Player Matchup

Jormungandr
Jormungandr
FAITHxLEGENDS
Jormungandr
Level 159
God Stats
60W - 46L
1,673 SR
Queue Stats
240W - 223L
1,599 Elo+
Party 2
Yu Huang
Yu Huang
FAITHxSHADOWS
Yu Huang
Level 146
God Stats
43W - 21L
1,581 SR
Queue Stats
131W - 94L
1,649 Elo+
Party 2
Bellona
Bellona
IAMVERMILION
Bellona
Level 29
God Stats
2W - 0L
1,285 SR
Queue Stats
4W - 2L
1,468 Elo+
Party 2
Team Averages
Level 111
1,513 SR
1,572 Elo+

VS

Team Averages
Level 39
1,473 SR
1,290 Elo+
Sun Wukong
Sun Wukong
Kc_Curly
Sun Wukong
Level 27
God Stats
13W - 17L
1,364 SR
Queue Stats
49W - 77L
1,217 Elo+
Party 1
Kukulkan
Kukulkan
LoLmRgiGglEs
Kukulkan
Level 62
God Stats
73W - 71L
1,552 SR
Queue Stats
312W - 380L
1,323 Elo+
Party 1
Terra
Terra
TJerms
Terra
Level 27
God Stats
30W - 36L
1,503 SR
Queue Stats
91W - 138L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FAITHxLEGENDS
Jormungandr
18
4 / 0 / 9
13,107
624
23,131
18,144
18,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
FAITHxSHADOWS
Yu Huang
20
7 / 0 / 5
14,373
684
25,475
9,448
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
IAMVERMILION
Bellona
18
2 / 0 / 7
12,903
614
9,357
13,269
14,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kc_Curly
Sun Wukong
15
0 / 3 / 0
11,154
531
8,530
22,074
14,622
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
LoLmRgiGglEs
Kukulkan
15
0 / 7 / 0
11,183
533
12,892
19,163
8,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Terra
TJerms
Terra
15
0 / 3 / 0
11,791
561
4,728
22,588
32,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
13
Kills
0
0
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FAITHxLEGENDS
Jormungandr
4
0
9
8.5
W
Yu Huang
FAITHxSHADOWS
Yu Huang
7
0
5
9.5
W
Bellona
IAMVERMILION
Bellona
2
0
7
5.5
L
Sun Wukong
Kc_Curly
Sun Wukong
0
3
0
0
L
Kukulkan
LoLmRgiGglEs
Kukulkan
0
7
0
0
L
Terra
TJerms
Terra
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,963
Damage
26,150
40,861
Taken
63,825
38,789
Mitigated
54,845
6,152
Healing
14,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FAITHxLEGENDS
Jormungandr
23,131
5,440
0
1,970
18,144
18,919
402
5,952
12,192
68,225
0
W
Yu Huang
FAITHxSHADOWS
Yu Huang
25,475
1,155
0
2,304
9,448
5,001
870
4,276
5,172
85,794
0
W
Bellona
IAMVERMILION
Bellona
9,357
3,415
853
1,025
13,269
14,869
604
7,752
5,517
0
21,245
L
Sun Wukong
Kc_Curly
Sun Wukong
8,530
1,352
167
5,043
22,074
14,622
0
16,924
4,482
0
32,582
L
Kukulkan
LoLmRgiGglEs
Kukulkan
12,892
253
56
1,029
19,163
8,122
0
16,861
1,663
56,995
0
L
Terra
TJerms
Terra
4,728
1,019
1,233
6,520
22,588
32,101
0
13,500
8,492
16,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,383
Gold Earned
34,128
246
Minions Killed
191
14
Camps Cleared
4
1,135,532
Distance Traveled
1,006,927
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,107
624
74
4
5
418,299
3
W
Yu Huang
14,373
684
146
7
9
393,880
1
W
Bellona
12,903
614
26
1
0
323,353
0
L
Sun Wukong
11,154
531
61
3
0
353,331
0
L
Kukulkan
11,183
533
109
5
4
320,131
2
L
Terra
11,791
561
21
1
0
333,465
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role