Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Bunchmaster
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,623 Elo+
Party 3
Hercules
Hercules
DZLWZL
Hercules
Level 16
God Stats
0W - 2L
1,240 SR
Queue Stats
6W - 10L
1,680 Elo+
Party 3
Sylvanus
Sylvanus
varoche007
Sylvanus
Level 157
God Stats
5W - 5L
1,570 SR
Queue Stats
441W - 439L
1,533 Elo+
Solo
Team Averages
Level 66
1,462 SR
1,567 Elo+

VS

Team Averages
Level 87
1,449 SR
1,595 Elo+
Nu Wa
Nu Wa
CrazyNative1314
Nu Wa
Level 17
God Stats
5W - 1L
1,500 SR
Queue Stats
528W - 596L
1,478 Elo+
Solo
Sylvanus
Sylvanus
EncrgableOtter
Sylvanus
Level 139
God Stats
2W - 2L
1,523 SR
Queue Stats
167W - 184L
1,507 Elo+
Party 1
Pele
Pele
InitiateKai
Pele
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 27L
1,705 Elo+
Party 1
Danzaburou
Danzaburou
ToxicXLei
Danzaburou
Level 120
God Stats
3W - 4L
1,266 SR
Queue Stats
170W - 129L
1,603 Elo+
Party 1
Baba Yaga
Baba Yaga
ZPAttack
Baba Yaga
Level 140
God Stats
6W - 1L
1,458 SR
Queue Stats
384W - 209L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
2 / 4 / 8
10,196
637
15,482
22,159
12,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
 
Chaac
16
1 / 5 / 9
9,341
584
29,993
32,180
41,200
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Bunchmaster
Hun Batz
15
1 / 10 / 8
9,136
571
7,919
22,801
12,509
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
DZLWZL
Hercules
16
5 / 7 / 5
10,321
645
11,816
26,779
37,939
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
varoche007
Sylvanus
18
2 / 2 / 9
10,934
683
9,694
25,159
28,643
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 15
11,546
722
23,605
12,660
6,592
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
17
1 / 3 / 21
10,741
671
17,371
21,742
17,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
15 / 4 / 10
13,336
834
29,324
22,773
13,247
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
ToxicXLei
Danzaburou
18
2 / 2 / 21
11,153
697
12,216
13,880
7,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
ZPAttack
Baba Yaga
20
7 / 2 / 19
12,255
766
32,268
14,785
8,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
114
11
Kills
28
28
Deaths
14
39
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
8
1.5
L
Chaac
 
Chaac
1
5
9
1.1
L
Hun Batz
Bunchmaster
Hun Batz
1
10
8
0.5
W
3
3
15
3.5
L
Hercules
DZLWZL
Hercules
5
7
5
1.07
W
Sylvanus
1
3
21
3.83
W
15
4
10
5
W
Danzaburou
ToxicXLei
Danzaburou
2
2
21
6.25
W
Baba Yaga
ZPAttack
Baba Yaga
7
2
19
8.25
L
Sylvanus
varoche007
Sylvanus
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,904
Damage
114,784
129,078
Taken
85,840
133,093
Mitigated
52,996
47,077
Healing
50,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
15,482
6,749
1,652
5,837
22,159
12,802
702
13,531
8,628
0
46,439
L
Chaac
 
Chaac
29,993
1,834
1,271
8,173
32,180
41,200
136
16,703
15,477
0
56,388
L
Hun Batz
Bunchmaster
Hun Batz
7,919
1,644
1,437
1,164
22,801
12,509
0
12,958
9,843
0
20,913
W
23,605
5,736
1,077
804
12,660
6,592
531
1,719
10,941
45,508
0
L
Hercules
DZLWZL
Hercules
11,816
2,313
783
4,502
26,779
37,939
0
14,707
12,072
0
21,901
W
Sylvanus
17,371
5,061
10,771
10,919
21,742
17,252
1,235
2,623
19,119
22,058
2,741
W
29,324
6,715
383
9,944
22,773
13,247
442
3,552
19,221
0
51,941
W
Danzaburou
ToxicXLei
Danzaburou
12,216
5,245
3,796
5,009
13,880
7,119
3,427
488
13,392
0
28,773
W
Baba Yaga
ZPAttack
Baba Yaga
32,268
1,082
2,290
5,792
14,785
8,786
1,217
1,312
13,473
50,605
0
L
Sylvanus
varoche007
Sylvanus
9,694
1,228
12,708
9,550
25,159
28,643
226
13,583
11,576
23,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,928
Gold Earned
59,031
207
Minions Killed
197
0
Camps Cleared
0
1,423,271
Distance Traveled
1,521,858
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,196
637
70
4
0
265,565
0
L
Chaac
9,341
584
54
3
0
305,379
0
L
Hun Batz
9,136
571
27
2
0
273,394
1
W
Nu Wa
11,546
722
46
3
0
315,145
0
L
Hercules
10,321
645
23
1
0
285,224
0
W
Sylvanus
10,741
671
25
2
0
266,553
2
W
Pele
13,336
834
44
3
0
326,008
0
W
Danzaburou
11,153
697
26
2
0
289,320
2
W
Baba Yaga
12,255
766
56
4
0
324,832
1
L
Sylvanus
10,934
683
33
2
0
293,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role