Player Matchup

Chiron
Chiron
Platinum II
 
Chiron
Platinum II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Platinum IV
CDZ-_-20
Bacchus
Platinum IV
Level 129
God Stats
0W - 8L
974 SR
Queue Stats
183W - 195L
1,771 MMR
Solo
Mercury
Mercury
Platinum III
DrippyKelvo
Mercury
Platinum III
Level 127
God Stats
6W - 6L
1,630 SR
Queue Stats
324W - 309L
1,870 MMR
Party 1
Thoth
Thoth
Platinum II
Lexxcar02
Thoth
Platinum II
Level 139
God Stats
0W - 5L
1,112 SR
Queue Stats
273W - 262L
1,869 MMR
Party 3
Sun Wukong
Sun Wukong
Platinum II
josebautista2004
Sun Wukong
Platinum II
Level 109
God Stats
3W - 1L
1,889 SR
Queue Stats
176W - 166L
1,717 MMR
Party 3
Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,421 SR
1,746 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,747 SR
1,793 MMR
Amaterasu
Amaterasu
Gold II
Alucard4510
Amaterasu
Gold II
Level 129
God Stats
1W - 0L
2,031 SR
Queue Stats
14W - 3L
1,797 MMR
Party 2
Hou Yi
Hou Yi
Gold II
Anstat
Hou Yi
Gold II
Level 67
God Stats
14W - 9L
1,675 SR
Queue Stats
18W - 12L
1,819 MMR
Party 4
Kuzenbo
Kuzenbo
Gold I
BlinBlinClaK
Kuzenbo
Gold I
Level 156
God Stats
3W - 1L
1,500 SR
Queue Stats
232W - 222L
1,800 MMR
Solo
Zeus
Zeus
Gold III
Killer71700
Zeus
Gold III
Level 152
God Stats
1W - 0L
1,785 SR
Queue Stats
9W - 2L
1,821 MMR
Party 4
Fenrir
Fenrir
Gold IV
ltachii
Fenrir
Gold IV
Level 145
God Stats
1W - 0L
1,745 SR
Queue Stats
34W - 17L
1,728 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
8 / 8 / 2
13,347
534
17,015
25,753
12,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bacchus
CDZ-_-20
Bacchus
16
1 / 6 / 9
11,189
448
9,492
26,043
40,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
DrippyKelvo
Mercury
20
5 / 9 / 4
13,423
537
10,786
25,319
12,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
Lexxcar02
Thoth
16
0 / 5 / 4
10,320
413
10,624
15,517
7,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
josebautista2004
Sun Wukong
18
3 / 7 / 4
12,152
486
21,768
33,016
31,725
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
FreyaAtlasBastetRavanaGeb

VS

Bans
ShivaCthulhuKaliMorgan Le FaySusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alucard4510
Amaterasu
20
6 / 2 / 9
14,168
567
13,675
28,592
31,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
Anstat
Hou Yi
20
10 / 5 / 14
14,466
579
29,183
23,769
12,556
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
BlinBlinClaK
Kuzenbo
18
4 / 2 / 18
12,727
509
11,881
21,081
37,517
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 5 / 8
13,568
543
19,449
15,358
7,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
ltachii
Fenrir
20
7 / 3 / 10
13,313
533
20,985
26,097
14,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
17
Kills
34
35
Deaths
17
23
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
8
8
2
1.13
W
Amaterasu
Alucard4510
Amaterasu
6
2
9
5.25
W
Hou Yi
Anstat
Hou Yi
10
5
14
3.4
W
Kuzenbo
BlinBlinClaK
Kuzenbo
4
2
18
6.5
L
Bacchus
CDZ-_-20
Bacchus
1
6
9
0.92
L
Mercury
DrippyKelvo
Mercury
5
9
4
0.78
W
7
5
8
2.2
L
Thoth
Lexxcar02
Thoth
0
5
4
0.4
L
Sun Wukong
josebautista2004
Sun Wukong
3
7
4
0.71
W
Fenrir
ltachii
Fenrir
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,685
Damage
95,173
125,648
Taken
114,897
105,231
Mitigated
103,013
21,243
Healing
37,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
17,015
6,483
337
5,493
25,753
12,931
434
3,730
22,006
0
107,252
W
Amaterasu
Alucard4510
Amaterasu
13,675
6,072
0
12,286
28,592
31,544
1,967
2,849
25,743
0
130,119
W
Hou Yi
Anstat
Hou Yi
29,183
20,836
0
9,378
23,769
12,556
3,134
4,934
18,835
0
111,661
W
Kuzenbo
BlinBlinClaK
Kuzenbo
11,881
4,245
774
3,397
21,081
37,517
542
6,499
14,582
45,775
0
L
Bacchus
CDZ-_-20
Bacchus
9,492
1,054
0
2,368
26,043
40,811
0
6,250
19,793
33,729
0
L
Mercury
DrippyKelvo
Mercury
10,786
5,255
0
185
25,319
12,594
0
8,009
17,310
0
132,309
W
19,449
1,598
0
1,619
15,358
7,245
1,987
3,103
12,255
142,085
0
L
Thoth
Lexxcar02
Thoth
10,624
110
0
2,582
15,517
7,170
0
7,290
8,227
85,606
0
L
Sun Wukong
josebautista2004
Sun Wukong
21,768
2,877
0
10,278
33,016
31,725
14
6,050
26,966
0
96,911
W
Fenrir
ltachii
Fenrir
20,985
5,646
0
10,271
26,097
14,151
610
3,423
22,022
0
114,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,431
Gold Earned
68,242
654
Minions Killed
711
0
Camps Cleared
0
2,344,916
Distance Traveled
2,509,993
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,347
534
159
6
0
391,332
2
W
Amaterasu
14,168
567
191
8
0
520,768
0
W
Hou Yi
14,466
579
154
6
0
452,359
2
W
Kuzenbo
12,727
509
36
1
0
517,994
6
L
Bacchus
11,189
448
46
2
0
498,828
8
L
Mercury
13,423
537
170
7
0
512,472
2
W
Zeus
13,568
543
202
8
0
433,695
12
L
Thoth
10,320
413
128
5
0
487,715
4
L
Sun Wukong
12,152
486
151
6
0
454,569
2
W
Fenrir
13,313
533
128
5
0
585,177
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role