Player Matchup

Bellona
Bellona
BardicJarl
Bellona
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 75L
1,414 Elo+
Party 2
Xing Tian
Xing Tian
NordNomadic
Xing Tian
Level 59
God Stats
8W - 7L
1,575 SR
Queue Stats
67W - 73L
1,489 Elo+
Party 3
Fenrir
Fenrir
Wolfspiri
Fenrir
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 64L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
swaggtarantula
Danzaburou
Level 43
God Stats
9W - 5L
1,576 SR
Queue Stats
54W - 56L
1,485 Elo+
Party 3
Ra
Ra
xXyerocXx
Ra
Level 48
God Stats
3W - 2L
1,459 SR
Queue Stats
90W - 96L
1,436 Elo+
Party 2
Team Averages
Level 79
1,522 SR
1,464 Elo+

VS

Team Averages
Level 27
1,424 SR
1,357 Elo+
Chernobog
Chernobog
JWanWan
Chernobog
Level 16
God Stats
6W - 10L
1,254 SR
Queue Stats
30W - 35L
1,318 Elo+
Party 1
Ymir
Ymir
KreamDaBunns
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Cupid
Cupid
LeagueBoomer
Cupid
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,140 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OGSithLord
Cu Chulainn
Level 66
God Stats
0W - 2L
1,367 SR
Queue Stats
2W - 5L
1,397 Elo+
Party 1
Ravana
Ravana
SupahJefe
Ravana
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BardicJarl
Bellona
12
7 / 0 / 1
8,034
730
10,344
8,215
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Xing Tian
NordNomadic
Xing Tian
10
2 / 0 / 2
6,586
599
1,665
6,424
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Wolfspiri
Fenrir
11
2 / 1 / 1
6,579
598
2,502
8,968
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
swaggtarantula
Danzaburou
10
2 / 0 / 2
6,248
568
5,332
5,816
1,887
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 3
6,652
605
2,382
3,182
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
JWanWan
Chernobog
11
2 / 1 / 0
5,935
540
3,894
8,602
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

5
0 / 2 / 0
4,350
395
343
3,959
1,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 1 / 0
4,361
396
1,894
3,534
771
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
OGSithLord
Cu Chulainn
7
0 / 5 / 1
4,787
435
4,225
10,504
5,014
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
SupahJefe
Ravana
7
0 / 4 / 2
4,653
423
1,972
7,316
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
13
Kills
2
2
Deaths
13
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
BardicJarl
Bellona
7
0
1
7.5
L
Chernobog
JWanWan
Chernobog
2
1
0
2
L
0
2
0
0
L
0
1
0
0
W
Xing Tian
NordNomadic
Xing Tian
2
0
2
3
L
Cu Chulainn
OGSithLord
Cu Chulainn
0
5
1
0.1
L
Ravana
SupahJefe
Ravana
0
4
2
0.25
W
Fenrir
Wolfspiri
Fenrir
2
1
1
2.5
W
Danzaburou
swaggtarantula
Danzaburou
2
0
2
3
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,225
Damage
12,328
32,605
Taken
33,915
17,291
Mitigated
13,411
16,232
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BardicJarl
Bellona
10,344
3,855
0
4,612
8,215
6,804
0
0
8,215
0
54,714
L
Chernobog
JWanWan
Chernobog
3,894
1,352
0
3,730
8,602
3,374
0
1,443
7,159
0
40,297
L
343
40
0
392
3,959
1,779
0
508
3,451
4,059
0
L
1,894
1,456
25
1,579
3,534
771
0
553
2,981
0
15,524
W
Xing Tian
NordNomadic
Xing Tian
1,665
230
0
1,974
6,424
3,535
0
830
5,594
27,277
0
L
Cu Chulainn
OGSithLord
Cu Chulainn
4,225
1,004
0
844
10,504
5,014
0
553
9,951
0
24,884
L
Ravana
SupahJefe
Ravana
1,972
937
0
1,684
7,316
2,473
0
990
6,326
0
18,733
W
Fenrir
Wolfspiri
Fenrir
2,502
682
0
5,266
8,968
3,735
0
0
8,968
0
46,130
W
Danzaburou
swaggtarantula
Danzaburou
5,332
2,927
0
3,129
5,816
1,887
0
208
5,608
0
34,647
W
2,382
461
449
802
3,182
1,330
657
0
3,182
44,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,099
Gold Earned
24,086
366
Minions Killed
185
0
Camps Cleared
0
1,105,781
Distance Traveled
936,925
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,034
730
106
10
0
230,043
2
L
Chernobog
5,935
540
72
7
0
204,837
3
L
Ymir
4,350
395
7
1
0
158,740
0
L
Cupid
4,361
396
35
3
0
143,276
0
W
Xing Tian
6,586
599
33
3
0
224,207
4
L
Cu Chulainn
4,787
435
36
3
0
227,043
3
L
Ravana
4,653
423
35
3
0
203,029
3
W
Fenrir
6,579
598
87
8
0
238,667
4
W
Danzaburou
6,248
568
58
5
0
189,296
3
W
Ra
6,652
605
82
7
0
223,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role