Player Matchup

Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
D-NubZzZzZ
Anubis
Level 106
God Stats
20W - 12L
1,563 SR
Queue Stats
532W - 526L
1,528 Elo+
Party 1
Ymir
Ymir
FatefulSon
Ymir
Level 15
God Stats
6W - 0L
1,957 SR
Queue Stats
8W - 8L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
GonnaGetSmacked
Danzaburou
Level 46
God Stats
11W - 5L
1,704 SR
Queue Stats
363W - 382L
1,567 Elo+
Party 1
Thanatos
Thanatos
PhantomGrey
Thanatos
Level 126
God Stats
3W - 4L
1,501 SR
Queue Stats
416W - 387L
1,535 Elo+
Party 1
Team Averages
Level 76
1,645 SR
1,529 Elo+

VS

Team Averages
Level 81
1,394 SR
1,504 Elo+
Aphrodite
Aphrodite
DeadlyMouse63
Aphrodite
Level 87
God Stats
2W - 3L
1,211 SR
Queue Stats
134W - 129L
1,532 Elo+
Party 2
Artemis
Artemis
Jaytoofay
Artemis
Level 126
God Stats
20W - 17L
1,634 SR
Queue Stats
392W - 381L
1,587 Elo+
Party 2
Scylla
Scylla
Lumipants
Scylla
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,279 Elo+
Solo
Anubis
Anubis
Syncropolis
Anubis
Level 107
God Stats
0W - 2L
1,263 SR
Queue Stats
361W - 307L
1,551 Elo+
Party 2
Fenrir
Fenrir
VaderTv
Fenrir
Level 44
God Stats
6W - 5L
1,364 SR
Queue Stats
141W - 129L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 3
6,767
677
4,029
2,267
779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
D-NubZzZzZ
Anubis
11
1 / 0 / 2
6,420
642
3,572
3,090
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 2
5,865
587
971
4,645
2,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
GonnaGetSmacked
Danzaburou
10
2 / 2 / 0
6,000
600
2,947
5,562
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
PhantomGrey
Thanatos
10
3 / 3 / 2
6,129
613
5,639
8,982
3,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeadlyMouse63
Aphrodite
10
1 / 2 / 0
5,406
541
1,059
7,324
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Jaytoofay
Artemis
11
1 / 0 / 2
5,635
564
3,539
4,520
1,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Lumipants
Scylla
7
0 / 4 / 0
4,477
448
1,557
5,074
1,845
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
9
4 / 1 / 0
5,538
554
4,037
7,073
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
VaderTv
Fenrir
7
0 / 2 / 3
4,971
497
1,735
7,127
3,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
6
6
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
3
3.5
W
Anubis
D-NubZzZzZ
Anubis
1
0
2
2
L
Aphrodite
DeadlyMouse63
Aphrodite
1
2
0
0.5
W
1
1
2
2
W
Danzaburou
GonnaGetSmacked
Danzaburou
2
2
0
1
L
Artemis
Jaytoofay
Artemis
1
0
2
2
L
Scylla
Lumipants
Scylla
0
4
0
0
W
Thanatos
PhantomGrey
Thanatos
3
3
2
1.33
L
Anubis
4
1
0
4
L
Fenrir
VaderTv
Fenrir
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,158
Damage
11,927
24,546
Taken
31,118
9,852
Mitigated
11,905
13,381
Healing
12,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,029
2,050
0
1,563
2,267
779
675
976
1,291
49,464
0
W
Anubis
D-NubZzZzZ
Anubis
3,572
253
0
1,600
3,090
1,516
788
1,524
1,566
41,696
0
L
Aphrodite
DeadlyMouse63
Aphrodite
1,059
498
0
3,546
7,324
2,206
0
2,940
4,384
34,237
0
W
971
339
0
1,382
4,645
2,599
52
1,043
3,602
18,339
0
W
Danzaburou
GonnaGetSmacked
Danzaburou
2,947
1,708
0
2,033
5,562
1,666
184
399
5,163
0
40,521
L
Artemis
Jaytoofay
Artemis
3,539
1,504
0
1,515
4,520
1,550
0
37
4,483
0
41,387
L
Scylla
Lumipants
Scylla
1,557
224
0
190
5,074
1,845
0
2,460
2,614
19,836
0
W
Thanatos
PhantomGrey
Thanatos
5,639
1,946
0
6,803
8,982
3,292
0
2,711
6,271
0
33,459
L
Anubis
4,037
383
0
4,690
7,073
3,264
0
1,765
5,308
33,564
0
L
Fenrir
VaderTv
Fenrir
1,735
360
740
1,400
7,127
3,040
0
1,370
5,757
0
11,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,181
Gold Earned
26,027
349
Minions Killed
266
0
Camps Cleared
0
969,917
Distance Traveled
897,548
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,767
677
94
9
0
193,343
2
W
Anubis
6,420
642
86
9
0
169,695
2
L
Aphrodite
5,406
541
70
7
0
162,590
2
W
Ymir
5,865
587
51
5
0
199,801
3
W
Danzaburou
6,000
600
57
6
0
175,431
4
L
Artemis
5,635
564
81
8
0
170,377
1
L
Scylla
4,477
448
39
4
0
168,180
1
W
Thanatos
6,129
613
61
6
0
231,647
0
L
Anubis
5,538
554
59
6
0
193,018
1
L
Fenrir
4,971
497
17
2
0
203,383
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role