Player Matchup

Charybdis
Charybdis
DEMONBRO1995
Charybdis
Level 66
God Stats
6W - 11L
1,304 SR
Queue Stats
101W - 118L
1,407 Elo+
Party 3
Horus
Horus
GRUNGEBOY04
Horus
Level 121
God Stats
19W - 21L
1,494 SR
Queue Stats
743W - 773L
1,431 Elo+
Party 3
Zhong Kui
Zhong Kui
Kojankoryu
Zhong Kui
Level 87
God Stats
14W - 14L
1,368 SR
Queue Stats
222W - 264L
1,345 Elo+
Party 1
Raijin
Raijin
OMGitsBroadway
Raijin
Level 27
God Stats
10W - 5L
1,536 SR
Queue Stats
127W - 111L
1,394 Elo+
Party 3
Da Ji
Da Ji
yTURDSANDWICHy
Da Ji
Level 84
God Stats
19W - 18L
1,169 SR
Queue Stats
59W - 82L
1,218 Elo+
Party 1
Team Averages
Level 77
1,374 SR
1,359 Elo+

VS

Team Averages
Level 91
1,467 SR
1,475 Elo+
Khepri
Khepri
 
Khepri
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Gaptim_kira
Ao Kuang
Level 149
God Stats
3W - 7L
1,500 SR
Queue Stats
224W - 237L
1,510 Elo+
Solo
Agni
Agni
LordVorhees278
Agni
Level 15
God Stats
7W - 7L
1,500 SR
Queue Stats
64W - 86L
1,395 Elo+
Party 2
King Arthur
King Arthur
Solaire2074
King Arthur
Level 64
God Stats
12W - 12L
1,466 SR
Queue Stats
39W - 43L
1,385 Elo+
Party 2
Izanami
Izanami
ĈŖΣǺM
Izanami
Level 126
God Stats
6W - 4L
1,368 SR
Queue Stats
61W - 49L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DEMONBRO1995
Charybdis
13
5 / 2 / 5
8,390
524
15,335
12,161
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
4 / 4 / 9
8,084
505
8,282
15,840
13,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Kojankoryu
Zhong Kui
15
3 / 0 / 1
9,419
589
9,312
12,903
9,968
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
8 / 3 / 3
8,150
509
9,552
9,023
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 4
8,384
524
4,859
11,648
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
2 / 4 / 9
7,869
492
4,458
13,769
14,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Gaptim_kira
Ao Kuang
10
4 / 10 / 2
7,459
466
7,821
13,866
3,823
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 9 / 4
6,512
407
5,420
10,115
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Solaire2074
King Arthur
13
0 / 1 / 0
8,006
500
6,457
10,953
9,786
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
ĈŖΣǺM
Izanami
12
4 / 2 / 4
8,167
510
10,161
12,494
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
25
Kills
10
12
Deaths
26
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
4
9
1.63
W
Charybdis
DEMONBRO1995
Charybdis
5
2
5
3.75
W
4
4
9
2.13
L
Ao Kuang
Gaptim_kira
Ao Kuang
4
10
2
0.5
W
Zhong Kui
Kojankoryu
Zhong Kui
3
0
1
3.5
L
0
9
4
0.22
W
8
3
3
3.17
L
King Arthur
Solaire2074
King Arthur
0
1
0
0
W
5
3
4
2.33
L
Izanami
ĈŖΣǺM
Izanami
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,340
Damage
34,317
61,575
Taken
61,197
37,550
Mitigated
35,127
25,315
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,458
728
0
2,060
13,769
14,069
272
2,485
11,284
16,938
0
W
Charybdis
DEMONBRO1995
Charybdis
15,335
7,333
0
5,238
12,161
4,700
1,711
3,303
8,858
0
62,881
W
8,282
4,248
673
5,425
15,840
13,565
203
5,764
10,076
0
23,368
L
Ao Kuang
Gaptim_kira
Ao Kuang
7,821
2,333
0
1,663
13,866
3,823
224
3,353
10,513
16,252
0
W
Zhong Kui
Kojankoryu
Zhong Kui
9,312
1,789
0
9,454
12,903
9,968
621
1,019
11,884
71,317
0
L
5,420
479
0
208
10,115
3,379
195
3,824
6,291
32,321
0
W
9,552
1,039
0
490
9,023
4,172
322
4,487
4,536
45,026
0
L
King Arthur
Solaire2074
King Arthur
6,457
1,274
0
2,183
10,953
9,786
92
7,194
3,759
0
56,811
W
4,859
855
0
4,035
11,648
5,145
518
3,126
8,522
0
45,373
L
Izanami
ĈŖΣǺM
Izanami
10,161
5,598
0
3,995
12,494
4,070
353
2,008
10,486
0
54,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,427
Gold Earned
38,013
413
Minions Killed
279
0
Camps Cleared
0
1,395,873
Distance Traveled
1,370,732
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,869
492
13
1
0
285,834
0
W
Charybdis
8,390
524
95
6
0
266,199
1
W
Horus
8,084
505
33
2
0
292,549
2
L
Ao Kuang
7,459
466
18
1
0
278,937
4
W
Zhong Kui
9,419
589
146
9
0
261,122
1
L
Agni
6,512
407
51
3
0
245,763
0
W
Raijin
8,150
509
67
4
0
270,120
0
L
King Arthur
8,006
500
109
7
0
296,706
0
W
Da Ji
8,384
524
72
5
0
305,883
4
L
Izanami
8,167
510
88
6
0
263,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role