Player Matchup

Morgan Le Fay
Morgan Le Fay
DeductedClub31
Morgan Le Fay
Level 124
God Stats
35W - 19L
1,721 SR
Queue Stats
391W - 303L
1,591 Elo+
Party 2
Atlas
Atlas
RoyalAsAlways
Atlas
Level 67
God Stats
18W - 9L
1,500 SR
Queue Stats
154W - 152L
1,509 Elo+
Party 3
Erlang Shen
Erlang Shen
SimplyPathetic
Erlang Shen
Level 129
God Stats
1W - 1L
1,750 SR
Queue Stats
236W - 187L
1,566 Elo+
Party 2
Cupid
Cupid
WaterKamikazeTTV
Cupid
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 76L
1,605 Elo+
Party 2
Jormungandr
Jormungandr
drappy14ttv
Jormungandr
Level 12
God Stats
1W - 1L
1,663 SR
Queue Stats
3W - 3L
1,552 Elo+
Party 3
Team Averages
Level 72
1,627 SR
1,565 Elo+

VS

Team Averages
Level 88
1,419 SR
1,524 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Atlas
Atlas
BardicJarl
Atlas
Level 100
God Stats
5W - 5L
1,330 SR
Queue Stats
79W - 75L
1,427 Elo+
Party 1
Lancelot
Lancelot
SHI0NG3RMAN
Lancelot
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,739 Elo+
Party 4
Neith
Neith
Wolfspiri
Neith
Level 143
God Stats
1W - 1L
1,330 SR
Queue Stats
69W - 64L
1,509 Elo+
Party 1
Ne Zha
Ne Zha
xXyerocXx
Ne Zha
Level 48
God Stats
8W - 8L
1,436 SR
Queue Stats
90W - 96L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeductedClub31
Morgan Le Fay
10
0 / 4 / 2
6,174
441
4,305
7,879
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 1 / 2
6,207
443
3,044
9,128
4,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
SimplyPathetic
Erlang Shen
11
4 / 7 / 1
7,254
518
7,404
14,256
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 1
7,123
509
5,547
8,819
3,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
drappy14ttv
Jormungandr
12
1 / 1 / 1
6,952
497
5,418
7,136
4,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 0 / 7
7,368
526
10,534
9,385
4,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
13
2 / 2 / 0
7,942
567
4,673
9,825
6,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
SHI0NG3RMAN
Lancelot
12
5 / 3 / 6
7,560
540
7,474
11,950
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
Wolfspiri
Neith
12
1 / 2 / 3
7,279
520
6,399
8,003
2,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
xXyerocXx
Ne Zha
12
3 / 0 / 5
7,396
528
4,009
4,171
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
7
Kills
15
15
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
7
7.5
W
Atlas
2
2
0
1
L
Morgan Le Fay
DeductedClub31
Morgan Le Fay
0
4
2
0.25
L
0
1
2
1
W
Lancelot
SHI0NG3RMAN
Lancelot
5
3
6
2.67
L
Erlang Shen
SimplyPathetic
Erlang Shen
4
7
1
0.64
L
2
2
1
1.25
W
Neith
Wolfspiri
Neith
1
2
3
1.25
L
Jormungandr
drappy14ttv
Jormungandr
1
1
1
1.5
W
Ne Zha
xXyerocXx
Ne Zha
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,718
Damage
33,089
47,218
Taken
43,334
22,529
Mitigated
22,191
13,190
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,534
1,300
983
4,888
9,385
4,635
992
2,650
6,735
55,625
0
W
Atlas
4,673
1,634
0
2,186
9,825
6,119
0
4,908
4,917
49,714
0
L
Morgan Le Fay
DeductedClub31
Morgan Le Fay
4,305
788
0
822
7,879
3,135
0
3,820
4,059
42,328
0
L
3,044
1,107
2,077
2,588
9,128
4,239
0
1,859
7,262
20,950
0
W
Lancelot
SHI0NG3RMAN
Lancelot
7,474
1,862
0
2,729
11,950
5,394
0
3,528
8,422
0
40,736
L
Erlang Shen
SimplyPathetic
Erlang Shen
7,404
3,955
0
3,390
14,256
7,310
0
4,813
9,386
0
42,627
L
5,547
2,792
21
3,162
8,819
3,051
0
1,138
7,681
0
52,530
W
Neith
Wolfspiri
Neith
6,399
1,842
0
1,841
8,003
2,884
0
480
7,523
0
67,269
L
Jormungandr
drappy14ttv
Jormungandr
5,418
2,269
0
1,130
7,136
4,794
0
3,208
3,623
41,149
0
W
Ne Zha
xXyerocXx
Ne Zha
4,009
778
85
1,359
4,171
3,159
0
1,201
2,970
0
27,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
37,545
351
Minions Killed
418
0
Camps Cleared
0
1,281,402
Distance Traveled
1,368,121
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,368
526
92
7
0
254,755
2
W
Atlas
7,942
567
112
8
0
245,986
4
L
Morgan Le Fay
6,174
441
62
4
0
239,905
2
L
Atlas
6,207
443
31
2
0
266,403
4
W
Lancelot
7,560
540
64
5
0
313,603
0
L
Erlang Shen
7,254
518
71
5
0
260,703
3
L
Cupid
7,123
509
106
8
0
256,092
2
W
Neith
7,279
520
111
8
0
247,493
1
L
Jormungandr
6,952
497
81
6
0
258,299
3
W
Ne Zha
7,396
528
39
3
0
306,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role