940
496
71
5
0
316,668
3
L
Sun Wukong
6,760
483
100
7
0
282,423
4
L
Thanatos
6,069
434
43
3
0
275,930
1
L
Hera
7,091
507
132
9
0
263,354
5
L
Ganesha
6,107
436
8
1
0
271,219
6
W
Vulcan
7,314
522
78
6
0
301,976
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role