Player Matchup

Ao Kuang
Ao Kuang
Gold III
CAL3571
Ao Kuang
Gold III
Level 158
God Stats
0W - 3L
1,214 SR
Queue Stats
120W - 122L
1,514 MMR
Party 1
Ullr
Ullr
Gold III
CaipZ1
Ullr
Gold III
Level 144
God Stats
4W - 4L
1,745 SR
Queue Stats
74W - 66L
1,515 MMR
Party 1
Sol
Sol
Gold III
CyborgWTF
Sol
Gold III
Level 160
God Stats
2W - 5L
1,247 SR
Queue Stats
280W - 253L
1,439 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
GoodEyeSniper
Sun Wukong
Gold V
Level 148
God Stats
1W - 2L
1,540 SR
Queue Stats
36W - 39L
1,434 MMR
Solo
Agni
Agni
Gold V
ZaAaAaA
Agni
Gold V
Level 109
God Stats
5W - 13L
1,352 SR
Queue Stats
94W - 104L
1,499 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,420 SR
1,480 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,453 SR
1,516 MMR
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Gold I
ItzzMelon
Nemesis
Gold I
Level 127
God Stats
1W - 4L
1,200 SR
Queue Stats
121W - 116L
1,433 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
MineTøastyPúff
Ratatoskr
Gold III
Level 149
God Stats
3W - 1L
1,725 SR
Queue Stats
190W - 180L
1,519 MMR
Solo
Yu Huang
Yu Huang
Silver I
PartTimeTrapper
Yu Huang
Silver I
Level 86
God Stats
1W - 2L
1,177 SR
Queue Stats
20W - 17L
1,524 MMR
Solo
Medusa
Medusa
Gold II
Trentyy
Medusa
Gold II
Level 89
God Stats
8W - 6L
1,664 SR
Queue Stats
111W - 113L
1,602 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CAL3571
Ao Kuang
18
4 / 4 / 3
12,101
484
9,205
24,523
10,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
CaipZ1
Ullr
19
6 / 4 / 3
13,697
548
30,444
21,504
10,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
7 / 6 / 3
13,304
532
22,993
23,332
11,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
GoodEyeSniper
Sun Wukong
16
0 / 4 / 6
10,488
420
12,838
25,462
29,952
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
ZaAaAaA
Agni
15
0 / 10 / 4
11,044
442
13,472
19,934
8,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
FreyaJing WeiPoseidonBellona

VS

Bans
KaliYemojaCliodhnaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
2 / 5 / 16
13,321
533
7,221
34,039
47,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
ItzzMelon
Nemesis
20
9 / 2 / 11
14,433
577
19,151
24,580
13,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ratatoskr
19
2 / 6 / 11
13,145
526
13,377
37,195
21,148
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
20
5 / 1 / 11
14,227
569
18,129
18,641
9,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Trentyy
Medusa
20
10 / 4 / 4
14,611
584
20,820
20,604
10,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
81
17
Kills
28
28
Deaths
18
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
5
16
2
L
Ao Kuang
CAL3571
Ao Kuang
4
4
3
1.38
L
Ullr
CaipZ1
Ullr
6
4
3
1.88
L
7
6
3
1.42
L
Sun Wukong
GoodEyeSniper
Sun Wukong
0
4
6
0.75
W
Nemesis
ItzzMelon
Nemesis
9
2
11
7.25
W
Ratatoskr
2
6
11
1.25
W
Yu Huang
5
1
11
10.5
W
Medusa
Trentyy
Medusa
10
4
4
3
L
Agni
ZaAaAaA
Agni
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,952
Damage
78,698
114,755
Taken
135,059
71,036
Mitigated
103,244
25,977
Healing
50,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,221
1,493
4,792
10,576
34,039
47,622
1,108
9,952
24,087
32,136
0
L
Ao Kuang
CAL3571
Ao Kuang
9,205
1,244
0
7,896
24,523
10,515
2,183
4,396
20,127
98,941
0
L
Ullr
CaipZ1
Ullr
30,444
13,136
0
3,613
21,504
10,173
0
4,652
16,852
0
118,521
L
22,993
9,223
0
9,679
23,332
11,769
3,594
4,561
18,771
104,916
12,289
L
Sun Wukong
GoodEyeSniper
Sun Wukong
12,838
2,052
0
1,922
25,462
29,952
0
7,704
17,758
192
74,666
W
Nemesis
ItzzMelon
Nemesis
19,151
8,778
0
4,443
24,580
13,793
1,149
7,009
17,181
0
122,652
W
Ratatoskr
13,377
2,570
0
21,293
37,195
21,148
819
9,528
26,822
0
75,575
W
Yu Huang
18,129
1,537
232
4,049
18,641
9,758
3,157
7,897
10,744
144,353
0
W
Medusa
Trentyy
Medusa
20,820
10,979
0
5,271
20,604
10,923
8,503
10,602
10,002
0
132,888
L
Agni
ZaAaAaA
Agni
13,472
1,515
0
2,867
19,934
8,627
0
7,132
12,802
81,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,634
Gold Earned
69,737
650
Minions Killed
678
0
Camps Cleared
0
2,227,775
Distance Traveled
2,580,985
15
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,321
533
22
1
0
440,173
12
L
Ao Kuang
12,101
484
130
5
0
507,474
0
L
Ullr
13,697
548
149
6
0
473,480
6
L
Sol
13,304
532
156
6
0
392,782
1
L
Sun Wukong
10,488
420
80
3
0
445,298
2
W
Nemesis
14,433
577
126
5
0
629,550
10
W
Ratatoskr
13,145
526
133
5
0
542,265
3
W
Yu Huang
14,227
569
223
9
0
490,436
4
W
Medusa
14,611
584
174
7
0
478,561
7
L
Agni
11,044
442
135
5
0
408,741
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role